| Index: third_party/WebKit/Source/bindings/core/v8/RemoteWindowProxy.h
|
| diff --git a/third_party/WebKit/Source/bindings/core/v8/RemoteWindowProxy.h b/third_party/WebKit/Source/bindings/core/v8/RemoteWindowProxy.h
|
| index 7e7fde4d558ba7f859856faf47a306013c66b1c4..5ca13f0193cf25b28ff093787b8f73c7ae601020 100644
|
| --- a/third_party/WebKit/Source/bindings/core/v8/RemoteWindowProxy.h
|
| +++ b/third_party/WebKit/Source/bindings/core/v8/RemoteWindowProxy.h
|
| @@ -32,7 +32,6 @@
|
| #define RemoteWindowProxy_h
|
|
|
| #include "bindings/core/v8/DOMWrapperWorld.h"
|
| -#include "bindings/core/v8/ScriptState.h"
|
| #include "bindings/core/v8/WindowProxy.h"
|
| #include "core/frame/RemoteFrame.h"
|
| #include "v8/include/v8.h"
|
| @@ -41,29 +40,14 @@
|
| namespace blink {
|
|
|
| // Subclass of WindowProxy that only handles RemoteFrame.
|
| -// TODO(dcheng): This class currently duplicates a lot of logic from
|
| -// LocalWindowPoxy:
|
| -// - contextIfInitialized
|
| -// - initialize
|
| -// - disposeContext
|
| -// - setupWindowPrototypeChain
|
| -// - createContext
|
| -// This is currently duplicated to make it easier to stage the switch to using
|
| -// v8::RemoteContext::NewRemoteContext, and will be removed once the switch
|
| -// is complete.
|
| class RemoteWindowProxy final : public WindowProxy {
|
| public:
|
| static RemoteWindowProxy* create(v8::Isolate* isolate,
|
| RemoteFrame& frame,
|
| -
|
| RefPtr<DOMWrapperWorld> world) {
|
| return new RemoteWindowProxy(isolate, frame, std::move(world));
|
| }
|
|
|
| - v8::Local<v8::Context> contextIfInitialized() const {
|
| - return m_scriptState ? m_scriptState->context() : v8::Local<v8::Context>();
|
| - }
|
| -
|
| private:
|
| RemoteWindowProxy(v8::Isolate*, RemoteFrame&, RefPtr<DOMWrapperWorld>);
|
|
|
| @@ -79,8 +63,6 @@ class RemoteWindowProxy final : public WindowProxy {
|
| // prototype chain do not get fully initialized yet, e.g. the window
|
| // wrapper is not yet associated with the native DOMWindow object.
|
| void createContext();
|
| -
|
| - RefPtr<ScriptState> m_scriptState;
|
| };
|
|
|
| } // namespace blink
|
|
|