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Unified Diff: ui/gfx/geometry/r_tree_base.h

Issue 269513002: readability review for luken (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ready for next round of feedbac Created 6 years, 7 months ago
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Index: ui/gfx/geometry/r_tree_base.h
diff --git a/ui/gfx/geometry/r_tree_base.h b/ui/gfx/geometry/r_tree_base.h
new file mode 100644
index 0000000000000000000000000000000000000000..1e3afee84318eb9400fa727fe7dac151e3fe2ce5
--- /dev/null
+++ b/ui/gfx/geometry/r_tree_base.h
@@ -0,0 +1,279 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_GEOMETRY_R_TREE_BASE_H_
+#define UI_GFX_GEOMETRY_R_TREE_BASE_H_
+
+#include <list>
+#include <vector>
+
+#include "base/containers/hash_tables.h"
+#include "base/macros.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/scoped_vector.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/gfx_export.h"
+
+namespace gfx {
+
+class GFX_EXPORT RTreeBase {
+ public:
+ RTreeBase(size_t min_children, size_t max_children);
+ virtual ~RTreeBase();
Peter Kasting 2014/05/16 01:41:05 Can both of these be protected also? In general,
luken 2014/05/21 20:19:36 RTreeBase ctor and dtor can be made protected and
Peter Kasting 2014/05/21 20:26:44 Yeah, but Node is a subclass of NodeBase, so it sh
+
+ protected:
+ class RecordBase;
+ typedef std::list<const RecordBase*> Records;
+
+ // Private data structure class for storing internal nodes or leaves with keys
Peter Kasting 2014/05/16 01:41:05 You use "key" three times in this file, all in com
luken 2014/05/21 20:19:36 Done.
+ // of R-Trees. Note that "leaf" Nodes can still have children, the children
+ // will all be Records.
+ class GFX_EXPORT NodeBase {
+ public:
+ virtual ~NodeBase();
+ virtual void Query(const Rect& query_rect, Records* records_out) const = 0;
Peter Kasting 2014/05/16 01:41:05 This function should have a comment indicating wha
luken 2014/05/21 20:19:36 Done.
+
+ // Recompute our bounds by taking the union of all children rects. Will then
Peter Kasting 2014/05/16 01:41:05 Nit: How about: Recomputes our bounds by taking t
luken 2014/05/21 20:19:36 Done.
+ // call RecomputeBoundsUpToRoot() on our parent for recursive bounds
+ // recalculation up to the root.
+ void RecomputeBoundsUpToRoot();
+
+ // Returns NULL if no children. Does not recompute bounds.
+ virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() = 0;
+ virtual void GetAllValues(Records* records_out) const = 0;
Peter Kasting 2014/05/16 01:41:05 Nit: Put a blank line above this if the comment ab
luken 2014/05/21 20:19:36 Done.
+
+ void SetParent(NodeBase* parent) { parent_ = parent; }
Peter Kasting 2014/05/16 01:41:05 Based on http://google-styleguide.googlecode.com/s
luken 2014/05/21 20:19:36 Done.
+
+ const Rect& rect() const { return rect_; }
+ NodeBase* parent() { return parent_; }
+ virtual const int level() const = 0;
Peter Kasting 2014/05/16 01:41:05 Virtual functions should never be named unix_hacke
luken 2014/05/21 20:19:36 Done.
+
+ protected:
+ friend class RTreeTest;
+ friend class RTreeNodeTest;
+
+ NodeBase(const Rect& rect, NodeBase* parent);
+
+ // Bounds recomputation without calling parents to do the same.
+ virtual void RecomputeLocalBounds() = 0;
+
+ // This Node's bounding rectangle.
+ Rect rect_;
Peter Kasting 2014/05/16 01:41:05 From http://google-styleguide.googlecode.com/svn/t
luken 2014/05/21 20:19:36 Done.
+
+ // A weak pointer to our parent Node in the RTree. The root node will have a
+ // NULL value for |parent_|.
+ NodeBase* parent_;
+ };
Peter Kasting 2014/05/16 01:41:05 DISALLOW_COPY_AND_ASSIGN (every class in this file
luken 2014/05/21 20:19:36 Done.
+
+ class GFX_EXPORT RecordBase : public NodeBase {
+ public:
+ RecordBase(const Rect& rect);
+ virtual ~RecordBase();
+ // For record nodes only, to support re-insert, allows setting the rect.
+ void SetRect(const Rect& rect);
+ virtual void Query(const Rect& query_rect,
+ Records* records_out) const OVERRIDE;
+ virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() OVERRIDE;
+ virtual const int level() const OVERRIDE;
+
+ protected:
+ friend class RTreeTest;
+ friend class RTreeNodeTest;
+
+ virtual void RecomputeLocalBounds() OVERRIDE;
+ virtual void GetAllValues(Records* records_out) const OVERRIDE;
+ };
+
+ class GFX_EXPORT Node : public NodeBase {
Peter Kasting 2014/05/16 01:41:05 Can this class be forward-declared here, and then
luken 2014/05/21 20:19:36 Unfortunately, no. r_tree.h relies on knowing what
Peter Kasting 2014/05/21 20:26:44 I still wonder if there isn't some possibility of
+ public:
+ // Constructs an empty Node with |level_| of 0.
+ Node();
+ virtual ~Node();
+
+ // Constructs a new Node that is the parent of this Node and already has
+ // this Node as its sole child. Valid to call only on root Nodes, meaning
+ // Nodes with |parent_| NULL. Note that ownership of this Node is transfered
+ // to the returned parent by this function.
Peter Kasting 2014/05/16 01:41:05 Nit: returned parent -> parent returned
luken 2014/05/21 20:19:36 Done.
+ scoped_ptr<Node> MakeParent();
Peter Kasting 2014/05/16 01:41:05 Perhaps this function and the next should be calle
luken 2014/05/21 20:19:36 Done.
+
+ // Constucts a new Node that is the sibling of this Node which already
+ // has the same |parent_| and |level_| as this Node. Note that the new node
+ // will not have been added to the |parent_| as its bounds are still empty.
Peter Kasting 2014/05/16 01:41:05 Either it has the same parent or it doesn't have t
luken 2014/05/21 20:19:36 Done.
+ scoped_ptr<Node> MakeSibling();
+
+ // Recursive call to build a set of keys from record Nodes with rects that
+ // intersect the |query_rect| in this subtree. Appends to |matches_out|
Peter Kasting 2014/05/16 01:41:05 Nit: Maybe: Appends to |records_out| the set of R
luken 2014/05/21 20:19:36 Done.
+ // without clearing.
+ virtual void Query(const Rect& query_rect,
+ Records* records_out) const OVERRIDE;
+
+ typedef ScopedVector<NodeBase> Nodes;
Peter Kasting 2014/05/16 01:41:05 Based on http://google-styleguide.googlecode.com/s
luken 2014/05/21 20:19:36 Done.
+
+ // Removes |number_to_remove| children from this Node, and appends them to
+ // the supplied list. Does not repair bounds upon completion. Nodes are
+ // selected in the manner suggested in the Beckmann et al. paper, which
+ // suggests that the children should be sorted by the distance from the
+ // center of their bounding rectangle to their parent's bounding retangle,
+ // and then the n closest children should be removed for re-insertion. This
+ // removal occurs at most once on each level of the tree when overflowing
+ // nodes that have exceeded the maximum number of children during an Insert.
+ void RemoveNodesForReinsert(size_t number_to_remove, Nodes* nodes);
+
+ // Given a pointer to a child node within this Node, removes it from our
+ // list. If that child had any children, appends them to the supplied orphan
+ // list. Returns the new count of this node after removal. Does not
+ // recompute bounds, as the caller might subsequently remove this node as
+ // well, meaning the recomputation would be wasted work.
+ size_t RemoveChild(NodeBase* child_node, Nodes* orphans);
+
+ // Returns NULL if no children. Does not recompute bounds.
+ virtual scoped_ptr<NodeBase> RemoveAndReturnLastChild() OVERRIDE;
+
+ // Returns the best parent for insertion of the provided |node| as a child.
+ Node* ChooseSubtree(NodeBase* node);
+
+ // Adds |node| as a child of this Node, and recomputes the bounds of this
+ // node after the addition of the child. Returns the new count of children
+ // stored in this Node. This node becomes the owner of |node|.
+ size_t AddChild(scoped_ptr<NodeBase> node);
+
+ // Returns a sibling to this Node with at least min_children and no greater
+ // than max_children of this Node's children assigned to it, and having the
+ // same parent. Bounds will be valid on both Nodes after this call.
+ Node* Split(size_t min_children, size_t max_children);
Peter Kasting 2014/05/16 01:41:05 This seems to return a new Node the caller is expe
luken 2014/05/21 20:19:36 Done.
+
+ virtual const int level() const OVERRIDE;
+ const size_t count() const { return children_.size(); }
+
+ private:
+ typedef std::vector<Rect> Rects;
+ Node(int level);
Peter Kasting 2014/05/16 01:41:05 Nit: I suggest a blank line above this
luken 2014/05/21 20:19:36 Done.
+
+ // Used by Split to calculate optimal index of split, after determining
+ // along which axis to sort and split the children rectangles. Returns the
+ // index to the first element in the split children as sorted by the bounds
+ // vectors.
Peter Kasting 2014/05/16 01:41:05 Sadly, I just don't really understand what this fu
luken 2014/05/21 20:19:36 Reworked the comment.
+ static size_t ChooseSplitIndex(size_t min_children,
+ size_t max_children,
+ const Rects& low_bounds,
+ const Rects& high_bounds);
+
+ // Returns the smallest sum of the margins of the pairs of rectangles at the
+ // same index within |low_bounds| and |high_bounds|.
Peter Kasting 2014/05/16 01:41:05 My brain exploded trying to parse this sentence.
luken 2014/05/21 20:19:36 Done.
+ static int SmallestMarginSum(size_t start_index,
+ size_t end_index,
+ const Rects& low_bounds,
+ const Rects& high_bounds);
+
+ // Sort nodes primarily by increasing y coordinates, and secondarily by
Peter Kasting 2014/05/16 01:41:05 Nit: Sort -> Sorts, or "Used to sort" (several fun
luken 2014/05/21 20:19:36 Done.
+ // increasing height.
+ static bool CompareVertical(NodeBase* a, NodeBase* b);
+
+ // Sort nodes primarily by increasing x coordinates, and secondarily by
+ // increasing width.
+ static bool CompareHorizontal(NodeBase* a, NodeBase* b);
+
+ // Sort nodes by the distance of the center of their rectangles to the
+ // center of their parent's rectangles.
+ static bool CompareCenterDistanceFromParent(NodeBase* a, NodeBase* b);
+
+ // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
+ // function populates two vectors of Rectangles in which the ith element is
Peter Kasting 2014/05/16 01:41:05 Nit: Remove "this function" (also in next comment)
luken 2014/05/21 20:19:36 Done.
+ // the union of all bounding rectangles [0,i] in the associated sorted array
+ // of Nodes.
+ static void BuildLowBounds(const std::vector<NodeBase*>& vertical_sort,
+ const std::vector<NodeBase*>& horizontal_sort,
+ Rects* vertical_bounds,
+ Rects* horizontal_bounds);
+
+ // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
+ // function populates two vectors of Rectangles in which the ith element is
+ // the union of all bounding rectangles [i, count()) in the associated
+ // sorted array of Nodes.
+ static void BuildHighBounds(const std::vector<NodeBase*>& vertical_sort,
+ const std::vector<NodeBase*>& horizontal_sort,
+ Rects* vertical_bounds,
+ Rects* horizontal_bounds);
+
+ virtual void RecomputeLocalBounds() OVERRIDE;
+
+ // Returns all records stored in the subtree rooted at this node. Appends to
+ // |matches_out| without clearing.
Peter Kasting 2014/05/16 01:41:05 This sort of comment should be on the base class f
luken 2014/05/21 20:19:36 Done.
+ virtual void GetAllValues(Records* matches_out) const OVERRIDE;
+
+ // Returns the increase in overlap value, as defined in Beckmann et al. as
+ // the sum of the areas of the intersection of all child rectangles
+ // (excepting the candidate child) with the argument rectangle. Here the
+ // candidate child is indicated by index in |children_|, and expanded_rect
Peter Kasting 2014/05/16 01:41:05 Nit: "...Here |candidate| is the index of the cand
luken 2014/05/21 20:19:36 Done.
+ // is the already-computed union of candidate's rect and rect.
Peter Kasting 2014/05/16 01:41:05 Nit: candidate's -> the candidate's; also put pipe
luken 2014/05/21 20:19:36 Done.
+ int OverlapIncreaseToAdd(const Rect& rect,
+ size_t candidate,
+ const Rect& expanded_rect) const;
+
+ // Children [0, split_index) within |sorted_children| remain within this
+ // node, while children [split_index, count()) are assigned to the new node.
Peter Kasting 2014/05/16 01:41:05 Nit: How about: Returns a new node containing chi
luken 2014/05/21 20:19:36 Done.
+ Node* DivideChildren(const Rects& low_bounds,
Peter Kasting 2014/05/16 01:41:05 This seems to return a new Node the caller is expe
luken 2014/05/21 20:19:36 Done.
+ const Rects& high_bounds,
+ const std::vector<NodeBase*>& sorted_children,
+ size_t split_index);
+
+ // Returns a pointer to the child node that will result in the least overlap
+ // increase with the addition of node_rect, or NULL if there's a tie found.
+ // Requires a precomputed vector of expanded rectangles where the ith
+ // rectangle in the vector is the union of |children_|[i] and node_rect.
+ // Overlap is defined in Beckmann et al. as the sum of the areas of
+ // intersection of all child rectangles with the |node_rect| argument
+ // rectangle. This heuristic attempts to choose the node for which adding
+ // the new rectangle to their bounding box will result in the least overlap
+ // with the other rectangles, thus trying to preserve the usefulness of the
+ // bounding rectangle by keeping it from covering too much redundant area.
+ Node* LeastOverlapIncrease(const Rect& node_rect,
+ const Rects& expanded_rects);
+
+ // Returns a pointer to the child node that will result in the least area
+ // enlargement if the argument node rectangle were to be added to that
+ // nodes' bounding box. Requires a precomputed vector of expanded rectangles
Peter Kasting 2014/05/16 01:41:05 Nit: nodes -> node's
luken 2014/05/21 20:19:36 Done.
+ // where the ith rectangle in the vector is the union of children_[i] and
+ // |node_rect|.
+ Node* LeastAreaEnlargement(const Rect& node_rect,
+ const Rects& expanded_rects);
+
+ // Level counts from -1 for "record" Nodes, that is Nodes that wrap key
Peter Kasting 2014/05/16 01:41:05 This level can't ever be -1, because this class is
luken 2014/05/21 20:19:36 Done.
+ // values, to 0 for leaf Nodes, that is Nodes that only have record
+ // children, up to the root Node, which has level equal to the height of the
+ // tree. For an R*-Tree to be considered well-formed all branches of the
+ // tree must have equal height.
+ const int level_;
+
+ Nodes children_;
+
+ friend class RTreeTest;
+ friend class RTreeNodeTest;
+
+ DISALLOW_COPY_AND_ASSIGN(Node);
+ };
+
+ // Supports re-insertion of Nodes based on the strategies outlined in
+ // Beckmann et al.
+ void InsertNode(NodeBase* node, int* highset_reinsert_level);
Peter Kasting 2014/05/16 01:41:05 Nit: You might want to note what -1 would mean for
luken 2014/05/21 20:19:36 Done.
+
+ // Supports removal of nodes for tree without deletion.
+ void RemoveNode(NodeBase* node);
+
+ // A pointer to the root node in the RTree.
+ scoped_ptr<Node> root_;
+
+ // The parameters used to define the shape of the RTree.
+ size_t min_children_;
+ size_t max_children_;
+
+ friend class RTreeTest;
+ friend class RTreeNodeTest;
+
+ DISALLOW_COPY_AND_ASSIGN(RTreeBase);
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_GEOMETRY_R_TREE_BASE_H_

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