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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
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| 347 } | 347 } |
| 348 | 348 |
| 349 bool GLSurfaceAdapter::FlipsVertically() const { | 349 bool GLSurfaceAdapter::FlipsVertically() const { |
| 350 return surface_->FlipsVertically(); | 350 return surface_->FlipsVertically(); |
| 351 } | 351 } |
| 352 | 352 |
| 353 bool GLSurfaceAdapter::BuffersFlipped() const { | 353 bool GLSurfaceAdapter::BuffersFlipped() const { |
| 354 return surface_->BuffersFlipped(); | 354 return surface_->BuffersFlipped(); |
| 355 } | 355 } |
| 356 | 356 |
| 357 void GLSurfaceAdapter::OnSetSwapInterval(int interval) { |
| 358 surface_->OnSetSwapInterval(interval); |
| 359 } |
| 360 |
| 357 GLSurfaceAdapter::~GLSurfaceAdapter() {} | 361 GLSurfaceAdapter::~GLSurfaceAdapter() {} |
| 358 | 362 |
| 359 scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat( | 363 scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat( |
| 360 scoped_refptr<GLSurface> surface, GLSurfaceFormat format) { | 364 scoped_refptr<GLSurface> surface, GLSurfaceFormat format) { |
| 361 if (!surface->Initialize(format)) | 365 if (!surface->Initialize(format)) |
| 362 return nullptr; | 366 return nullptr; |
| 363 return surface; | 367 return surface; |
| 364 } | 368 } |
| 365 | 369 |
| 366 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { | 370 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { |
| 367 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat()); | 371 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat()); |
| 368 } | 372 } |
| 369 | 373 |
| 370 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; | 374 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; |
| 371 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = | 375 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = |
| 372 default; | 376 default; |
| 373 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; | 377 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; |
| 374 | 378 |
| 375 } // namespace gl | 379 } // namespace gl |
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