| Index: media/gpu/avda_picture_buffer_manager.h
|
| diff --git a/media/gpu/avda_picture_buffer_manager.h b/media/gpu/avda_picture_buffer_manager.h
|
| index 76c7ba3d3ebc9265382ee23b0b6067b674787afa..37f7dd235475bbc71d811a070c8c33bb34b59684 100644
|
| --- a/media/gpu/avda_picture_buffer_manager.h
|
| +++ b/media/gpu/avda_picture_buffer_manager.h
|
| @@ -26,7 +26,7 @@ class SurfaceTexture;
|
| namespace media {
|
| class AVDACodecImage;
|
| class AVDASharedState;
|
| -class VideoCodecBridge;
|
| +class MediaCodecBridge;
|
|
|
| // AVDAPictureBufferManager is used by AVDA to associate its PictureBuffers with
|
| // MediaCodec output buffers. It attaches AVDACodecImages to the PictureBuffer
|
| @@ -74,7 +74,7 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager {
|
| // Called when the MediaCodec instance changes. If |codec| is nullptr the
|
| // MediaCodec is being destroyed. Previously provided codecs should no longer
|
| // be referenced.
|
| - void CodecChanged(VideoCodecBridge* codec);
|
| + void CodecChanged(MediaCodecBridge* codec);
|
|
|
| // Whether the pictures buffers are overlayable.
|
| bool ArePicturesOverlayable();
|
| @@ -112,7 +112,7 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager {
|
| // we're not rendering to a SurfaceView.
|
| scoped_refptr<gl::SurfaceTexture> surface_texture_;
|
|
|
| - VideoCodecBridge* media_codec_;
|
| + MediaCodecBridge* media_codec_;
|
|
|
| // Picture buffer IDs that are out for display. Stored in order of frames as
|
| // they are returned from the decoder.
|
|
|