Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(32)

Side by Side Diff: third_party/WebKit/LayoutTests/typedcssom/cssRotation.html

Issue 2711473005: Rename CSSMatrixTransformComponent -> CSSMatrixComponent (Closed)
Patch Set: Rename cssMatrixTransformComponent.html => cssMatrixComponent.html Created 3 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 <!DOCTYPE html> 1 <!DOCTYPE html>
2 <script src="../resources/testharness.js"></script> 2 <script src="../resources/testharness.js"></script>
3 <script src="../resources/testharnessreport.js"></script> 3 <script src="../resources/testharnessreport.js"></script>
4 4
5 <script> 5 <script>
6 var EPSILON = 1e-6; // float epsilon 6 var EPSILON = 1e-6; // float epsilon
7 function angle(deg) { 7 function angle(deg) {
8 return new CSSAngleValue(deg, 'deg'); 8 return new CSSAngleValue(deg, 'deg');
9 } 9 }
10 var values = [ 10 var values = [
11 {input: new CSSRotation(angle(0)), angle: 0, x: 0, y: 0, z: 1, 11 {input: new CSSRotation(angle(0)), angle: 0, x: 0, y: 0, z: 1,
12 is2D: true, cssText: "rotate(0deg)", 12 is2D: true, cssText: "rotate(0deg)",
13 asMatrix: new CSSMatrixTransformComponent(1, 0, 0, 1, 0, 0)}, 13 asMatrix: new CSSMatrixComponent(1, 0, 0, 1, 0, 0)},
14 {input: new CSSRotation(angle(10)), angle: 10, x: 0, y: 0, z: 1, 14 {input: new CSSRotation(angle(10)), angle: 10, x: 0, y: 0, z: 1,
15 is2D: true, cssText: "rotate(10deg)", 15 is2D: true, cssText: "rotate(10deg)",
16 asMatrix: new CSSMatrixTransformComponent(0.9848077, 0.1736481, -0.1736481, 0.9848077, 0, 0)}, 16 asMatrix: new CSSMatrixComponent(0.9848077, 0.1736481, -0.1736481, 0.9848077 , 0, 0)},
17 {input: new CSSRotation(angle(-21)), angle: -21, x: 0, y: 0, z: 1, 17 {input: new CSSRotation(angle(-21)), angle: -21, x: 0, y: 0, z: 1,
18 is2D: true, cssText: "rotate(-21deg)", 18 is2D: true, cssText: "rotate(-21deg)",
19 asMatrix: new CSSMatrixTransformComponent(0.9335804, -0.3583679, 0.3583679, 0.9335804, 0, 0)}, 19 asMatrix: new CSSMatrixComponent(0.9335804, -0.3583679, 0.3583679, 0.9335804 , 0, 0)},
20 {input: new CSSRotation(angle(3.2)), angle: 3.2, x: 0, y: 0, z: 1, 20 {input: new CSSRotation(angle(3.2)), angle: 3.2, x: 0, y: 0, z: 1,
21 is2D: true, cssText: "rotate(3.2deg)", 21 is2D: true, cssText: "rotate(3.2deg)",
22 asMatrix: new CSSMatrixTransformComponent(0.9984407, 0.0558215, -0.0558215, 0.9984407, 0, 0)}, 22 asMatrix: new CSSMatrixComponent(0.9984407, 0.0558215, -0.0558215, 0.9984407 , 0, 0)},
23 {input: new CSSRotation(0, 0, 1, angle(90)), angle: 90, x: 0, y: 0, z: 1, 23 {input: new CSSRotation(0, 0, 1, angle(90)), angle: 90, x: 0, y: 0, z: 1,
24 is2D: false, cssText: "rotate3d(0, 0, 1, 90deg)", 24 is2D: false, cssText: "rotate3d(0, 0, 1, 90deg)",
25 asMatrix: new CSSMatrixTransformComponent(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)}, 25 asMatrix: new CSSMatrixComponent(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)},
26 {input: new CSSRotation(2.7, -3, 4.4, angle(0)), angle: 0, x: 2.7, y: -3, z: 4 .4, 26 {input: new CSSRotation(2.7, -3, 4.4, angle(0)), angle: 0, x: 2.7, y: -3, z: 4 .4,
27 is2D: false, cssText: "rotate3d(2.7, -3, 4.4, 0deg)", 27 is2D: false, cssText: "rotate3d(2.7, -3, 4.4, 0deg)",
28 asMatrix: new CSSMatrixTransformComponent(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0 , 0, 0, 0, 1)}, 28 asMatrix: new CSSMatrixComponent(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0 , 1)},
29 {input: new CSSRotation(2, 3, 4, angle(10)), angle: 10, x: 2, y: 3, z: 4, 29 {input: new CSSRotation(2, 3, 4, angle(10)), angle: 10, x: 2, y: 3, z: 4,
30 is2D: false, cssText: "rotate3d(2, 3, 4, 10deg)", 30 is2D: false, cssText: "rotate3d(2, 3, 4, 10deg)",
31 asMatrix: new CSSMatrixTransformComponent(0.9869032, 0.1321258, -0.0925460, 0, -0.1258394, 31 asMatrix: new CSSMatrixComponent(0.9869032, 0.1321258, -0.0925460, 0, -0.125 8394,
32 0.9895225, 0.0707777, 0, 0.1009279, -0.0582048, 0.9931896, 0, 0, 0, 0, 1)} , 32 0.9895225, 0.0707777, 0, 0.1009279, -0.0582048, 0.9931896, 0, 0, 0, 0, 1)} ,
33 {input: new CSSRotation(2, 3.7, -4, angle(-1.2)), angle: -1.2, x: 2, y: 3.7, z : -4, 33 {input: new CSSRotation(2, 3.7, -4, angle(-1.2)), angle: -1.2, x: 2, y: 3.7, z : -4,
34 is2D: false, cssText: "rotate3d(2, 3.7, -4, -1.2deg)", 34 is2D: false, cssText: "rotate3d(2, 3.7, -4, -1.2deg)",
35 asMatrix: new CSSMatrixTransformComponent(0.9998067, 0.01448049, 0.0132978, 0, -0.0143841, 35 asMatrix: new CSSMatrixComponent(0.9998067, 0.01448049, 0.0132978, 0, -0.014 3841,
36 0.9998698, -0.0073125, 0, -0.0134019, 0.0071198, 0.9998848, 0, 0, 0, 0, 1)}, 36 0.9998698, -0.0073125, 0, -0.0134019, 0.0071198, 0.9998848, 0, 0, 0, 0, 1)},
37 {input: new CSSRotation(1, 0, 0, new CSSAngleValue(0.5, 'turn')), angle: 180, x: 1, y: 0, z: 0, 37 {input: new CSSRotation(1, 0, 0, new CSSAngleValue(0.5, 'turn')), angle: 180, x: 1, y: 0, z: 0,
38 is2D: false, cssText: "rotate3d(1, 0, 0, 0.5turn)", 38 is2D: false, cssText: "rotate3d(1, 0, 0, 0.5turn)",
39 asMatrix: new CSSMatrixTransformComponent(1, 0, 0, 0, 0, -1, 1.2246467991473 532e-16, 0, 0, 39 asMatrix: new CSSMatrixComponent(1, 0, 0, 0, 0, -1, 1.2246467991473532e-16, 0, 0,
40 -1.2246467991473532e-16, -1, 0, 0, 0, 0, 1)} 40 -1.2246467991473532e-16, -1, 0, 0, 0, 0, 1)}
41 ]; 41 ];
42 42
43 test(function() { 43 test(function() {
44 for (var i = 0; i < values.length; ++i) { 44 for (var i = 0; i < values.length; ++i) {
45 assert_equals(values[i].input.angle.degrees, values[i].angle); 45 assert_equals(values[i].input.angle.degrees, values[i].angle);
46 assert_equals(values[i].input.x, values[i].x); 46 assert_equals(values[i].input.x, values[i].x);
47 assert_equals(values[i].input.y, values[i].y); 47 assert_equals(values[i].input.y, values[i].y);
48 assert_equals(values[i].input.z, values[i].z); 48 assert_equals(values[i].input.z, values[i].z);
49 } 49 }
(...skipping 24 matching lines...) Expand all
74 // Due to the complex trigonometric calculations required for a CSSRotat ion matrix, 74 // Due to the complex trigonometric calculations required for a CSSRotat ion matrix,
75 // the 6 significant figures of each value in the cssText might be diffe rent. 75 // the 6 significant figures of each value in the cssText might be diffe rent.
76 // Hence, do not check cssText. 76 // Hence, do not check cssText.
77 assert_equals(inputAsMatrix[attribute], expectedMatrix[attribute]); 77 assert_equals(inputAsMatrix[attribute], expectedMatrix[attribute]);
78 } 78 }
79 } 79 }
80 } 80 }
81 }, "Test that asMatrix is constructed correctly for CSSRotation."); 81 }, "Test that asMatrix is constructed correctly for CSSRotation.");
82 82
83 </script> 83 </script>
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698