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Side by Side Diff: Source/core/rendering/RenderLayer.cpp

Issue 271863003: Layer squashing causes incorrect rendering while scrolling in Gmail (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Now with comment Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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3421 result.unite(m_reflectionInfo->reflectionLayer()->boundingBoxForComposit ing(this)); 3421 result.unite(m_reflectionInfo->reflectionLayer()->boundingBoxForComposit ing(this));
3422 3422
3423 ASSERT(m_stackingNode->isStackingContainer() || !m_stackingNode->hasPositive ZOrderList()); 3423 ASSERT(m_stackingNode->isStackingContainer() || !m_stackingNode->hasPositive ZOrderList());
3424 3424
3425 #if !ASSERT_DISABLED 3425 #if !ASSERT_DISABLED
3426 LayerListMutationDetector mutationChecker(const_cast<RenderLayer*>(this)->st ackingNode()); 3426 LayerListMutationDetector mutationChecker(const_cast<RenderLayer*>(this)->st ackingNode());
3427 #endif 3427 #endif
3428 3428
3429 RenderLayerStackingNodeIterator iterator(*m_stackingNode.get(), AllChildren) ; 3429 RenderLayerStackingNodeIterator iterator(*m_stackingNode.get(), AllChildren) ;
3430 while (RenderLayerStackingNode* node = iterator.next()) { 3430 while (RenderLayerStackingNode* node = iterator.next()) {
3431 if (node->layer()->hasCompositedLayerMapping() && options != ApplyBounds ChickenEggHacks) 3431 // Here we exclude both directly composted layers and squashing layers
3432 // because those RenderLayers don't paint into the graphics layer
3433 // for this RenderLayer. For example, the bounds of squashed RenderLayer s
3434 // will be included in the computation of the appropriate squashing
3435 // GraphicsLayer.
3436 if (options != ApplyBoundsChickenEggHacks && node->layer()->compositingS tate() != NotComposited)
3432 continue; 3437 continue;
3433 result.unite(node->layer()->boundingBoxForCompositing(this, options)); 3438 result.unite(node->layer()->boundingBoxForCompositing(this, options));
3434 } 3439 }
3435 3440
3436 // FIXME: We can optimize the size of the composited layers, by not enlargin g 3441 // FIXME: We can optimize the size of the composited layers, by not enlargin g
3437 // filtered areas with the outsets if we know that the filter is going to re nder in hardware. 3442 // filtered areas with the outsets if we know that the filter is going to re nder in hardware.
3438 // https://bugs.webkit.org/show_bug.cgi?id=81239 3443 // https://bugs.webkit.org/show_bug.cgi?id=81239
3439 m_renderer->style()->filterOutsets().expandRect(result); 3444 m_renderer->style()->filterOutsets().expandRect(result);
3440 3445
3441 if (shouldIncludeTransform) 3446 if (shouldIncludeTransform)
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4015 } 4020 }
4016 } 4021 }
4017 4022
4018 void showLayerTree(const WebCore::RenderObject* renderer) 4023 void showLayerTree(const WebCore::RenderObject* renderer)
4019 { 4024 {
4020 if (!renderer) 4025 if (!renderer)
4021 return; 4026 return;
4022 showLayerTree(renderer->enclosingLayer()); 4027 showLayerTree(renderer->enclosingLayer());
4023 } 4028 }
4024 #endif 4029 #endif
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