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Unified Diff: ui/gl/sync_control_vsync_provider.cc

Issue 2696203004: Revert of "Route DXGI Frame Statistics to VSyncProvider" (Closed)
Patch Set: Created 3 years, 10 months ago
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Index: ui/gl/sync_control_vsync_provider.cc
diff --git a/ui/gl/sync_control_vsync_provider.cc b/ui/gl/sync_control_vsync_provider.cc
index e181d70eb179340835e68d0039d2faf3c4ad0ad5..f9dc5c56e47e7e0a0a64eacc06d6f960ab83ea8e 100644
--- a/ui/gl/sync_control_vsync_provider.cc
+++ b/ui/gl/sync_control_vsync_provider.cc
@@ -11,7 +11,7 @@
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
-#if defined(OS_LINUX) || defined(OS_WIN)
+#if defined(OS_LINUX)
// These constants define a reasonable range for a calculated refresh interval.
// Calculating refreshes out of this range will be considered a fatal error.
const int64_t kMinVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 400;
@@ -21,17 +21,17 @@ const int64_t kMaxVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 10;
// we think the latest computed interval is invalid (noisey due to
// monitor configuration change, moving a window between monitors, etc.).
const double kRelativeIntervalDifferenceThreshold = 0.05;
-#endif // defined(OS_LINUX) || defined(OS_WIN)
+#endif
namespace gl {
SyncControlVSyncProvider::SyncControlVSyncProvider() : gfx::VSyncProvider() {
-#if defined(OS_LINUX) || defined(OS_WIN)
+#if defined(OS_LINUX)
// On platforms where we can't get an accurate reading on the refresh
// rate we fall back to the assumption that we're displaying 60 frames
// per second.
last_good_interval_ = base::TimeDelta::FromSeconds(1) / 60;
-#endif // defined(OS_LINUX) || defined(OS_WIN)
+#endif
}
SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
@@ -39,121 +39,33 @@ SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
void SyncControlVSyncProvider::GetVSyncParameters(
const UpdateVSyncCallback& callback) {
TRACE_EVENT0("gpu", "SyncControlVSyncProvider::GetVSyncParameters");
-#if defined(OS_LINUX) || defined(OS_WIN)
+#if defined(OS_LINUX)
base::TimeTicks timebase;
+ // The actual clock used for the system time returned by glXGetSyncValuesOML
+ // is unspecified. In practice, the clock used is likely to be either
+ // CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
+ // current time according to both clocks, and assume that the returned time
+ // was produced by the clock whose current time is closest to it, subject
+ // to the restriction that the returned time must not be in the future
+ // (since it is the time of a vblank that has already occurred).
int64_t system_time;
int64_t media_stream_counter;
int64_t swap_buffer_counter;
if (!GetSyncValues(&system_time, &media_stream_counter, &swap_buffer_counter))
return;
- if (media_stream_counter == last_media_stream_counter_) {
- // SyncValues haven't updated, there is no reason to invoke the callback.
- return;
- }
-
- // Perform platform specific adjustment of |system_time| and
- // |media_stream_counter|.
- if (!AdjustSyncValues(&system_time, &media_stream_counter))
- return;
-
- timebase = base::TimeTicks::FromInternalValue(system_time);
-
- // Only need the previous calculated interval for our filtering.
- while (last_computed_intervals_.size() > 1)
- last_computed_intervals_.pop();
-
- base::TimeDelta timebase_diff;
- int64_t counter_diff = 0;
-
- int32_t numerator, denominator;
- if (GetMscRate(&numerator, &denominator) && numerator) {
- timebase_diff = base::TimeDelta::FromSeconds(denominator);
- counter_diff = numerator;
- } else if (!last_timebase_.is_null()) {
- timebase_diff = timebase - last_timebase_;
- counter_diff = media_stream_counter - last_media_stream_counter_;
- }
-
- if (counter_diff > 0 && timebase_diff > base::TimeDelta()) {
- last_computed_intervals_.push(timebase_diff / counter_diff);
-
- if (last_computed_intervals_.size() == 2) {
- const base::TimeDelta& old_interval = last_computed_intervals_.front();
- const base::TimeDelta& new_interval = last_computed_intervals_.back();
-
- double relative_change = fabs(old_interval.InMillisecondsF() -
- new_interval.InMillisecondsF()) /
- new_interval.InMillisecondsF();
- if (relative_change < kRelativeIntervalDifferenceThreshold) {
- if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
- new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
-#if defined(OS_WIN) || defined(USE_ASH)
- // On ash platforms (ChromeOS essentially), the real refresh interval
- // is queried from XRandR, regardless of the value calculated here,
- // and this value is overriden by ui::CompositorVSyncManager. The log
- // should not be fatal in this case. Reconsider all this when XRandR
- // support is added to non-ash platforms.
- // http://crbug.com/340851
- // On Windows |system_time| is based on QPC and it seems it may
- // produce invalid value after a suspend/resume cycle.
- // http://crbug.com/656469
- LOG(ERROR)
-#else
- LOG(FATAL)
-#endif // OS_WIN || USE_ASH
- << "Calculated bogus refresh interval="
- << new_interval.InMicroseconds()
- << " us, old_interval=" << old_interval.InMicroseconds()
- << " us, last_timebase_=" << last_timebase_.ToInternalValue()
- << " us, timebase=" << timebase.ToInternalValue()
- << " us, timebase_diff=" << timebase_diff.ToInternalValue()
- << " us, last_timebase_diff_="
- << last_timebase_diff_.ToInternalValue()
- << " us, last_media_stream_counter_="
- << last_media_stream_counter_
- << ", media_stream_counter=" << media_stream_counter
- << ", counter_diff=" << counter_diff
- << ", last_counter_diff_=" << last_counter_diff_;
- } else {
- last_good_interval_ = new_interval;
- }
- }
- }
-
- last_timebase_diff_ = timebase_diff;
- last_counter_diff_ = counter_diff;
- }
-
- last_timebase_ = timebase;
- last_media_stream_counter_ = media_stream_counter;
- callback.Run(timebase, last_good_interval_);
-#endif // defined(OS_LINUX) || defined(OS_WIN)
-}
-
-#if defined(OS_LINUX)
-bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
- int64_t* media_stream_counter) {
// Both Intel and Mali drivers will return TRUE for GetSyncValues
// but a value of 0 for MSC if they cannot access the CRTC data structure
// associated with the surface. crbug.com/231945
bool prev_invalid_msc = invalid_msc_;
- invalid_msc_ = (*media_stream_counter == 0);
+ invalid_msc_ = (media_stream_counter == 0);
if (invalid_msc_) {
- LOG_IF(ERROR, !prev_invalid_msc)
- << "glXGetSyncValuesOML "
- "should not return TRUE with a media stream counter of 0.";
- return false;
+ LOG_IF(ERROR, !prev_invalid_msc) << "glXGetSyncValuesOML "
+ "should not return TRUE with a media stream counter of 0.";
+ return;
}
- // The actual clock used for the system time returned by glXGetSyncValuesOML
- // is unspecified. In practice, the clock used is likely to be either
- // CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
- // current time according to both clocks, and assume that the returned time
- // was produced by the clock whose current time is closest to it, subject
- // to the restriction that the returned time must not be in the future
- // (since it is the time of a vblank that has already occurred).
struct timespec real_time;
struct timespec monotonic_time;
clock_gettime(CLOCK_REALTIME, &real_time);
@@ -169,62 +81,81 @@ bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
// We need the time according to CLOCK_MONOTONIC, so if we've been given
// a time from CLOCK_REALTIME, we need to convert.
bool time_conversion_needed =
- llabs(*system_time - real_time_in_microseconds) <
- llabs(*system_time - monotonic_time_in_microseconds);
+ llabs(system_time - real_time_in_microseconds) <
+ llabs(system_time - monotonic_time_in_microseconds);
if (time_conversion_needed)
- *system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
+ system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
- // Return if |*system_time| is more than 1 frames in the future.
+ // Return if |system_time| is more than 1 frames in the future.
int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
- if (*system_time > monotonic_time_in_microseconds + interval_in_microseconds)
- return false;
+ if (system_time > monotonic_time_in_microseconds + interval_in_microseconds)
+ return;
// If |system_time| is slightly in the future, adjust it to the previous
// frame and use the last frame counter to prevent issues in the callback.
- if (*system_time > monotonic_time_in_microseconds) {
- *system_time -= interval_in_microseconds;
- (*media_stream_counter)--;
+ if (system_time > monotonic_time_in_microseconds) {
+ system_time -= interval_in_microseconds;
+ media_stream_counter--;
}
- if (monotonic_time_in_microseconds - *system_time >
+ if (monotonic_time_in_microseconds - system_time >
base::Time::kMicrosecondsPerSecond)
- return false;
+ return;
- return true;
-}
-#endif // defined(OS_LINUX)
+ timebase = base::TimeTicks::FromInternalValue(system_time);
-#if defined(OS_WIN)
-bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
- int64_t* media_stream_counter) {
- // Zero MSC is returned once when switching between windowed and full screen
- // modes.
- if (*media_stream_counter == 0)
- return false;
-
- // The actual clock used for the system time returned by glXGetSyncValuesEGL
- // is unspecified. In practice, the clock comes from QueryPerformanceCounter.
- LARGE_INTEGER perf_counter_now = {};
- ::QueryPerformanceCounter(&perf_counter_now);
- int64_t qpc_now =
- base::TimeDelta::FromQPCValue(perf_counter_now.QuadPart).InMicroseconds();
+ // Only need the previous calculated interval for our filtering.
+ while (last_computed_intervals_.size() > 1)
+ last_computed_intervals_.pop();
- // Return if |system_time| is more than 1 frames in the future.
- int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
- if (*system_time > qpc_now + interval_in_microseconds)
- return false;
+ int32_t numerator, denominator;
+ if (GetMscRate(&numerator, &denominator) && numerator) {
+ last_computed_intervals_.push(base::TimeDelta::FromSeconds(denominator) /
+ numerator);
+ } else if (!last_timebase_.is_null()) {
+ base::TimeDelta timebase_diff = timebase - last_timebase_;
+ int64_t counter_diff = media_stream_counter - last_media_stream_counter_;
+ if (counter_diff > 0 && timebase > last_timebase_)
+ last_computed_intervals_.push(timebase_diff / counter_diff);
+ }
- // If |system_time| is slightly in the future, adjust it to the previous
- // frame and use the last frame counter to prevent issues in the callback.
- if (*system_time > qpc_now) {
- *system_time -= interval_in_microseconds;
- (*media_stream_counter)--;
+ if (last_computed_intervals_.size() == 2) {
+ const base::TimeDelta& old_interval = last_computed_intervals_.front();
+ const base::TimeDelta& new_interval = last_computed_intervals_.back();
+
+ double relative_change =
+ fabs(old_interval.InMillisecondsF() - new_interval.InMillisecondsF()) /
+ new_interval.InMillisecondsF();
+ if (relative_change < kRelativeIntervalDifferenceThreshold) {
+ if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
+ new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
+#if defined(USE_ASH)
+ // On ash platforms (ChromeOS essentially), the real refresh interval is
+ // queried from XRandR, regardless of the value calculated here, and
+ // this value is overriden by ui::CompositorVSyncManager. The log
+ // should not be fatal in this case. Reconsider all this when XRandR
+ // support is added to non-ash platforms.
+ // http://crbug.com/340851
+ LOG(ERROR)
+#else
+ LOG(FATAL)
+#endif // USE_ASH
+ << "Calculated bogus refresh interval="
+ << new_interval.InMicroseconds()
+ << " us., last_timebase_=" << last_timebase_.ToInternalValue()
+ << " us., timebase=" << timebase.ToInternalValue()
+ << " us., last_media_stream_counter_=" << last_media_stream_counter_
+ << ", media_stream_counter=" << media_stream_counter;
+ } else {
+ last_good_interval_ = new_interval;
+ }
+ }
}
- if (qpc_now - *system_time > base::Time::kMicrosecondsPerSecond)
- return false;
- return true;
+ last_timebase_ = timebase;
+ last_media_stream_counter_ = media_stream_counter;
+ callback.Run(timebase, last_good_interval_);
+#endif // defined(OS_LINUX)
}
-#endif // defined(OS_WIN)
} // namespace gl
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