Index: media/gpu/avda_codec_image.h |
diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h |
index fcfcd43469ed4bcf19392edcb0e656ce81d19562..8285ffacf5ce3f25b58ec5f0635b134e452e5a5c 100644 |
--- a/media/gpu/avda_codec_image.h |
+++ b/media/gpu/avda_codec_image.h |
@@ -19,14 +19,14 @@ class ScopedMakeCurrent; |
namespace media { |
-class VideoCodecBridge; |
+class MediaCodecBridge; |
// GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as |
// needed in order to draw them. |
class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { |
public: |
AVDACodecImage(const scoped_refptr<AVDASharedState>& shared_state, |
- VideoCodecBridge* codec, |
+ MediaCodecBridge* codec, |
const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder); |
// gl::GLImage implementation |