| OLD | NEW |
| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGLayoutResult_h | 5 #ifndef NGLayoutResult_h |
| 6 #define NGLayoutResult_h | 6 #define NGLayoutResult_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/geometry/ng_static_position.h" | |
| 10 #include "core/layout/ng/ng_physical_fragment.h" | 9 #include "core/layout/ng/ng_physical_fragment.h" |
| 10 #include "core/layout/ng/ng_units.h" |
| 11 #include "platform/LayoutUnit.h" | 11 #include "platform/LayoutUnit.h" |
| 12 #include "platform/heap/Handle.h" | 12 #include "platform/heap/Handle.h" |
| 13 #include "wtf/Vector.h" | 13 #include "wtf/Vector.h" |
| 14 | 14 |
| 15 namespace blink { | 15 namespace blink { |
| 16 | 16 |
| 17 class LayoutObject; | 17 class LayoutObject; |
| 18 class NGPhysicalFragment; | 18 class NGPhysicalFragment; |
| 19 class NGBlockNode; | 19 class NGBlockNode; |
| 20 struct NGFloatingObject; | 20 struct NGFloatingObject; |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 64 RefPtr<NGPhysicalFragment> physical_fragment_; | 64 RefPtr<NGPhysicalFragment> physical_fragment_; |
| 65 LayoutObject* layout_object_; | 65 LayoutObject* layout_object_; |
| 66 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_; | 66 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_; |
| 67 Vector<NGStaticPosition> out_of_flow_positions_; | 67 Vector<NGStaticPosition> out_of_flow_positions_; |
| 68 Vector<Persistent<NGFloatingObject>> unpositioned_floats_; | 68 Vector<Persistent<NGFloatingObject>> unpositioned_floats_; |
| 69 }; | 69 }; |
| 70 | 70 |
| 71 } // namespace blink | 71 } // namespace blink |
| 72 | 72 |
| 73 #endif // NGLayoutResult_h | 73 #endif // NGLayoutResult_h |
| OLD | NEW |