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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/compositorworker/AbstractAnimationWorkletThread.h" | 5 #include "modules/compositorworker/AbstractAnimationWorkletThread.h" |
6 | 6 |
7 #include "core/workers/WorkerBackingThread.h" | 7 #include "core/workers/WorkerBackingThread.h" |
8 #include "core/workers/WorkletThreadHolder.h" | 8 #include "core/workers/WorkletThreadHolder.h" |
9 #include "platform/CrossThreadFunctional.h" | 9 #include "platform/CrossThreadFunctional.h" |
10 #include "platform/WebThreadSupportingGC.h" | 10 #include "platform/WebThreadSupportingGC.h" |
11 #include "public/platform/Platform.h" | 11 #include "public/platform/Platform.h" |
12 #include "wtf/Assertions.h" | 12 #include "wtf/Assertions.h" |
13 #include "wtf/PtrUtil.h" | 13 #include "wtf/PtrUtil.h" |
14 #include <memory> | 14 #include <memory> |
15 | 15 |
16 namespace blink { | 16 namespace blink { |
17 | 17 |
18 template class WorkletThreadHolder<AbstractAnimationWorkletThread>; | 18 template class WorkletThreadHolder<AbstractAnimationWorkletThread>; |
19 | 19 |
20 AbstractAnimationWorkletThread::AbstractAnimationWorkletThread( | 20 AbstractAnimationWorkletThread::AbstractAnimationWorkletThread( |
21 PassRefPtr<WorkerLoaderProxy> workerLoaderProxy, | 21 PassRefPtr<WorkerLoaderProxy> workerLoaderProxy, |
22 WorkerReportingProxy& workerReportingProxy, | 22 WorkerReportingProxy& workerReportingProxy) |
23 ParentFrameTaskRunners* parentFrameTaskRunners) | 23 : WorkerThread(std::move(workerLoaderProxy), workerReportingProxy) {} |
24 : WorkerThread(std::move(workerLoaderProxy), | |
25 workerReportingProxy, | |
26 parentFrameTaskRunners) {} | |
27 | 24 |
28 AbstractAnimationWorkletThread::~AbstractAnimationWorkletThread() {} | 25 AbstractAnimationWorkletThread::~AbstractAnimationWorkletThread() {} |
29 | 26 |
30 WorkerBackingThread& AbstractAnimationWorkletThread::workerBackingThread() { | 27 WorkerBackingThread& AbstractAnimationWorkletThread::workerBackingThread() { |
31 return *WorkletThreadHolder<AbstractAnimationWorkletThread>::getInstance() | 28 return *WorkletThreadHolder<AbstractAnimationWorkletThread>::getInstance() |
32 ->thread(); | 29 ->thread(); |
33 } | 30 } |
34 | 31 |
35 void collectAllGarbageOnThread(WaitableEvent* doneEvent) { | 32 void collectAllGarbageOnThread(WaitableEvent* doneEvent) { |
36 blink::ThreadState::current()->collectAllGarbage(); | 33 blink::ThreadState::current()->collectAllGarbage(); |
(...skipping 23 matching lines...) Expand all Loading... |
60 DCHECK(isMainThread()); | 57 DCHECK(isMainThread()); |
61 WorkletThreadHolder<AbstractAnimationWorkletThread>::clearInstance(); | 58 WorkletThreadHolder<AbstractAnimationWorkletThread>::clearInstance(); |
62 } | 59 } |
63 | 60 |
64 void AbstractAnimationWorkletThread::createSharedBackingThreadForTest() { | 61 void AbstractAnimationWorkletThread::createSharedBackingThreadForTest() { |
65 WorkletThreadHolder<AbstractAnimationWorkletThread>::createForTest( | 62 WorkletThreadHolder<AbstractAnimationWorkletThread>::createForTest( |
66 Platform::current()->compositorThread()); | 63 Platform::current()->compositorThread()); |
67 } | 64 } |
68 | 65 |
69 } // namespace blink | 66 } // namespace blink |
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