| Index: chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| diff --git a/chrome/browser/android/vr_shell/vr_shell_gl.cc b/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| index b7e699248d55de307307762a6a2856de73e20b19..336d2b0472f4ce8c03bafe98d7629b20023598a8 100644
|
| --- a/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| +++ b/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| @@ -833,7 +833,7 @@ void VrShellGl::DrawElements(
|
| const gvr::Mat4f& view_proj_matrix,
|
| const gvr::Mat4f& view_matrix,
|
| const std::vector<const ContentRectangle*>& elements) {
|
| - for (auto& rect : elements) {
|
| + for (const auto* rect : elements) {
|
| gvr::Mat4f transform =
|
| MatrixMul(view_proj_matrix, rect->transform.to_world);
|
|
|
| @@ -888,7 +888,7 @@ std::vector<const ContentRectangle*> VrShellGl::GetElementsInDrawOrder(
|
| std::vector<DistanceElementPair> zOrderedElementPairs;
|
| zOrderedElementPairs.reserve(elements.size());
|
|
|
| - for (const auto& element : elements) {
|
| + for (const auto* element : elements) {
|
| // Distance is the abs(z) value in view space.
|
| gvr::Vec3f element_position = GetTranslation(element->transform.to_world);
|
| float distance =
|
|
|