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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGPhysicalBoxFragment_h | 5 #ifndef NGPhysicalBoxFragment_h |
6 #define NGPhysicalBoxFragment_h | 6 #define NGPhysicalBoxFragment_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/layout/ng/geometry/ng_logical_offset.h" | |
10 #include "core/layout/ng/geometry/ng_margin_strut.h" | |
11 #include "core/layout/ng/ng_physical_fragment.h" | 9 #include "core/layout/ng/ng_physical_fragment.h" |
| 10 #include "core/layout/ng/ng_units.h" |
12 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
13 #include "wtf/Optional.h" | 12 #include "wtf/Optional.h" |
14 | 13 |
15 namespace blink { | 14 namespace blink { |
16 | 15 |
17 struct NGFloatingObject; | 16 struct NGFloatingObject; |
18 | 17 |
19 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { | 18 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { |
20 public: | 19 public: |
21 // This modifies the passed-in children vector. | 20 // This modifies the passed-in children vector. |
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55 | 54 |
56 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, | 55 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, |
57 NGPhysicalFragment, | 56 NGPhysicalFragment, |
58 fragment, | 57 fragment, |
59 fragment->Type() == NGPhysicalFragment::kFragmentBox, | 58 fragment->Type() == NGPhysicalFragment::kFragmentBox, |
60 fragment.Type() == NGPhysicalFragment::kFragmentBox); | 59 fragment.Type() == NGPhysicalFragment::kFragmentBox); |
61 | 60 |
62 } // namespace blink | 61 } // namespace blink |
63 | 62 |
64 #endif // NGPhysicalBoxFragment_h | 63 #endif // NGPhysicalBoxFragment_h |
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