| Index: pkg/dev_compiler/tool/input_sdk/lib/async/timer.dart
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| diff --git a/pkg/dev_compiler/tool/input_sdk/lib/async/timer.dart b/pkg/dev_compiler/tool/input_sdk/lib/async/timer.dart
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| deleted file mode 100644
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| index 1bbb65b93307a81837011043cd1f72c014010bdd..0000000000000000000000000000000000000000
|
| --- a/pkg/dev_compiler/tool/input_sdk/lib/async/timer.dart
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| +++ /dev/null
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| @@ -1,114 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -part of dart.async;
|
| -
|
| -/**
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| - * A count-down timer that can be configured to fire once or repeatedly.
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| - *
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| - * The timer counts down from the specified duration to 0.
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| - * When the timer reaches 0, the timer invokes the specified callback function.
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| - * Use a periodic timer to repeatedly count down the same interval.
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| - *
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| - * A negative duration is treated the same as a duration of 0.
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| - * If the duration is statically known to be 0, consider using [run].
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| - *
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| - * Frequently the duration is either a constant or computed as in the
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| - * following example (taking advantage of the multiplication operator of
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| - * the [Duration] class):
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| - *
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| - * const TIMEOUT = const Duration(seconds: 3);
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| - * const ms = const Duration(milliseconds: 1);
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| - *
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| - * startTimeout([int milliseconds]) {
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| - * var duration = milliseconds == null ? TIMEOUT : ms * milliseconds;
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| - * return new Timer(duration, handleTimeout);
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| - * }
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| - * ...
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| - * void handleTimeout() { // callback function
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| - * ...
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| - * }
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| - *
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| - * Note: If Dart code using Timer is compiled to JavaScript, the finest
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| - * granularity available in the browser is 4 milliseconds.
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| - *
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| - * See [Stopwatch] for measuring elapsed time.
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| - */
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| -abstract class Timer {
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| -
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| - /**
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| - * Creates a new timer.
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| - *
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| - * The [callback] function is invoked after the given [duration].
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| - *
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| - */
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| - factory Timer(Duration duration, void callback()) {
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| - if (Zone.current == Zone.ROOT) {
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| - // No need to bind the callback. We know that the root's timer will
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| - // be invoked in the root zone.
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| - return Zone.current.createTimer(duration, callback);
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| - }
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| - return Zone.current.createTimer(
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| - duration, Zone.current.bindCallback(callback, runGuarded: true));
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| - }
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| -
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| - /**
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| - * Creates a new repeating timer.
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| - *
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| - * The [callback] is invoked repeatedly with [duration] intervals until
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| - * canceled with the [cancel] function.
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| - *
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| - * The exact timing depends on the underlying timer implementation.
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| - * No more than `n` callbacks will be made in `duration * n` time,
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| - * but the time between two consecutive callbacks
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| - * can be shorter and longer than `duration`.
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| - *
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| - * In particular, an implementation may schedule the next callback, e.g.,
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| - * a `duration` after either when the previous callback ended,
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| - * when the previous callback started, or when the previous callback was
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| - * scheduled for - even if the actual callback was delayed.
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| - */
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| - factory Timer.periodic(Duration duration,
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| - void callback(Timer timer)) {
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| - if (Zone.current == Zone.ROOT) {
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| - // No need to bind the callback. We know that the root's timer will
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| - // be invoked in the root zone.
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| - return Zone.current.createPeriodicTimer(duration, callback);
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| - }
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| - // TODO(floitsch): the return type should be 'void', and the type
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| - // should be inferred.
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| - var boundCallback = Zone.current.bindUnaryCallback/*<dynamic, Timer>*/(
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| - callback, runGuarded: true);
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| - return Zone.current.createPeriodicTimer(duration, boundCallback);
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| - }
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| -
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| - /**
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| - * Runs the given [callback] asynchronously as soon as possible.
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| - *
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| - * This function is equivalent to `new Timer(Duration.ZERO, callback)`.
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| - */
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| - static void run(void callback()) {
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| - new Timer(Duration.ZERO, callback);
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| - }
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| -
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| - /**
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| - * Cancels the timer.
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| - */
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| - void cancel();
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| -
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| - /**
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| - * Returns whether the timer is still active.
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| - *
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| - * A non-periodic timer is active if the callback has not been executed,
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| - * and the timer has not been canceled.
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| - *
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| - * A periodic timer is active if it has not been canceled.
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| - */
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| - bool get isActive;
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| -
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| - external static Timer _createTimer(Duration duration, void callback());
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| - external static Timer _createPeriodicTimer(Duration duration,
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| - void callback(Timer timer));
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| -}
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| -
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|