| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PagePool_h | 5 #ifndef PagePool_h |
| 6 #define PagePool_h | 6 #define PagePool_h |
| 7 | 7 |
| 8 #include "platform/heap/ThreadState.h" | 8 #include "platform/heap/ThreadState.h" |
| 9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
| 10 #include "wtf/ThreadingPrimitives.h" | |
| 11 | 10 |
| 12 namespace blink { | 11 namespace blink { |
| 13 | 12 |
| 14 class PageMemory; | 13 class PageMemory; |
| 15 | 14 |
| 16 // Once pages have been used for one type of thread heap they will never be | 15 // Once pages have been used for one type of thread heap they will never be |
| 17 // reused for another type of thread heap. Instead of unmapping, we add the | 16 // reused for another type of thread heap. Instead of unmapping, we add the |
| 18 // pages to a pool of pages to be reused later by a thread heap of the same | 17 // pages to a pool of pages to be reused later by a thread heap of the same |
| 19 // type. This is done as a security feature to avoid type confusion. The | 18 // type. This is done as a security feature to avoid type confusion. The |
| 20 // heaps are type segregated by having separate thread arenas for different | 19 // heaps are type segregated by having separate thread arenas for different |
| (...skipping 14 matching lines...) Expand all Loading... |
| 35 USING_FAST_MALLOC(PoolEntry); | 34 USING_FAST_MALLOC(PoolEntry); |
| 36 | 35 |
| 37 public: | 36 public: |
| 38 PoolEntry(PageMemory* data, PoolEntry* next) : data(data), next(next) {} | 37 PoolEntry(PageMemory* data, PoolEntry* next) : data(data), next(next) {} |
| 39 | 38 |
| 40 PageMemory* data; | 39 PageMemory* data; |
| 41 PoolEntry* next; | 40 PoolEntry* next; |
| 42 }; | 41 }; |
| 43 | 42 |
| 44 PoolEntry* m_pool[BlinkGC::NumberOfArenas]; | 43 PoolEntry* m_pool[BlinkGC::NumberOfArenas]; |
| 45 Mutex m_mutex[BlinkGC::NumberOfArenas]; | |
| 46 }; | 44 }; |
| 47 | 45 |
| 48 } // namespace blink | 46 } // namespace blink |
| 49 | 47 |
| 50 #endif | 48 #endif |
| OLD | NEW |