Index: mojo/system/message_pipe_endpoint.h |
diff --git a/mojo/system/message_pipe_endpoint.h b/mojo/system/message_pipe_endpoint.h |
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+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ |
+#define MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ |
+ |
+#include "base/basictypes.h" |
+#include "mojo/public/system/core.h" |
+ |
+namespace mojo { |
+namespace system { |
+ |
+class Waiter; |
+ |
+// This is an interface to one of the ends of a message pipe, and is used by |
+// |MessagePipe|. Its most important role is to provide a sink for messages |
+// (i.e., a place where messages can be sent). It has a secondary role: When the |
+// endpoint is local (i.e., in the current process), there'll be a dispatcher |
+// corresponding to the endpoint, and |MessagePipeEndpoint| also implements the |
darin (slow to review)
2013/10/15 06:50:36
nit: Is the comment "|MessagePipeEndpoint| also im
viettrungluu
2013/10/15 17:48:58
Errr, "the implementation of |MessagePipeEndpoint|
|
+// requisite functionality, e.g., to read messages and to wait. This class is |
+// not thread-safe; instances are protected by |MesssagePipe|'s lock. |
+class MessagePipeEndpoint { |
+ public: |
+ virtual ~MessagePipeEndpoint() {} |
+ |
+ // All implementations must implement these. |
+ virtual void OnPeerClose() = 0; |
+ virtual MojoResult EnqueueMessage( |
+ const void* bytes, uint32_t num_bytes, |
+ const MojoHandle* handles, uint32_t num_handles, |
+ MojoWriteMessageFlags flags) = 0; |
+ |
+ // Implementations must implement/override these if they are "connected" to a |
+ // local |MessagePipeDispatcher| (the default implementations should never be |
darin (slow to review)
2013/10/15 06:50:36
I'm having trouble following this design. Are you
viettrungluu
2013/10/15 17:48:58
A MessagePipeDispatcher corresponds to a handle, s
|
+ // called). They implement the methods of the same name in |MessagePipe|, |
+ // though |MessagePipe|'s implementation may have to do a little more if the |
+ // operation involves both endpoints. |
+ virtual void CancelAllWaiters(); |
+ virtual void Close(); |
+ virtual MojoResult ReadMessage(void* bytes, uint32_t* num_bytes, |
+ MojoHandle* handles, uint32_t* num_handles, |
+ MojoReadMessageFlags flags); |
+ virtual MojoResult AddWaiter(Waiter* waiter, |
+ MojoWaitFlags flags, |
+ MojoResult wake_result); |
+ virtual void RemoveWaiter(Waiter* waiter); |
+ |
+ protected: |
+ MessagePipeEndpoint() {} |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(MessagePipeEndpoint); |
+}; |
+ |
+} // namespace system |
+} // namespace mojo |
+ |
+#endif // MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ |