| Index: base/debug/stack_trace.h
|
| diff --git a/base/debug/stack_trace.h b/base/debug/stack_trace.h
|
| index ba1937fe5e6f1702e2b0a177727d99997b3cf3d8..4c9b73e87d61bca3db0965dda59bc46ca162d857 100644
|
| --- a/base/debug/stack_trace.h
|
| +++ b/base/debug/stack_trace.h
|
| @@ -45,6 +45,11 @@ namespace debug {
|
| // done in official builds because it has security implications).
|
| BASE_EXPORT bool EnableInProcessStackDumping();
|
|
|
| +// Returns end of the stack, or 0 if we couldn't get it.
|
| +#if HAVE_TRACE_STACK_FRAME_POINTERS
|
| +BASE_EXPORT uintptr_t GetStackEnd();
|
| +#endif
|
| +
|
| // A stacktrace can be helpful in debugging. For example, you can include a
|
| // stacktrace member in a object (probably around #ifndef NDEBUG) so that you
|
| // can later see where the given object was created from.
|
|
|