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Unified Diff: pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart

Issue 2698353003: unfork DDC's copy of most SDK libraries (Closed)
Patch Set: revert core_patch Created 3 years, 10 months ago
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Index: pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart
diff --git a/pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart b/pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart
deleted file mode 100644
index bae6602cd76970e0ae838d9e93e0f4bd71ea83ab..0000000000000000000000000000000000000000
--- a/pkg/dev_compiler/tool/input_sdk/lib/math/rectangle.dart
+++ /dev/null
@@ -1,283 +0,0 @@
-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-part of dart.math;
-
-/**
- * A base class for representing two-dimensional axis-aligned rectangles.
- *
- * This rectangle uses a left-handed Cartesian coordinate system, with x
- * directed to the right and y directed down, as per the convention in 2D
- * computer graphics.
- *
- * See also:
- * [W3C Coordinate Systems Specification](http://www.w3.org/TR/SVG/coords.html#InitialCoordinateSystem).
- *
- * The rectangle is the set of points with representable coordinates greater
- * than or equal to left/top, and with distance to left/top no greater than
- * width/height (to the limit of the precission of the coordinates).
- */
-abstract class _RectangleBase<T extends num> {
- const _RectangleBase();
-
- /** The x-coordinate of the left edge. */
- T get left;
- /** The y-coordinate of the top edge. */
- T get top;
- /** The width of the rectangle. */
- T get width;
- /** The height of the rectangle. */
- T get height;
-
- /** The x-coordinate of the right edge. */
- T get right => left + width;
- /** The y-coordinate of the bottom edge. */
- T get bottom => top + height;
-
- String toString() {
- return 'Rectangle ($left, $top) $width x $height';
- }
-
- bool operator ==(other) {
- if (other is !Rectangle) return false;
- // TODO(rnystrom): Type promotion doesn't currently promote the [other]
- // to Rectangle from the above line, so do it explicitly here to avoid a
- // dynamic send and work around:
- // https://github.com/dart-lang/sdk/issues/27551
- var otherRect = other as Rectangle;
- return left == otherRect.left &&
- top == otherRect.top &&
- right == otherRect.right &&
- bottom == otherRect.bottom;
- }
-
- int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode,
- right.hashCode, bottom.hashCode);
-
- /**
- * Computes the intersection of `this` and [other].
- *
- * The intersection of two axis-aligned rectangles, if any, is always another
- * axis-aligned rectangle.
- *
- * Returns the intersection of this and `other`, or `null` if they don't
- * intersect.
- */
- Rectangle<T> intersection(Rectangle<T> other) {
- var x0 = max(left, other.left);
- var x1 = min(left + width, other.left + other.width);
-
- if (x0 <= x1) {
- var y0 = max(top, other.top);
- var y1 = min(top + height, other.top + other.height);
-
- if (y0 <= y1) {
- return new Rectangle<T>(x0, y0, x1 - x0, y1 - y0);
- }
- }
- return null;
- }
-
-
- /**
- * Returns true if `this` intersects [other].
- */
- bool intersects(Rectangle<num> other) {
- return (left <= other.left + other.width &&
- other.left <= left + width &&
- top <= other.top + other.height &&
- other.top <= top + height);
- }
-
- /**
- * Returns a new rectangle which completely contains `this` and [other].
- */
- Rectangle<T> boundingBox(Rectangle<T> other) {
- var right = max(this.left + this.width, other.left + other.width);
- var bottom = max(this.top + this.height, other.top + other.height);
-
- var left = min(this.left, other.left);
- var top = min(this.top, other.top);
-
- return new Rectangle<T>(left, top, right - left, bottom - top);
- }
-
- /**
- * Tests whether `this` entirely contains [another].
- */
- bool containsRectangle(Rectangle<num> another) {
- return left <= another.left &&
- left + width >= another.left + another.width &&
- top <= another.top &&
- top + height >= another.top + another.height;
- }
-
- /**
- * Tests whether [another] is inside or along the edges of `this`.
- */
- bool containsPoint(Point<num> another) {
- return another.x >= left &&
- another.x <= left + width &&
- another.y >= top &&
- another.y <= top + height;
- }
-
- Point<T> get topLeft => new Point<T>(this.left, this.top);
- Point<T> get topRight => new Point<T>(this.left + this.width, this.top);
- Point<T> get bottomRight => new Point<T>(this.left + this.width,
- this.top + this.height);
- Point<T> get bottomLeft => new Point<T>(this.left,
- this.top + this.height);
-}
-
-
-/**
- * A class for representing two-dimensional rectangles whose properties are
- * immutable.
- */
-class Rectangle<T extends num> extends _RectangleBase<T> {
- final T left;
- final T top;
- final T width;
- final T height;
-
- /**
- * Create a rectangle spanned by `(left, top)` and `(left+width, top+height)`.
- *
- * The rectangle contains the points
- * with x-coordinate between `left` and `left + width`, and
- * with y-coordinate between `top` and `top + height`, both inclusive.
- *
- * The `width` and `height` should be non-negative.
- * If `width` or `height` are negative, they are clamped to zero.
- *
- * If `width` and `height` are zero, the "rectangle" comprises only the single
- * point `(left, top)`.
- */
- const Rectangle(this.left, this.top, T width, T height)
- : this.width = (width < 0) ? -width * 0 : width, // Inline _clampToZero.
- this.height = (height < 0) ? -height * 0 : height;
-
- /**
- * Create a rectangle spanned by the points [a] and [b];
- *
- * The rectangle contains the points
- * with x-coordinate between `a.x` and `b.x`, and
- * with y-coordinate between `a.y` and `b.y`, both inclusive.
- *
- * If the distance between `a.x` and `b.x` is not representable
- * (which can happen if one or both is a double),
- * the actual right edge might be slightly off from `max(a.x, b.x)`.
- * Similar for the y-coordinates and the bottom edge.
- */
- factory Rectangle.fromPoints(Point<T> a, Point<T> b) {
- T left = min(a.x, b.x);
- T width = max(a.x, b.x) - left;
- T top = min(a.y, b.y);
- T height = max(a.y, b.y) - top;
- return new Rectangle<T>(left, top, width, height);
- }
-}
-
-/**
- * A class for representing two-dimensional axis-aligned rectangles with mutable
- * properties.
- */
-class MutableRectangle<T extends num> extends _RectangleBase<T>
- implements Rectangle<T> {
-
- /**
- * The x-coordinate of the left edge.
- *
- * Setting the value will move the rectangle without changing its width.
- */
- T left;
- /**
- * The y-coordinate of the left edge.
- *
- * Setting the value will move the rectangle without changing its height.
- */
- T top;
- T _width;
- T _height;
-
- /**
- * Create a mutable rectangle spanned by `(left, top)` and
- * `(left+width, top+height)`.
- *
- * The rectangle contains the points
- * with x-coordinate between `left` and `left + width`, and
- * with y-coordinate between `top` and `top + height`, both inclusive.
- *
- * The `width` and `height` should be non-negative.
- * If `width` or `height` are negative, they are clamped to zero.
- *
- * If `width` and `height` are zero, the "rectangle" comprises only the single
- * point `(left, top)`.
- */
- MutableRectangle(this.left, this.top, T width, T height)
- : this._width = (width < 0) ? _clampToZero/*<T>*/(width) : width,
- this._height = (height < 0) ? _clampToZero/*<T>*/(height) : height;
-
- /**
- * Create a mutable rectangle spanned by the points [a] and [b];
- *
- * The rectangle contains the points
- * with x-coordinate between `a.x` and `b.x`, and
- * with y-coordinate between `a.y` and `b.y`, both inclusive.
- *
- * If the distance between `a.x` and `b.x` is not representable
- * (which can happen if one or both is a double),
- * the actual right edge might be slightly off from `max(a.x, b.x)`.
- * Similar for the y-coordinates and the bottom edge.
- */
- factory MutableRectangle.fromPoints(Point<T> a, Point<T> b) {
- T left = min(a.x, b.x);
- T width = max(a.x, b.x) - left;
- T top = min(a.y, b.y);
- T height = max(a.y, b.y) - top;
- return new MutableRectangle<T>(left, top, width, height);
- }
-
- T get width => _width;
-
- /**
- * Sets the width of the rectangle.
- *
- * The width must be non-negative.
- * If a negative width is supplied, it is clamped to zero.
- *
- * Setting the value will change the right edge of the rectangle,
- * but will not change [left].
- */
- void set width(T width) {
- if (width < 0) width = _clampToZero/*<T>*/(width);
- _width = width;
- }
-
- T get height => _height;
-
- /**
- * Sets the height of the rectangle.
- *
- * The height must be non-negative.
- * If a negative height is supplied, it is clamped to zero.
- *
- * Setting the value will change the bottom edge of the rectangle,
- * but will not change [top].
- */
- void set height(T height) {
- if (height < 0) height = _clampToZero/*<T>*/(height);
- _height = height;
- }
-}
-
-/**
- * Converts a negative [int] or [double] to a zero-value of the same type.
- *
- * Returns `0` if value is int, `0.0` if value is double.
- */
-num/*=T*/ _clampToZero/*<T extends num>*/(num/*=T*/ value) {
- assert(value < 0);
- return -value * 0;
-}
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