| Index: media/gpu/avda_surface_bundle.cc
|
| diff --git a/media/gpu/avda_surface_bundle.cc b/media/gpu/avda_surface_bundle.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..12186a1b96cf2d5304b7091c85095ae9bfb76be4
|
| --- /dev/null
|
| +++ b/media/gpu/avda_surface_bundle.cc
|
| @@ -0,0 +1,22 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "media/gpu/avda_surface_bundle.h"
|
| +
|
| +namespace media {
|
| +
|
| +AVDASurfaceBundle::AVDASurfaceBundle(int surface_id) : surface_id(surface_id) {}
|
| +
|
| +AVDASurfaceBundle::~AVDASurfaceBundle() {
|
| + // Explicitly free the surface first, just to be sure that it's deleted before
|
| + // the SurfaceTexture is.
|
| + surface = gl::ScopedJavaSurface();
|
| + // Also release the back buffers. We might want to let the consumer do this
|
| + // after it has swapped the back buffer it wants, but we don't.
|
| + if (surface_texture)
|
| + surface_texture->ReleaseSurfaceTexture();
|
| + surface_texture = nullptr;
|
| +}
|
| +
|
| +} // namespace media
|
|
|