Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1121)

Unified Diff: chrome/tools/build/win/FILES.cfg

Issue 2715563002: Moving SwiftShader from component to bundled library (Closed)
Patch Set: Created 3 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: chrome/tools/build/win/FILES.cfg
diff --git a/chrome/tools/build/win/FILES.cfg b/chrome/tools/build/win/FILES.cfg
index 74ec2abb4c8d40ff8cd4c70f6048fae06a6f214d..7d549db4115078e25bf856d566f5d005c7928724 100644
--- a/chrome/tools/build/win/FILES.cfg
+++ b/chrome/tools/build/win/FILES.cfg
@@ -382,6 +382,17 @@ FILES = [
'buildtype': ['dev', 'official'],
'filegroup': ['default', 'symsrc'],
},
+ # SwiftShader files:
+ {
+ 'filename': 'swiftshader/libEGL.dll',
grt (UTC plus 2) 2017/02/23 15:00:50 are there pdb files for these as well?
sugoi 2017/02/23 15:22:55 Yes, I think so (I'm not in front of my Windows de
grt (UTC plus 2) 2017/02/23 15:33:38 In that case, please add stanzas for the .pdbs as
+ 'buildtype': ['dev', 'official'],
+ 'filegroup': ['default', 'symsrc'],
+ },
+ {
+ 'filename': 'swiftshader/libGLESv2.dll',
+ 'buildtype': ['dev', 'official'],
+ 'filegroup': ['default', 'symsrc'],
+ },
Ken Russell (switch to Gerrit) 2017/02/23 01:58:05 There are conditions like BUILDFLAG(ENABLE_SWIFTSH
sugoi 2017/02/23 03:41:31 Not sure yet, I'm not super knowledgeable about ho
# Native Client plugin files:
{
'filename': 'nacl_irt_x86_32.nexe',

Powered by Google App Engine
This is Rietveld 408576698