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Side by Side Diff: media/gpu/avda_surface_bundle.cc

Issue 2707703002: Group AVDA output surface into AVDASurfaceBundle. (Closed)
Patch Set: rebased Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/gpu/avda_surface_bundle.h"
6
7 namespace media {
8
9 AVDASurfaceBundle::AVDASurfaceBundle(int surface_id) : surface_id(surface_id) {}
10
11 AVDASurfaceBundle::~AVDASurfaceBundle() {
12 // Explicitly free the surface first, just to be sure that it's deleted before
13 // the SurfaceTexture is.
14 surface = gl::ScopedJavaSurface();
15 // Also release the back buffers. We might want to let the consumer do this
16 // after it has swapped the back buffer it wants, but we don't.
17 if (surface_texture)
18 surface_texture->ReleaseSurfaceTexture();
19 surface_texture = nullptr;
20 }
21
22 } // namespace media
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