Index: media/gpu/avda_picture_buffer_manager.h |
diff --git a/media/gpu/avda_picture_buffer_manager.h b/media/gpu/avda_picture_buffer_manager.h |
index 76c7ba3d3ebc9265382ee23b0b6067b674787afa..37f7dd235475bbc71d811a070c8c33bb34b59684 100644 |
--- a/media/gpu/avda_picture_buffer_manager.h |
+++ b/media/gpu/avda_picture_buffer_manager.h |
@@ -26,7 +26,7 @@ class SurfaceTexture; |
namespace media { |
class AVDACodecImage; |
class AVDASharedState; |
-class VideoCodecBridge; |
+class MediaCodecBridge; |
// AVDAPictureBufferManager is used by AVDA to associate its PictureBuffers with |
// MediaCodec output buffers. It attaches AVDACodecImages to the PictureBuffer |
@@ -74,7 +74,7 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager { |
// Called when the MediaCodec instance changes. If |codec| is nullptr the |
// MediaCodec is being destroyed. Previously provided codecs should no longer |
// be referenced. |
- void CodecChanged(VideoCodecBridge* codec); |
+ void CodecChanged(MediaCodecBridge* codec); |
// Whether the pictures buffers are overlayable. |
bool ArePicturesOverlayable(); |
@@ -112,7 +112,7 @@ class MEDIA_GPU_EXPORT AVDAPictureBufferManager { |
// we're not rendering to a SurfaceView. |
scoped_refptr<gl::SurfaceTexture> surface_texture_; |
- VideoCodecBridge* media_codec_; |
+ MediaCodecBridge* media_codec_; |
// Picture buffer IDs that are out for display. Stored in order of frames as |
// they are returned from the decoder. |