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Side by Side Diff: third_party/WebKit/Source/core/css/cssom/CSSMatrixTransformComponent.cpp

Issue 2711473005: Rename CSSMatrixTransformComponent -> CSSMatrixComponent (Closed)
Patch Set: Rename cssMatrixTransformComponent.html => cssMatrixComponent.html Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "core/css/cssom/CSSMatrixTransformComponent.h"
6
7 #include "core/css/CSSPrimitiveValue.h"
8 #include "wtf/MathExtras.h"
9 #include <cmath>
10 #include <memory>
11
12 namespace blink {
13
14 CSSFunctionValue* CSSMatrixTransformComponent::toCSSValue() const {
15 CSSFunctionValue* result =
16 CSSFunctionValue::create(m_is2D ? CSSValueMatrix : CSSValueMatrix3d);
17
18 if (m_is2D) {
19 double values[6] = {a(), b(), c(), d(), e(), f()};
20 for (double value : values) {
21 result->append(*CSSPrimitiveValue::create(
22 value, CSSPrimitiveValue::UnitType::Number));
23 }
24 } else {
25 double values[16] = {m11(), m12(), m13(), m14(), m21(), m22(),
26 m23(), m24(), m31(), m32(), m33(), m34(),
27 m41(), m42(), m43(), m44()};
28 for (double value : values) {
29 result->append(*CSSPrimitiveValue::create(
30 value, CSSPrimitiveValue::UnitType::Number));
31 }
32 }
33
34 return result;
35 }
36
37 CSSMatrixTransformComponent* CSSMatrixTransformComponent::perspective(
38 double length) {
39 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
40 if (length != 0)
41 matrix->setM34(-1 / length);
42 return new CSSMatrixTransformComponent(std::move(matrix), PerspectiveType);
43 }
44
45 CSSMatrixTransformComponent* CSSMatrixTransformComponent::rotate(double angle) {
46 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
47 matrix->rotate(angle);
48 return new CSSMatrixTransformComponent(std::move(matrix), RotationType);
49 }
50
51 CSSMatrixTransformComponent* CSSMatrixTransformComponent::rotate3d(double angle,
52 double x,
53 double y,
54 double z) {
55 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
56 matrix->rotate3d(x, y, z, angle);
57 return new CSSMatrixTransformComponent(std::move(matrix), Rotation3DType);
58 }
59
60 CSSMatrixTransformComponent* CSSMatrixTransformComponent::scale(double x,
61 double y) {
62 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
63 matrix->setM11(x);
64 matrix->setM22(y);
65 return new CSSMatrixTransformComponent(std::move(matrix), ScaleType);
66 }
67
68 CSSMatrixTransformComponent* CSSMatrixTransformComponent::scale3d(double x,
69 double y,
70 double z) {
71 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
72 matrix->setM11(x);
73 matrix->setM22(y);
74 matrix->setM33(z);
75 return new CSSMatrixTransformComponent(std::move(matrix), Scale3DType);
76 }
77
78 CSSMatrixTransformComponent* CSSMatrixTransformComponent::skew(double ax,
79 double ay) {
80 double tanAx = std::tan(deg2rad(ax));
81 double tanAy = std::tan(deg2rad(ay));
82
83 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
84 matrix->setM12(tanAy);
85 matrix->setM21(tanAx);
86 return new CSSMatrixTransformComponent(std::move(matrix), SkewType);
87 }
88
89 CSSMatrixTransformComponent* CSSMatrixTransformComponent::translate(double x,
90 double y) {
91 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
92 matrix->setM41(x);
93 matrix->setM42(y);
94 return new CSSMatrixTransformComponent(std::move(matrix), TranslationType);
95 }
96
97 CSSMatrixTransformComponent*
98 CSSMatrixTransformComponent::translate3d(double x, double y, double z) {
99 std::unique_ptr<TransformationMatrix> matrix = TransformationMatrix::create();
100 matrix->setM41(x);
101 matrix->setM42(y);
102 matrix->setM43(z);
103 return new CSSMatrixTransformComponent(std::move(matrix), Translation3DType);
104 }
105
106 } // namespace blink
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