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Issue 2698353003: unfork DDC's copy of most SDK libraries (Closed)
Patch Set: revert core_patch Created 3 years, 9 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4 part of dart.math;
5
6 /**
7 * A base class for representing two-dimensional axis-aligned rectangles.
8 *
9 * This rectangle uses a left-handed Cartesian coordinate system, with x
10 * directed to the right and y directed down, as per the convention in 2D
11 * computer graphics.
12 *
13 * See also:
14 * [W3C Coordinate Systems Specification](http://www.w3.org/TR/SVG/coords.htm l#InitialCoordinateSystem).
15 *
16 * The rectangle is the set of points with representable coordinates greater
17 * than or equal to left/top, and with distance to left/top no greater than
18 * width/height (to the limit of the precission of the coordinates).
19 */
20 abstract class _RectangleBase<T extends num> {
21 const _RectangleBase();
22
23 /** The x-coordinate of the left edge. */
24 T get left;
25 /** The y-coordinate of the top edge. */
26 T get top;
27 /** The width of the rectangle. */
28 T get width;
29 /** The height of the rectangle. */
30 T get height;
31
32 /** The x-coordinate of the right edge. */
33 T get right => left + width;
34 /** The y-coordinate of the bottom edge. */
35 T get bottom => top + height;
36
37 String toString() {
38 return 'Rectangle ($left, $top) $width x $height';
39 }
40
41 bool operator ==(other) {
42 if (other is !Rectangle) return false;
43 // TODO(rnystrom): Type promotion doesn't currently promote the [other]
44 // to Rectangle from the above line, so do it explicitly here to avoid a
45 // dynamic send and work around:
46 // https://github.com/dart-lang/sdk/issues/27551
47 var otherRect = other as Rectangle;
48 return left == otherRect.left &&
49 top == otherRect.top &&
50 right == otherRect.right &&
51 bottom == otherRect.bottom;
52 }
53
54 int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode,
55 right.hashCode, bottom.hashCode);
56
57 /**
58 * Computes the intersection of `this` and [other].
59 *
60 * The intersection of two axis-aligned rectangles, if any, is always another
61 * axis-aligned rectangle.
62 *
63 * Returns the intersection of this and `other`, or `null` if they don't
64 * intersect.
65 */
66 Rectangle<T> intersection(Rectangle<T> other) {
67 var x0 = max(left, other.left);
68 var x1 = min(left + width, other.left + other.width);
69
70 if (x0 <= x1) {
71 var y0 = max(top, other.top);
72 var y1 = min(top + height, other.top + other.height);
73
74 if (y0 <= y1) {
75 return new Rectangle<T>(x0, y0, x1 - x0, y1 - y0);
76 }
77 }
78 return null;
79 }
80
81
82 /**
83 * Returns true if `this` intersects [other].
84 */
85 bool intersects(Rectangle<num> other) {
86 return (left <= other.left + other.width &&
87 other.left <= left + width &&
88 top <= other.top + other.height &&
89 other.top <= top + height);
90 }
91
92 /**
93 * Returns a new rectangle which completely contains `this` and [other].
94 */
95 Rectangle<T> boundingBox(Rectangle<T> other) {
96 var right = max(this.left + this.width, other.left + other.width);
97 var bottom = max(this.top + this.height, other.top + other.height);
98
99 var left = min(this.left, other.left);
100 var top = min(this.top, other.top);
101
102 return new Rectangle<T>(left, top, right - left, bottom - top);
103 }
104
105 /**
106 * Tests whether `this` entirely contains [another].
107 */
108 bool containsRectangle(Rectangle<num> another) {
109 return left <= another.left &&
110 left + width >= another.left + another.width &&
111 top <= another.top &&
112 top + height >= another.top + another.height;
113 }
114
115 /**
116 * Tests whether [another] is inside or along the edges of `this`.
117 */
118 bool containsPoint(Point<num> another) {
119 return another.x >= left &&
120 another.x <= left + width &&
121 another.y >= top &&
122 another.y <= top + height;
123 }
124
125 Point<T> get topLeft => new Point<T>(this.left, this.top);
126 Point<T> get topRight => new Point<T>(this.left + this.width, this.top);
127 Point<T> get bottomRight => new Point<T>(this.left + this.width,
128 this.top + this.height);
129 Point<T> get bottomLeft => new Point<T>(this.left,
130 this.top + this.height);
131 }
132
133
134 /**
135 * A class for representing two-dimensional rectangles whose properties are
136 * immutable.
137 */
138 class Rectangle<T extends num> extends _RectangleBase<T> {
139 final T left;
140 final T top;
141 final T width;
142 final T height;
143
144 /**
145 * Create a rectangle spanned by `(left, top)` and `(left+width, top+height)`.
146 *
147 * The rectangle contains the points
148 * with x-coordinate between `left` and `left + width`, and
149 * with y-coordinate between `top` and `top + height`, both inclusive.
150 *
151 * The `width` and `height` should be non-negative.
152 * If `width` or `height` are negative, they are clamped to zero.
153 *
154 * If `width` and `height` are zero, the "rectangle" comprises only the single
155 * point `(left, top)`.
156 */
157 const Rectangle(this.left, this.top, T width, T height)
158 : this.width = (width < 0) ? -width * 0 : width, // Inline _clampToZero.
159 this.height = (height < 0) ? -height * 0 : height;
160
161 /**
162 * Create a rectangle spanned by the points [a] and [b];
163 *
164 * The rectangle contains the points
165 * with x-coordinate between `a.x` and `b.x`, and
166 * with y-coordinate between `a.y` and `b.y`, both inclusive.
167 *
168 * If the distance between `a.x` and `b.x` is not representable
169 * (which can happen if one or both is a double),
170 * the actual right edge might be slightly off from `max(a.x, b.x)`.
171 * Similar for the y-coordinates and the bottom edge.
172 */
173 factory Rectangle.fromPoints(Point<T> a, Point<T> b) {
174 T left = min(a.x, b.x);
175 T width = max(a.x, b.x) - left;
176 T top = min(a.y, b.y);
177 T height = max(a.y, b.y) - top;
178 return new Rectangle<T>(left, top, width, height);
179 }
180 }
181
182 /**
183 * A class for representing two-dimensional axis-aligned rectangles with mutable
184 * properties.
185 */
186 class MutableRectangle<T extends num> extends _RectangleBase<T>
187 implements Rectangle<T> {
188
189 /**
190 * The x-coordinate of the left edge.
191 *
192 * Setting the value will move the rectangle without changing its width.
193 */
194 T left;
195 /**
196 * The y-coordinate of the left edge.
197 *
198 * Setting the value will move the rectangle without changing its height.
199 */
200 T top;
201 T _width;
202 T _height;
203
204 /**
205 * Create a mutable rectangle spanned by `(left, top)` and
206 * `(left+width, top+height)`.
207 *
208 * The rectangle contains the points
209 * with x-coordinate between `left` and `left + width`, and
210 * with y-coordinate between `top` and `top + height`, both inclusive.
211 *
212 * The `width` and `height` should be non-negative.
213 * If `width` or `height` are negative, they are clamped to zero.
214 *
215 * If `width` and `height` are zero, the "rectangle" comprises only the single
216 * point `(left, top)`.
217 */
218 MutableRectangle(this.left, this.top, T width, T height)
219 : this._width = (width < 0) ? _clampToZero/*<T>*/(width) : width,
220 this._height = (height < 0) ? _clampToZero/*<T>*/(height) : height;
221
222 /**
223 * Create a mutable rectangle spanned by the points [a] and [b];
224 *
225 * The rectangle contains the points
226 * with x-coordinate between `a.x` and `b.x`, and
227 * with y-coordinate between `a.y` and `b.y`, both inclusive.
228 *
229 * If the distance between `a.x` and `b.x` is not representable
230 * (which can happen if one or both is a double),
231 * the actual right edge might be slightly off from `max(a.x, b.x)`.
232 * Similar for the y-coordinates and the bottom edge.
233 */
234 factory MutableRectangle.fromPoints(Point<T> a, Point<T> b) {
235 T left = min(a.x, b.x);
236 T width = max(a.x, b.x) - left;
237 T top = min(a.y, b.y);
238 T height = max(a.y, b.y) - top;
239 return new MutableRectangle<T>(left, top, width, height);
240 }
241
242 T get width => _width;
243
244 /**
245 * Sets the width of the rectangle.
246 *
247 * The width must be non-negative.
248 * If a negative width is supplied, it is clamped to zero.
249 *
250 * Setting the value will change the right edge of the rectangle,
251 * but will not change [left].
252 */
253 void set width(T width) {
254 if (width < 0) width = _clampToZero/*<T>*/(width);
255 _width = width;
256 }
257
258 T get height => _height;
259
260 /**
261 * Sets the height of the rectangle.
262 *
263 * The height must be non-negative.
264 * If a negative height is supplied, it is clamped to zero.
265 *
266 * Setting the value will change the bottom edge of the rectangle,
267 * but will not change [top].
268 */
269 void set height(T height) {
270 if (height < 0) height = _clampToZero/*<T>*/(height);
271 _height = height;
272 }
273 }
274
275 /**
276 * Converts a negative [int] or [double] to a zero-value of the same type.
277 *
278 * Returns `0` if value is int, `0.0` if value is double.
279 */
280 num/*=T*/ _clampToZero/*<T extends num>*/(num/*=T*/ value) {
281 assert(value < 0);
282 return -value * 0;
283 }
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