| Index: Source/core/frame/FrameView.cpp
|
| diff --git a/Source/core/frame/FrameView.cpp b/Source/core/frame/FrameView.cpp
|
| index 54f061d373455b45f334ac84a9e3ecc822b79fea..44aeb8ca5e4ac4e2a755ec008940d72f321ac1ff 100644
|
| --- a/Source/core/frame/FrameView.cpp
|
| +++ b/Source/core/frame/FrameView.cpp
|
| @@ -1259,7 +1259,7 @@ void FrameView::updateCanBlitOnScrollRecursively()
|
| bool FrameView::contentsInCompositedLayer() const
|
| {
|
| RenderView* renderView = this->renderView();
|
| - if (renderView && renderView->compositingState() == PaintsIntoOwnBacking) {
|
| + if (renderView && renderView->isComposited()) {
|
| GraphicsLayer* layer = renderView->layer()->compositedLayerMapping()->mainGraphicsLayer();
|
| if (layer && layer->drawsContent())
|
| return true;
|
| @@ -1376,10 +1376,10 @@ bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect
|
| ASSERT(renderer->hasLayer());
|
| RenderLayer* layer = toRenderBoxModelObject(renderer)->layer();
|
|
|
| - // Layers that paint into their ancestor or into a grouped backing will still need
|
| - // to apply a repaint invalidation. If the layer paints into its own backing, then
|
| - // it does not need repainting just to scroll.
|
| - if (layer->compositingState() == PaintsIntoOwnBacking)
|
| + // Composited layers may still actually paint into their ancestor.
|
| + // If that happens, the viewport constrained object needs to be
|
| + // repainted on scroll.
|
| + if (layer->isComposited() && !layer->compositedLayerMapping()->paintsIntoCompositedAncestor())
|
| continue;
|
|
|
| if (layer->viewportConstrainedNotCompositedReason() == RenderLayer::NotCompositedForBoundsOutOfView
|
|
|