| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGPhysicalFragment_h | 5 #ifndef NGPhysicalFragment_h |
| 6 #define NGPhysicalFragment_h | 6 #define NGPhysicalFragment_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/geometry/ng_physical_offset.h" | 9 #include "core/layout/ng/ng_units.h" |
| 10 #include "core/layout/ng/geometry/ng_physical_size.h" | |
| 11 #include "platform/LayoutUnit.h" | 10 #include "platform/LayoutUnit.h" |
| 12 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 13 #include "wtf/Vector.h" | 12 #include "wtf/Vector.h" |
| 14 | 13 |
| 15 namespace blink { | 14 namespace blink { |
| 16 | 15 |
| 17 class ComputedStyle; | 16 class ComputedStyle; |
| 18 class LayoutObject; | 17 class LayoutObject; |
| 19 class NGBreakToken; | 18 class NGBreakToken; |
| 20 | 19 |
| (...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 106 unsigned type_ : 1; | 105 unsigned type_ : 1; |
| 107 unsigned is_placed_ : 1; | 106 unsigned is_placed_ : 1; |
| 108 | 107 |
| 109 private: | 108 private: |
| 110 void destroy() const; | 109 void destroy() const; |
| 111 }; | 110 }; |
| 112 | 111 |
| 113 } // namespace blink | 112 } // namespace blink |
| 114 | 113 |
| 115 #endif // NGPhysicalFragment_h | 114 #endif // NGPhysicalFragment_h |
| OLD | NEW |