| Index: cc/trees/property_tree.h
|
| diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h
|
| index 58d4f5f823d3cdf8e1e8937f279dc7abac405666..5257eaddb9961d58980a882e204137f2c3654396 100644
|
| --- a/cc/trees/property_tree.h
|
| +++ b/cc/trees/property_tree.h
|
| @@ -361,8 +361,6 @@ class CC_EXPORT ScrollTree final : public PropertyTree<ScrollNode> {
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|
|
| void clear();
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|
|
| - typedef std::unordered_map<int, bool> ScrollbarsEnabledMap;
|
| -
|
| gfx::ScrollOffset MaxScrollOffset(int scroll_node_id) const;
|
| void OnScrollOffsetAnimated(int layer_id,
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| int scroll_tree_index,
|
| @@ -435,7 +433,6 @@ class CC_EXPORT ScrollTree final : public PropertyTree<ScrollNode> {
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| std::unordered_map<int, scoped_refptr<SyncedScrollOffset>>;
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|
|
| int currently_scrolling_node_id_;
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| - ScrollbarsEnabledMap layer_id_to_scrollbars_enabled_map_;
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|
|
| // On the main thread we store the scroll offsets directly since the main
|
| // thread only needs to keep track of the current main thread state. The impl
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|
|