| Index: media/gpu/avda_codec_image.h
|
| diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h
|
| index fcfcd43469ed4bcf19392edcb0e656ce81d19562..8285ffacf5ce3f25b58ec5f0635b134e452e5a5c 100644
|
| --- a/media/gpu/avda_codec_image.h
|
| +++ b/media/gpu/avda_codec_image.h
|
| @@ -19,14 +19,14 @@ class ScopedMakeCurrent;
|
|
|
| namespace media {
|
|
|
| -class VideoCodecBridge;
|
| +class MediaCodecBridge;
|
|
|
| // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as
|
| // needed in order to draw them.
|
| class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
|
| public:
|
| AVDACodecImage(const scoped_refptr<AVDASharedState>& shared_state,
|
| - VideoCodecBridge* codec,
|
| + MediaCodecBridge* codec,
|
| const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder);
|
|
|
| // gl::GLImage implementation
|
|
|