| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index c8a33cf5ec8bdbf7bb1fa312e22f778ebd1e5cfa..3ed3012dcfc4866d4fb637a06319027fe8aa1f74 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -3428,7 +3428,12 @@ LayoutRect RenderLayer::boundingBoxForCompositing(const RenderLayer* ancestorLay
|
|
|
| RenderLayerStackingNodeIterator iterator(*m_stackingNode.get(), AllChildren);
|
| while (RenderLayerStackingNode* node = iterator.next()) {
|
| - if (node->layer()->hasCompositedLayerMapping() && options != ApplyBoundsChickenEggHacks)
|
| + // Here we exclude both directly composted layers and squashing layers
|
| + // because those RenderLayers don't paint into the graphics layer
|
| + // for this RenderLayer. For example, the bounds of squashed RenderLayers
|
| + // will be included in the computation of the appropriate squashing
|
| + // GraphicsLayer.
|
| + if (options != ApplyBoundsChickenEggHacks && node->layer()->compositingState() != NotComposited)
|
| continue;
|
| result.unite(node->layer()->boundingBoxForCompositing(this, options));
|
| }
|
|
|