| Index: third_party/WebKit/Source/modules/webaudio/MediaElementAudioSourceNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/MediaElementAudioSourceNode.h b/third_party/WebKit/Source/modules/webaudio/MediaElementAudioSourceNode.h
|
| index 1a855674e3858ac78d6fbcf21f5514fbcfbc8e8a..e8b77142a2ef2ef0cf62821b09c208b6460098bf 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/MediaElementAudioSourceNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/MediaElementAudioSourceNode.h
|
| @@ -45,7 +45,7 @@ class MediaElementAudioSourceHandler final : public AudioHandler {
|
| HTMLMediaElement&);
|
| ~MediaElementAudioSourceHandler() override;
|
|
|
| - HTMLMediaElement* mediaElement() { return m_mediaElement.get(); }
|
| + HTMLMediaElement* mediaElement() const;
|
|
|
| // AudioHandler
|
| void dispose() override;
|
| @@ -76,7 +76,10 @@ class MediaElementAudioSourceHandler final : public AudioHandler {
|
| // This Persistent doesn't make a reference cycle. The reference from
|
| // HTMLMediaElement to AudioSourceProvideClient, which
|
| // MediaElementAudioSourceNode implements, is weak.
|
| - Persistent<HTMLMediaElement> m_mediaElement;
|
| + //
|
| + // It is accessed by both audio and main thread. TODO: we really should
|
| + // try to minimize or avoid the audio thread touching this element.
|
| + CrossThreadPersistent<HTMLMediaElement> m_mediaElement;
|
| Mutex m_processLock;
|
|
|
| unsigned m_sourceNumberOfChannels;
|
|
|