| Index: services/ui/demo/window_tree_data.cc
|
| diff --git a/services/ui/demo/window_tree_data.cc b/services/ui/demo/window_tree_data.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3d78c94df668343d7eb38d73ca32305ff5fd923c
|
| --- /dev/null
|
| +++ b/services/ui/demo/window_tree_data.cc
|
| @@ -0,0 +1,121 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "services/ui/demo/window_tree_data.h"
|
| +
|
| +#include "base/time/time.h"
|
| +#include "third_party/skia/include/core/SkBitmap.h"
|
| +#include "third_party/skia/include/core/SkCanvas.h"
|
| +#include "third_party/skia/include/core/SkColor.h"
|
| +#include "third_party/skia/include/core/SkImageInfo.h"
|
| +#include "third_party/skia/include/core/SkPaint.h"
|
| +#include "third_party/skia/include/core/SkRect.h"
|
| +#include "ui/aura/mus/window_tree_host_mus.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/aura_extra/image_window_delegate.h"
|
| +#include "ui/gfx/geometry/rect.h"
|
| +#include "ui/gfx/image/image.h"
|
| +
|
| +namespace ui {
|
| +namespace demo {
|
| +
|
| +namespace {
|
| +
|
| +// Milliseconds between frames.
|
| +const int64_t kFrameDelay = 33;
|
| +
|
| +const SkColor kBgColor = SK_ColorRED;
|
| +const SkColor kFgColor = SK_ColorYELLOW;
|
| +
|
| +void DrawSquare(const gfx::Rect& bounds,
|
| + double angle,
|
| + SkCanvas* canvas,
|
| + int size) {
|
| + // Create SkRect to draw centered inside the bounds.
|
| + gfx::Point top_left = bounds.CenterPoint();
|
| + top_left.Offset(-size / 2, -size / 2);
|
| + SkRect rect = SkRect::MakeXYWH(top_left.x(), top_left.y(), size, size);
|
| +
|
| + // Set SkPaint to fill solid color.
|
| + SkPaint paint;
|
| + paint.setStyle(SkPaint::kFill_Style);
|
| + paint.setColor(kFgColor);
|
| +
|
| + // Rotate the canvas.
|
| + const gfx::Size canvas_size = bounds.size();
|
| + if (angle != 0.0) {
|
| + canvas->translate(SkFloatToScalar(canvas_size.width() * 0.5f),
|
| + SkFloatToScalar(canvas_size.height() * 0.5f));
|
| + canvas->rotate(angle);
|
| + canvas->translate(-SkFloatToScalar(canvas_size.width() * 0.5f),
|
| + -SkFloatToScalar(canvas_size.height() * 0.5f));
|
| + }
|
| +
|
| + canvas->drawRect(rect, paint);
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +WindowTreeData::WindowTreeData(int square_size) : square_size_(square_size) {}
|
| +
|
| +WindowTreeData::~WindowTreeData() {}
|
| +
|
| +aura::Window* WindowTreeData::bitmap_window() {
|
| + DCHECK(!window_tree_host_->window()->children().empty());
|
| + return window_tree_host_->window()->children()[0];
|
| +}
|
| +
|
| +void WindowTreeData::Init(
|
| + std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) {
|
| + window_tree_host->InitHost();
|
| + window_tree_host->Show();
|
| + // Take ownership of the WTH.
|
| + window_tree_host_ = std::move(window_tree_host);
|
| +
|
| + // Initialize the window for the bitmap.
|
| + window_delegate_ = new aura_extra::ImageWindowDelegate();
|
| + aura::Window* root_window = window_tree_host_->window();
|
| + aura::Window* bitmap_window = new aura::Window(window_delegate_);
|
| + bitmap_window->Init(LAYER_TEXTURED);
|
| + bitmap_window->SetBounds(gfx::Rect(root_window->bounds().size()));
|
| + bitmap_window->Show();
|
| + bitmap_window->SetName("Bitmap");
|
| + root_window->AddChild(bitmap_window);
|
| +
|
| + // Draw initial frame and start the timer to regularly draw frames.
|
| + DrawFrame();
|
| + timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kFrameDelay),
|
| + base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this)));
|
| +}
|
| +
|
| +void WindowTreeData::DrawFrame() {
|
| + angle_ += 2.0;
|
| + if (angle_ >= 360.0)
|
| + angle_ = 0.0;
|
| +
|
| + const gfx::Rect& bounds = bitmap_window()->bounds();
|
| +
|
| + // Allocate a bitmap of correct size.
|
| + SkBitmap bitmap;
|
| + SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
|
| + kPremul_SkAlphaType);
|
| + bitmap.allocPixels(image_info);
|
| +
|
| + // Draw the rotated square on background in bitmap.
|
| + SkCanvas canvas(bitmap);
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| + canvas.clear(kBgColor);
|
| + // TODO(kylechar): Add GL drawing instead of software rasterization in future.
|
| + DrawSquare(bounds, angle_, &canvas, square_size_);
|
| + canvas.flush();
|
| +
|
| + gfx::ImageSkiaRep image_skia_rep(bitmap, 1);
|
| + gfx::ImageSkia image_skia(image_skia_rep);
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| + gfx::Image image(image_skia);
|
| +
|
| + window_delegate_->SetImage(image);
|
| + bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size()));
|
| +}
|
| +
|
| +} // namespace demo
|
| +} // namespace ui
|
|
|