Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index 2c8cb946a98b18544bcdf8a087f1d2d2d99bd4b4..d3392ebc71cbc3949a00022ebbd8df31da94a835 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -461,21 +461,14 @@ public: |
// Only safe to call from RenderLayerModelObject::destroyLayer() |
void operator delete(void*); |
- CompositingState compositingState() const; |
- |
- CompositedLayerMapping* compositedLayerMapping() const |
- { |
- // NOTE: Checking whether backing exists is equivalent to asking if you are in one of these two compositing states. |
- // If this is why you are using compositedLayerMapping(), consider using compositingState() instead. |
- return m_compositedLayerMapping.get(); |
- } |
- |
- CompositedLayerMapping* ensureCompositedLayerMapping(); |
- void clearCompositedLayerMapping(bool layerBeingDestroyed = false); |
bool adjustForForceCompositedScrollingMode(bool) const; |
+ bool isComposited() const { return m_compositedLayerMapping; } |
bool hasCompositedMask() const; |
bool hasCompositedClippingMask() const; |
+ CompositedLayerMapping* compositedLayerMapping() const { return m_compositedLayerMapping.get(); } |
+ CompositedLayerMapping* ensureCompositedLayerMapping(); |
+ void clearCompositedLayerMapping(bool layerBeingDestroyed = false); |
bool needsCompositedScrolling() const; |
bool needsToBeStackingContainer() const; |
@@ -488,7 +481,7 @@ public: |
bool paintsWithTransparency(PaintBehavior paintBehavior) const |
{ |
- return isTransparent() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || compositingState() != PaintsIntoOwnBacking); |
+ return isTransparent() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || !isComposited()); |
} |
bool paintsWithTransform(PaintBehavior) const; |