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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ | |
| 6 #define MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 #include "mojo/public/system/core.h" | |
| 10 | |
| 11 namespace mojo { | |
| 12 namespace system { | |
| 13 | |
| 14 class Waiter; | |
| 15 | |
| 16 // This is an interface to one of the ends of a message pipe, and is used by | |
| 17 // |MessagePipe|. Its most important role is to provide a sink for messages | |
| 18 // (i.e., a place where messages can be sent). It has a secondary role: When the | |
| 19 // endpoint is local (i.e., in the current process), there'll be a dispatcher | |
| 20 // corresponding to the endpoint, and |MessagePipeEndpoint| also implements the | |
|
darin (slow to review)
2013/10/15 06:50:36
nit: Is the comment "|MessagePipeEndpoint| also im
viettrungluu
2013/10/15 17:48:58
Errr, "the implementation of |MessagePipeEndpoint|
| |
| 21 // requisite functionality, e.g., to read messages and to wait. This class is | |
| 22 // not thread-safe; instances are protected by |MesssagePipe|'s lock. | |
| 23 class MessagePipeEndpoint { | |
| 24 public: | |
| 25 virtual ~MessagePipeEndpoint() {} | |
| 26 | |
| 27 // All implementations must implement these. | |
| 28 virtual void OnPeerClose() = 0; | |
| 29 virtual MojoResult EnqueueMessage( | |
| 30 const void* bytes, uint32_t num_bytes, | |
| 31 const MojoHandle* handles, uint32_t num_handles, | |
| 32 MojoWriteMessageFlags flags) = 0; | |
| 33 | |
| 34 // Implementations must implement/override these if they are "connected" to a | |
| 35 // local |MessagePipeDispatcher| (the default implementations should never be | |
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darin (slow to review)
2013/10/15 06:50:36
I'm having trouble following this design. Are you
viettrungluu
2013/10/15 17:48:58
A MessagePipeDispatcher corresponds to a handle, s
| |
| 36 // called). They implement the methods of the same name in |MessagePipe|, | |
| 37 // though |MessagePipe|'s implementation may have to do a little more if the | |
| 38 // operation involves both endpoints. | |
| 39 virtual void CancelAllWaiters(); | |
| 40 virtual void Close(); | |
| 41 virtual MojoResult ReadMessage(void* bytes, uint32_t* num_bytes, | |
| 42 MojoHandle* handles, uint32_t* num_handles, | |
| 43 MojoReadMessageFlags flags); | |
| 44 virtual MojoResult AddWaiter(Waiter* waiter, | |
| 45 MojoWaitFlags flags, | |
| 46 MojoResult wake_result); | |
| 47 virtual void RemoveWaiter(Waiter* waiter); | |
| 48 | |
| 49 protected: | |
| 50 MessagePipeEndpoint() {} | |
| 51 | |
| 52 private: | |
| 53 DISALLOW_COPY_AND_ASSIGN(MessagePipeEndpoint); | |
| 54 }; | |
| 55 | |
| 56 } // namespace system | |
| 57 } // namespace mojo | |
| 58 | |
| 59 #endif // MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_ | |
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