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Side by Side Diff: components/crash/core/common/objc_zombie.mm

Issue 2721553004: Remove auto raw pointer deduction from non-linux specific code. (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #import "components/crash/core/common/objc_zombie.h" 5 #import "components/crash/core/common/objc_zombie.h"
6 6
7 #include <AvailabilityMacros.h> 7 #include <AvailabilityMacros.h>
8 #include <string.h> 8 #include <string.h>
9 9
10 #include <execinfo.h> 10 #include <execinfo.h>
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 Class g_zombieClass = Nil; // cached [CrZombie class] 67 Class g_zombieClass = Nil; // cached [CrZombie class]
68 Class g_fatZombieClass = Nil; // cached [CrFatZombie class] 68 Class g_fatZombieClass = Nil; // cached [CrFatZombie class]
69 size_t g_fatZombieSize = 0; 69 size_t g_fatZombieSize = 0;
70 70
71 // Whether to zombie all freed objects, or only those which return YES 71 // Whether to zombie all freed objects, or only those which return YES
72 // from |-shouldBecomeCrZombie|. 72 // from |-shouldBecomeCrZombie|.
73 BOOL g_zombieAllObjects = NO; 73 BOOL g_zombieAllObjects = NO;
74 74
75 // Protects |g_zombieCount|, |g_zombieIndex|, and |g_zombies|. 75 // Protects |g_zombieCount|, |g_zombieIndex|, and |g_zombies|.
76 base::Lock& GetLock() { 76 base::Lock& GetLock() {
77 static auto lock = new base::Lock(); 77 static auto* lock = new base::Lock();
78 return *lock; 78 return *lock;
79 } 79 }
80 80
81 // How many zombies to keep before freeing, and the current head of 81 // How many zombies to keep before freeing, and the current head of
82 // the circular buffer. 82 // the circular buffer.
83 size_t g_zombieCount = 0; 83 size_t g_zombieCount = 0;
84 size_t g_zombieIndex = 0; 84 size_t g_zombieIndex = 0;
85 85
86 typedef struct { 86 typedef struct {
87 id object; // The zombied object. 87 id object; // The zombied object.
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428 if (oldZombies) { 428 if (oldZombies) {
429 for (size_t i = 0; i < oldCount; ++i) { 429 for (size_t i = 0; i < oldCount; ++i) {
430 if (oldZombies[i].object) 430 if (oldZombies[i].object)
431 object_dispose(oldZombies[i].object); 431 object_dispose(oldZombies[i].object);
432 } 432 }
433 free(oldZombies); 433 free(oldZombies);
434 } 434 }
435 } 435 }
436 436
437 } // namespace ObjcEvilDoers 437 } // namespace ObjcEvilDoers
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