Index: cc/trees/property_tree.h |
diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h |
index 58d4f5f823d3cdf8e1e8937f279dc7abac405666..5257eaddb9961d58980a882e204137f2c3654396 100644 |
--- a/cc/trees/property_tree.h |
+++ b/cc/trees/property_tree.h |
@@ -361,8 +361,6 @@ class CC_EXPORT ScrollTree final : public PropertyTree<ScrollNode> { |
void clear(); |
- typedef std::unordered_map<int, bool> ScrollbarsEnabledMap; |
- |
gfx::ScrollOffset MaxScrollOffset(int scroll_node_id) const; |
void OnScrollOffsetAnimated(int layer_id, |
int scroll_tree_index, |
@@ -435,7 +433,6 @@ class CC_EXPORT ScrollTree final : public PropertyTree<ScrollNode> { |
std::unordered_map<int, scoped_refptr<SyncedScrollOffset>>; |
int currently_scrolling_node_id_; |
- ScrollbarsEnabledMap layer_id_to_scrollbars_enabled_map_; |
// On the main thread we store the scroll offsets directly since the main |
// thread only needs to keep track of the current main thread state. The impl |