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Unified Diff: chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl_browsertest.cc

Issue 2718563008: mash: Use mojo for ShelfItemDelegate and [app] MenuItem. (Closed)
Patch Set: Cleanup; fix ash_shell compile and a couple tests. Created 3 years, 9 months ago
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Index: chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl_browsertest.cc
diff --git a/chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl_browsertest.cc b/chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl_browsertest.cc
index 7a473e041830316b61cb431dbca1fc6668cae753..249f759331ebf483ae32715904607b7772ab111c 100644
--- a/chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl_browsertest.cc
+++ b/chrome/browser/ui/ash/launcher/chrome_launcher_controller_impl_browsertest.cc
@@ -78,6 +78,7 @@
#include "ui/aura/window.h"
#include "ui/base/window_open_disposition.h"
#include "ui/display/test/display_manager_test_api.h"
+#include "ui/events/base_event_utils.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/test/event_generator.h"
@@ -94,12 +95,35 @@ ChromeLauncherControllerImpl* GetChromeLauncherControllerImpl() {
ChromeLauncherController::instance());
}
+// A callback that records the action taken when a shelf item is selected.
+void SelectItemCallback(ash::ShelfAction* action_taken,
+ base::Closure run_loop_quit_closure,
James Cook 2017/03/09 01:09:47 optional: you could also take a RunLoop* run_loop
msw 2017/03/10 06:17:57 Done.
+ ash::ShelfAction action,
+ ash::ShelfItemDelegate::MenuItemList) {
+ *action_taken = action;
+ run_loop_quit_closure.Run();
+}
+
// Calls ShelfItemDelegate::SelectItem with an event type and default arguments.
ash::ShelfAction SelectItem(ash::ShelfItemDelegate* delegate,
ui::EventType event_type) {
- return delegate->ItemSelected(event_type, ui::EF_NONE,
- display::kInvalidDisplayId,
- ash::LAUNCH_FROM_UNKNOWN);
+ std::unique_ptr<ui::Event> event;
+ if (event_type == ui::ET_MOUSE_PRESSED) {
+ event =
+ base::MakeUnique<ui::MouseEvent>(event_type, gfx::Point(), gfx::Point(),
+ ui::EventTimeForNow(), ui::EF_NONE, 0);
+ } else if (event_type == ui::ET_KEY_RELEASED) {
+ event = base::MakeUnique<ui::KeyEvent>(event_type, ui::VKEY_UNKNOWN,
+ ui::EF_NONE);
+ }
+
+ base::RunLoop run_loop;
+ ash::ShelfAction action = ash::SHELF_ACTION_NONE;
+ delegate->ItemSelected(
+ std::move(event), display::kInvalidDisplayId, ash::LAUNCH_FROM_UNKNOWN,
+ base::Bind(&SelectItemCallback, &action, run_loop.QuitClosure()));
+ run_loop.RunUntilIdle();
James Cook 2017/03/09 01:09:47 Shouldn't this be run_loop.Run()?
msw 2017/03/10 06:17:57 Done.
+ return action;
}
class TestEvent : public ui::Event {

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