Index: Source/core/rendering/RenderBlock.cpp |
diff --git a/Source/core/rendering/RenderBlock.cpp b/Source/core/rendering/RenderBlock.cpp |
index 1b63df3ee3d758186366cc5d4738a3e749797f03..91d5d2580be07fc62bf12417cfc1c878ccb1a324 100644 |
--- a/Source/core/rendering/RenderBlock.cpp |
+++ b/Source/core/rendering/RenderBlock.cpp |
@@ -365,8 +365,6 @@ void RenderBlock::repaintTreeAfterLayout(const RenderLayerModelObject& repaintCo |
if (!shouldCheckForInvalidationAfterLayout()) |
return; |
- RenderBox::repaintTreeAfterLayout(repaintContainer); |
- |
// Take care of positioned objects. This is required as LayoutState keeps a single clip rect. |
if (TrackedRendererListHashSet* positionedObjects = this->positionedObjects()) { |
TrackedRendererListHashSet::iterator end = positionedObjects->end(); |
@@ -396,6 +394,8 @@ void RenderBlock::repaintTreeAfterLayout(const RenderLayerModelObject& repaintCo |
box->repaintTreeAfterLayout(repaintContainerForChild); |
} |
} |
+ |
+ RenderBox::repaintTreeAfterLayout(repaintContainer); |
dsinclair
2014/05/20 17:37:39
This seems wrong to me. We should invalidate the p
Xianzhu
2014/05/20 18:32:21
Made the change because I'm using the RenderView::
dsinclair
2014/05/20 18:36:42
I don't have any specific consequences, it just st
|
} |
RenderBlock* RenderBlock::continuationBefore(RenderObject* beforeChild) |