| Index: ui/gl/sync_control_vsync_provider.cc
|
| diff --git a/ui/gl/sync_control_vsync_provider.cc b/ui/gl/sync_control_vsync_provider.cc
|
| index e181d70eb179340835e68d0039d2faf3c4ad0ad5..f9dc5c56e47e7e0a0a64eacc06d6f960ab83ea8e 100644
|
| --- a/ui/gl/sync_control_vsync_provider.cc
|
| +++ b/ui/gl/sync_control_vsync_provider.cc
|
| @@ -11,7 +11,7 @@
|
| #include "base/trace_event/trace_event.h"
|
| #include "build/build_config.h"
|
|
|
| -#if defined(OS_LINUX) || defined(OS_WIN)
|
| +#if defined(OS_LINUX)
|
| // These constants define a reasonable range for a calculated refresh interval.
|
| // Calculating refreshes out of this range will be considered a fatal error.
|
| const int64_t kMinVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 400;
|
| @@ -21,17 +21,17 @@ const int64_t kMaxVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 10;
|
| // we think the latest computed interval is invalid (noisey due to
|
| // monitor configuration change, moving a window between monitors, etc.).
|
| const double kRelativeIntervalDifferenceThreshold = 0.05;
|
| -#endif // defined(OS_LINUX) || defined(OS_WIN)
|
| +#endif
|
|
|
| namespace gl {
|
|
|
| SyncControlVSyncProvider::SyncControlVSyncProvider() : gfx::VSyncProvider() {
|
| -#if defined(OS_LINUX) || defined(OS_WIN)
|
| +#if defined(OS_LINUX)
|
| // On platforms where we can't get an accurate reading on the refresh
|
| // rate we fall back to the assumption that we're displaying 60 frames
|
| // per second.
|
| last_good_interval_ = base::TimeDelta::FromSeconds(1) / 60;
|
| -#endif // defined(OS_LINUX) || defined(OS_WIN)
|
| +#endif
|
| }
|
|
|
| SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
|
| @@ -39,121 +39,33 @@ SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
|
| void SyncControlVSyncProvider::GetVSyncParameters(
|
| const UpdateVSyncCallback& callback) {
|
| TRACE_EVENT0("gpu", "SyncControlVSyncProvider::GetVSyncParameters");
|
| -#if defined(OS_LINUX) || defined(OS_WIN)
|
| +#if defined(OS_LINUX)
|
| base::TimeTicks timebase;
|
|
|
| + // The actual clock used for the system time returned by glXGetSyncValuesOML
|
| + // is unspecified. In practice, the clock used is likely to be either
|
| + // CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
|
| + // current time according to both clocks, and assume that the returned time
|
| + // was produced by the clock whose current time is closest to it, subject
|
| + // to the restriction that the returned time must not be in the future
|
| + // (since it is the time of a vblank that has already occurred).
|
| int64_t system_time;
|
| int64_t media_stream_counter;
|
| int64_t swap_buffer_counter;
|
| if (!GetSyncValues(&system_time, &media_stream_counter, &swap_buffer_counter))
|
| return;
|
|
|
| - if (media_stream_counter == last_media_stream_counter_) {
|
| - // SyncValues haven't updated, there is no reason to invoke the callback.
|
| - return;
|
| - }
|
| -
|
| - // Perform platform specific adjustment of |system_time| and
|
| - // |media_stream_counter|.
|
| - if (!AdjustSyncValues(&system_time, &media_stream_counter))
|
| - return;
|
| -
|
| - timebase = base::TimeTicks::FromInternalValue(system_time);
|
| -
|
| - // Only need the previous calculated interval for our filtering.
|
| - while (last_computed_intervals_.size() > 1)
|
| - last_computed_intervals_.pop();
|
| -
|
| - base::TimeDelta timebase_diff;
|
| - int64_t counter_diff = 0;
|
| -
|
| - int32_t numerator, denominator;
|
| - if (GetMscRate(&numerator, &denominator) && numerator) {
|
| - timebase_diff = base::TimeDelta::FromSeconds(denominator);
|
| - counter_diff = numerator;
|
| - } else if (!last_timebase_.is_null()) {
|
| - timebase_diff = timebase - last_timebase_;
|
| - counter_diff = media_stream_counter - last_media_stream_counter_;
|
| - }
|
| -
|
| - if (counter_diff > 0 && timebase_diff > base::TimeDelta()) {
|
| - last_computed_intervals_.push(timebase_diff / counter_diff);
|
| -
|
| - if (last_computed_intervals_.size() == 2) {
|
| - const base::TimeDelta& old_interval = last_computed_intervals_.front();
|
| - const base::TimeDelta& new_interval = last_computed_intervals_.back();
|
| -
|
| - double relative_change = fabs(old_interval.InMillisecondsF() -
|
| - new_interval.InMillisecondsF()) /
|
| - new_interval.InMillisecondsF();
|
| - if (relative_change < kRelativeIntervalDifferenceThreshold) {
|
| - if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
|
| - new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
|
| -#if defined(OS_WIN) || defined(USE_ASH)
|
| - // On ash platforms (ChromeOS essentially), the real refresh interval
|
| - // is queried from XRandR, regardless of the value calculated here,
|
| - // and this value is overriden by ui::CompositorVSyncManager. The log
|
| - // should not be fatal in this case. Reconsider all this when XRandR
|
| - // support is added to non-ash platforms.
|
| - // http://crbug.com/340851
|
| - // On Windows |system_time| is based on QPC and it seems it may
|
| - // produce invalid value after a suspend/resume cycle.
|
| - // http://crbug.com/656469
|
| - LOG(ERROR)
|
| -#else
|
| - LOG(FATAL)
|
| -#endif // OS_WIN || USE_ASH
|
| - << "Calculated bogus refresh interval="
|
| - << new_interval.InMicroseconds()
|
| - << " us, old_interval=" << old_interval.InMicroseconds()
|
| - << " us, last_timebase_=" << last_timebase_.ToInternalValue()
|
| - << " us, timebase=" << timebase.ToInternalValue()
|
| - << " us, timebase_diff=" << timebase_diff.ToInternalValue()
|
| - << " us, last_timebase_diff_="
|
| - << last_timebase_diff_.ToInternalValue()
|
| - << " us, last_media_stream_counter_="
|
| - << last_media_stream_counter_
|
| - << ", media_stream_counter=" << media_stream_counter
|
| - << ", counter_diff=" << counter_diff
|
| - << ", last_counter_diff_=" << last_counter_diff_;
|
| - } else {
|
| - last_good_interval_ = new_interval;
|
| - }
|
| - }
|
| - }
|
| -
|
| - last_timebase_diff_ = timebase_diff;
|
| - last_counter_diff_ = counter_diff;
|
| - }
|
| -
|
| - last_timebase_ = timebase;
|
| - last_media_stream_counter_ = media_stream_counter;
|
| - callback.Run(timebase, last_good_interval_);
|
| -#endif // defined(OS_LINUX) || defined(OS_WIN)
|
| -}
|
| -
|
| -#if defined(OS_LINUX)
|
| -bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
|
| - int64_t* media_stream_counter) {
|
| // Both Intel and Mali drivers will return TRUE for GetSyncValues
|
| // but a value of 0 for MSC if they cannot access the CRTC data structure
|
| // associated with the surface. crbug.com/231945
|
| bool prev_invalid_msc = invalid_msc_;
|
| - invalid_msc_ = (*media_stream_counter == 0);
|
| + invalid_msc_ = (media_stream_counter == 0);
|
| if (invalid_msc_) {
|
| - LOG_IF(ERROR, !prev_invalid_msc)
|
| - << "glXGetSyncValuesOML "
|
| - "should not return TRUE with a media stream counter of 0.";
|
| - return false;
|
| + LOG_IF(ERROR, !prev_invalid_msc) << "glXGetSyncValuesOML "
|
| + "should not return TRUE with a media stream counter of 0.";
|
| + return;
|
| }
|
|
|
| - // The actual clock used for the system time returned by glXGetSyncValuesOML
|
| - // is unspecified. In practice, the clock used is likely to be either
|
| - // CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
|
| - // current time according to both clocks, and assume that the returned time
|
| - // was produced by the clock whose current time is closest to it, subject
|
| - // to the restriction that the returned time must not be in the future
|
| - // (since it is the time of a vblank that has already occurred).
|
| struct timespec real_time;
|
| struct timespec monotonic_time;
|
| clock_gettime(CLOCK_REALTIME, &real_time);
|
| @@ -169,62 +81,81 @@ bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
|
| // We need the time according to CLOCK_MONOTONIC, so if we've been given
|
| // a time from CLOCK_REALTIME, we need to convert.
|
| bool time_conversion_needed =
|
| - llabs(*system_time - real_time_in_microseconds) <
|
| - llabs(*system_time - monotonic_time_in_microseconds);
|
| + llabs(system_time - real_time_in_microseconds) <
|
| + llabs(system_time - monotonic_time_in_microseconds);
|
|
|
| if (time_conversion_needed)
|
| - *system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
|
| + system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
|
|
|
| - // Return if |*system_time| is more than 1 frames in the future.
|
| + // Return if |system_time| is more than 1 frames in the future.
|
| int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
|
| - if (*system_time > monotonic_time_in_microseconds + interval_in_microseconds)
|
| - return false;
|
| + if (system_time > monotonic_time_in_microseconds + interval_in_microseconds)
|
| + return;
|
|
|
| // If |system_time| is slightly in the future, adjust it to the previous
|
| // frame and use the last frame counter to prevent issues in the callback.
|
| - if (*system_time > monotonic_time_in_microseconds) {
|
| - *system_time -= interval_in_microseconds;
|
| - (*media_stream_counter)--;
|
| + if (system_time > monotonic_time_in_microseconds) {
|
| + system_time -= interval_in_microseconds;
|
| + media_stream_counter--;
|
| }
|
| - if (monotonic_time_in_microseconds - *system_time >
|
| + if (monotonic_time_in_microseconds - system_time >
|
| base::Time::kMicrosecondsPerSecond)
|
| - return false;
|
| + return;
|
|
|
| - return true;
|
| -}
|
| -#endif // defined(OS_LINUX)
|
| + timebase = base::TimeTicks::FromInternalValue(system_time);
|
|
|
| -#if defined(OS_WIN)
|
| -bool SyncControlVSyncProvider::AdjustSyncValues(int64_t* system_time,
|
| - int64_t* media_stream_counter) {
|
| - // Zero MSC is returned once when switching between windowed and full screen
|
| - // modes.
|
| - if (*media_stream_counter == 0)
|
| - return false;
|
| -
|
| - // The actual clock used for the system time returned by glXGetSyncValuesEGL
|
| - // is unspecified. In practice, the clock comes from QueryPerformanceCounter.
|
| - LARGE_INTEGER perf_counter_now = {};
|
| - ::QueryPerformanceCounter(&perf_counter_now);
|
| - int64_t qpc_now =
|
| - base::TimeDelta::FromQPCValue(perf_counter_now.QuadPart).InMicroseconds();
|
| + // Only need the previous calculated interval for our filtering.
|
| + while (last_computed_intervals_.size() > 1)
|
| + last_computed_intervals_.pop();
|
|
|
| - // Return if |system_time| is more than 1 frames in the future.
|
| - int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
|
| - if (*system_time > qpc_now + interval_in_microseconds)
|
| - return false;
|
| + int32_t numerator, denominator;
|
| + if (GetMscRate(&numerator, &denominator) && numerator) {
|
| + last_computed_intervals_.push(base::TimeDelta::FromSeconds(denominator) /
|
| + numerator);
|
| + } else if (!last_timebase_.is_null()) {
|
| + base::TimeDelta timebase_diff = timebase - last_timebase_;
|
| + int64_t counter_diff = media_stream_counter - last_media_stream_counter_;
|
| + if (counter_diff > 0 && timebase > last_timebase_)
|
| + last_computed_intervals_.push(timebase_diff / counter_diff);
|
| + }
|
|
|
| - // If |system_time| is slightly in the future, adjust it to the previous
|
| - // frame and use the last frame counter to prevent issues in the callback.
|
| - if (*system_time > qpc_now) {
|
| - *system_time -= interval_in_microseconds;
|
| - (*media_stream_counter)--;
|
| + if (last_computed_intervals_.size() == 2) {
|
| + const base::TimeDelta& old_interval = last_computed_intervals_.front();
|
| + const base::TimeDelta& new_interval = last_computed_intervals_.back();
|
| +
|
| + double relative_change =
|
| + fabs(old_interval.InMillisecondsF() - new_interval.InMillisecondsF()) /
|
| + new_interval.InMillisecondsF();
|
| + if (relative_change < kRelativeIntervalDifferenceThreshold) {
|
| + if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
|
| + new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
|
| +#if defined(USE_ASH)
|
| + // On ash platforms (ChromeOS essentially), the real refresh interval is
|
| + // queried from XRandR, regardless of the value calculated here, and
|
| + // this value is overriden by ui::CompositorVSyncManager. The log
|
| + // should not be fatal in this case. Reconsider all this when XRandR
|
| + // support is added to non-ash platforms.
|
| + // http://crbug.com/340851
|
| + LOG(ERROR)
|
| +#else
|
| + LOG(FATAL)
|
| +#endif // USE_ASH
|
| + << "Calculated bogus refresh interval="
|
| + << new_interval.InMicroseconds()
|
| + << " us., last_timebase_=" << last_timebase_.ToInternalValue()
|
| + << " us., timebase=" << timebase.ToInternalValue()
|
| + << " us., last_media_stream_counter_=" << last_media_stream_counter_
|
| + << ", media_stream_counter=" << media_stream_counter;
|
| + } else {
|
| + last_good_interval_ = new_interval;
|
| + }
|
| + }
|
| }
|
| - if (qpc_now - *system_time > base::Time::kMicrosecondsPerSecond)
|
| - return false;
|
|
|
| - return true;
|
| + last_timebase_ = timebase;
|
| + last_media_stream_counter_ = media_stream_counter;
|
| + callback.Run(timebase, last_good_interval_);
|
| +#endif // defined(OS_LINUX)
|
| }
|
| -#endif // defined(OS_WIN)
|
|
|
| } // namespace gl
|
|
|