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Side by Side Diff: media/gpu/avda_codec_image.h

Issue 2697643003: media: Clean up MediaCodecBridge and remove subclasses (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_
6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 11
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "gpu/command_buffer/service/gl_stream_texture_image.h" 13 #include "gpu/command_buffer/service/gl_stream_texture_image.h"
14 #include "media/gpu/avda_shared_state.h" 14 #include "media/gpu/avda_shared_state.h"
15 15
16 namespace ui { 16 namespace ui {
17 class ScopedMakeCurrent; 17 class ScopedMakeCurrent;
18 } 18 }
19 19
20 namespace media { 20 namespace media {
21 21
22 class VideoCodecBridge; 22 class MediaCodecBridge;
23 23
24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as 24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as
25 // needed in order to draw them. 25 // needed in order to draw them.
26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { 26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
27 public: 27 public:
28 AVDACodecImage(const scoped_refptr<AVDASharedState>& shared_state, 28 AVDACodecImage(const scoped_refptr<AVDASharedState>& shared_state,
29 VideoCodecBridge* codec, 29 MediaCodecBridge* codec,
30 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder); 30 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder);
31 31
32 // gl::GLImage implementation 32 // gl::GLImage implementation
33 gfx::Size GetSize() override; 33 gfx::Size GetSize() override;
34 unsigned GetInternalFormat() override; 34 unsigned GetInternalFormat() override;
35 bool BindTexImage(unsigned target) override; 35 bool BindTexImage(unsigned target) override;
36 void ReleaseTexImage(unsigned target) override; 36 void ReleaseTexImage(unsigned target) override;
37 bool CopyTexImage(unsigned target) override; 37 bool CopyTexImage(unsigned target) override;
38 bool CopyTexSubImage(unsigned target, 38 bool CopyTexSubImage(unsigned target,
39 const gfx::Point& offset, 39 const gfx::Point& offset,
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150 150
151 // The texture that we're attached to. 151 // The texture that we're attached to.
152 gpu::gles2::Texture* texture_; 152 gpu::gles2::Texture* texture_;
153 153
154 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); 154 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
155 }; 155 };
156 156
157 } // namespace media 157 } // namespace media
158 158
159 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 159 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_
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