Chromium Code Reviews| Index: ui/gfx/geometry/r_tree_base.cc |
| diff --git a/ui/gfx/geometry/r_tree_base.cc b/ui/gfx/geometry/r_tree_base.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..200be38cb15bbd81adcc0e4c9a6cd418bab48602 |
| --- /dev/null |
| +++ b/ui/gfx/geometry/r_tree_base.cc |
| @@ -0,0 +1,661 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/gfx/geometry/r_tree_base.h" |
| + |
| +#include <algorithm> |
| + |
| +#include "base/logging.h" |
| + |
| +// Helpers -------------------------------------------------------------------- |
| + |
| +namespace { |
| + |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Either eliminate this blank line, or add one
luken
2014/05/21 20:19:36
Done.
|
| +// Returns a Vector2d to allow us to do arithmetic on the result such as |
| +// computing distances between centers. |
| +gfx::Vector2d CenterOfRect(const gfx::Rect& rect) { |
| + return rect.OffsetFromOrigin() + |
| + gfx::Vector2d(rect.width() / 2, rect.height() / 2); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: The Google style guide is unclear here, but C
luken
2014/05/21 20:19:36
Done.
|
| +} |
| +} |
| + |
| +namespace gfx { |
| + |
| + |
| +// RTreeBase::NodeBase -------------------------------------------------------- |
| + |
| +RTreeBase::NodeBase::~NodeBase() { |
| +} |
| + |
| +void RTreeBase::NodeBase::RecomputeBoundsUpToRoot() { |
| + RecomputeLocalBounds(); |
| + if (parent_) |
| + parent_->RecomputeBoundsUpToRoot(); |
| +} |
| + |
| +RTreeBase::NodeBase::NodeBase(const Rect& rect, NodeBase* parent) |
| + : rect_(rect), parent_(parent) { |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Another unclear rule, but I read the style gu
luken
2014/05/21 20:19:36
Done.
|
| +} |
| + |
| + |
| +// RTreeBase::RecordBase ------------------------------------------------------ |
| + |
| +RTreeBase::RecordBase::RecordBase(const Rect& rect) : NodeBase(rect, NULL) { |
| +} |
| + |
| +RTreeBase::RecordBase::~RecordBase() { |
| +} |
| + |
| +void RTreeBase::RecordBase::SetRect(const Rect& rect) { |
| + rect_ = rect; |
|
Peter Kasting
2014/05/16 01:41:05
This should probably be inlined into the header as
luken
2014/05/21 20:19:36
Done.
|
| +} |
| + |
| +void RTreeBase::RecordBase::Query(const Rect& query_rect, |
| + Records* matches_out) const { |
| + if (!rect_.Intersects(query_rect)) |
|
Peter Kasting
2014/05/16 01:41:05
Nit: It seems to read more clearly to me to revers
luken
2014/05/21 20:19:36
Done.
|
| + return; |
| + |
| + matches_out->push_back(this); |
| +} |
| + |
| +scoped_ptr<RTreeBase::NodeBase> |
| +RTreeBase::RecordBase::RemoveAndReturnLastChild() { |
| + return scoped_ptr<NodeBase>(); |
| +} |
| + |
| +const int RTreeBase::RecordBase::level() const { |
| + return -1; |
| +} |
| + |
| +void RTreeBase::RecordBase::RecomputeLocalBounds() { |
| +} |
|
Peter Kasting
2014/05/16 01:41:05
Perhaps the base class should define this empty im
luken
2014/05/21 20:19:36
Done.
|
| + |
| +void RTreeBase::RecordBase::GetAllValues(Records* matches_out) const { |
| + matches_out->push_back(this); |
| +} |
| + |
| + |
| +// RTreeBase::Node ------------------------------------------------------------ |
| + |
| +RTreeBase::Node::Node() : Node(0) { |
|
Peter Kasting
2014/05/16 01:41:05
Isn't calling one constructor from another C++11-o
luken
2014/05/21 20:19:36
Done.
|
| +} |
| + |
| +RTreeBase::Node::~Node() { |
| +} |
| + |
| +scoped_ptr<RTreeBase::Node> RTreeBase::Node::MakeParent() { |
| + DCHECK(!parent_); |
| + scoped_ptr<Node> new_parent(new Node(level_ + 1)); |
| + new_parent->AddChild(scoped_ptr<NodeBase>(this)); |
| + return new_parent.Pass(); |
| +} |
| + |
| +scoped_ptr<RTreeBase::Node> RTreeBase::Node::MakeSibling() { |
| + scoped_ptr<Node> new_sibling(new Node(level_)); |
| + return new_sibling.Pass(); |
| +} |
| + |
| +void RTreeBase::Node::Query(const Rect& query_rect, |
| + Records* matches_out) const { |
| + // Check own bounding box for intersection, can cull all children if no |
| + // intersection. |
| + if (!rect_.Intersects(query_rect)) |
| + return; |
| + |
| + // Conversely if we are completely contained within the query rect we can |
| + // confidently skip all bounds checks for ourselves and all our children. |
| + if (query_rect.Contains(rect_)) { |
| + GetAllValues(matches_out); |
| + return; |
| + } |
| + |
| + // We intersect the query rect but we are not are not contained within it. |
| + // We must query each of our children in turn. |
| + for (Nodes::const_iterator i = children_.begin(); i != children_.end(); ++i) { |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Avoid braces since the loop header and body a
luken
2014/05/21 20:19:36
Done.
|
| + (*i)->Query(query_rect, matches_out); |
| + } |
| +} |
| + |
| +void RTreeBase::Node::RemoveNodesForReinsert(size_t number_to_remove, |
| + Nodes* nodes) { |
| + DCHECK_LE(number_to_remove, children_.size()); |
| + |
| + std::sort(children_.begin(), |
|
Peter Kasting
2014/05/16 01:41:05
You can use partial_sort() instead of sort() here
luken
2014/05/21 20:19:36
Neat, didn't know about that. Done.
|
| + children_.end(), |
| + &RTreeBase::Node::CompareCenterDistanceFromParent); |
| + |
| + // Move the lowest-distance nodes to the returned vector. |
| + nodes->insert( |
| + nodes->end(), children_.begin(), children_.begin() + number_to_remove); |
| + children_.weak_erase(children_.begin(), children_.begin() + number_to_remove); |
| +} |
| + |
| +size_t RTreeBase::Node::RemoveChild(NodeBase* child_node, Nodes* orphans) { |
| + DCHECK_EQ(child_node->parent(), this); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: (expected, actual)
luken
2014/05/21 20:19:36
Done.
|
| + |
| + scoped_ptr<NodeBase> orphan = child_node->RemoveAndReturnLastChild(); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: See previous comment suggesting constructor-s
luken
2014/05/21 20:19:36
Done.
|
| + while (orphan) { |
| + orphans->push_back(orphan.release()); |
| + orphan = child_node->RemoveAndReturnLastChild(); |
|
Peter Kasting
2014/05/16 01:41:05
Curiosity: This will push the children onto the ou
luken
2014/05/21 20:19:36
The nodes are sorted by 3 different criteria: lowe
Peter Kasting
2014/05/29 00:32:25
This is an excellent argument, consider adding it
|
| + } |
| + |
| + for (Nodes::iterator i = children_.begin(); i != children_.end(); ++i) { |
|
Peter Kasting
2014/05/16 01:41:05
How about using std::find? It ought to make this
luken
2014/05/21 20:19:36
Done.
|
| + if (*i == child_node) { |
| + children_.weak_erase(i); |
| + break; |
| + } |
| + } |
| + |
| + return children_.size(); |
| +} |
| + |
| +scoped_ptr<RTreeBase::NodeBase> RTreeBase::Node::RemoveAndReturnLastChild() { |
| + if (children_.empty()) |
| + return scoped_ptr<NodeBase>(); |
| + |
| + scoped_ptr<NodeBase> last_child(children_.back()); |
| + children_.weak_erase(children_.end() - 1); |
| + last_child->SetParent(NULL); |
| + return last_child.Pass(); |
| +} |
| + |
| +RTreeBase::Node* RTreeBase::Node::ChooseSubtree(NodeBase* node) { |
| + DCHECK(node); |
| + // Should never be called on a node at equal or lower level in the tree than |
| + // the node to insert. |
| + DCHECK_GT(level_, node->level()); |
| + |
| + // If we are a parent of nodes on the provided node level, we are done. |
| + if (level_ == node->level() + 1) |
| + return this; |
| + |
| + // Precompute a vector of expanded rects, used both by LeastOverlapIncrease |
|
Peter Kasting
2014/05/16 01:41:05
Nit: both by -> by both
luken
2014/05/21 20:19:36
Done.
|
| + // and LeastAreaEnlargement. |
| + std::vector<Rect> expanded_rects; |
|
Peter Kasting
2014/05/16 01:41:05
Use your Rects typedef (many places across the fil
luken
2014/05/21 20:19:36
Done.
|
| + expanded_rects.reserve(children_.size()); |
| + for (Nodes::iterator i = children_.begin(); i != children_.end(); ++i) { |
| + expanded_rects.push_back(UnionRects(node->rect(), (*i)->rect())); |
| + } |
| + |
| + Node* best_candidate = NULL; |
| + // For parents of leaf nodes, we pick the node that will cause the least |
| + // increase in overlap by the addition of this new node. This may detect a |
| + // tie, in which case it will return NULL. |
| + if (level_ == 1) |
| + best_candidate = LeastOverlapIncrease(node->rect(), expanded_rects); |
| + |
| + // For non-parents of leaf nodes, or for parents of leaf nodes with ties in |
| + // overlap increase, we choose the subtree with least area enlargement caused |
| + // by the addition of the new node. |
| + if (!best_candidate) |
| + best_candidate = LeastAreaEnlargement(node->rect(), expanded_rects); |
| + |
| + DCHECK(best_candidate); |
| + return best_candidate->ChooseSubtree(node); |
| +} |
| + |
| +size_t RTreeBase::Node::AddChild(scoped_ptr<NodeBase> node) { |
| + DCHECK(node); |
| + // Sanity-check that the level of the child being added is one less than ours. |
| + DCHECK_EQ(level_ - 1, node->level()); |
| + node->SetParent(this); |
| + rect_.Union(node->rect()); |
| + children_.push_back(node.release()); |
| + return children_.size(); |
| +} |
| + |
| +RTreeBase::Node* RTreeBase::Node::Split(size_t min_children, |
| + size_t max_children) { |
| + // We should have too many children to begin with. |
| + DCHECK_GT(children_.size(), max_children); |
| + |
| + // Determine if we should split along the horizontal or vertical axis. |
| + std::vector<NodeBase*> vertical_sort(children_.get()); |
|
Peter Kasting
2014/05/16 01:41:05
Random thought: scoped_vector.h really ought to de
luken
2014/05/21 20:19:36
It's a good idea. crbug.com/375480 filed. I'll tak
|
| + std::vector<NodeBase*> horizontal_sort(children_.get()); |
| + std::sort(vertical_sort.begin(), |
| + vertical_sort.end(), |
| + &RTreeBase::Node::CompareVertical); |
| + std::sort(horizontal_sort.begin(), |
| + horizontal_sort.end(), |
| + &RTreeBase::Node::CompareHorizontal); |
| + |
| + std::vector<Rect> low_vertical_bounds; |
| + std::vector<Rect> low_horizontal_bounds; |
| + BuildLowBounds(vertical_sort, |
| + horizontal_sort, |
| + &low_vertical_bounds, |
| + &low_horizontal_bounds); |
| + |
| + std::vector<Rect> high_vertical_bounds; |
| + std::vector<Rect> high_horizontal_bounds; |
| + BuildHighBounds(vertical_sort, |
| + horizontal_sort, |
| + &high_vertical_bounds, |
| + &high_horizontal_bounds); |
| + |
| + size_t end_index = max_children - min_children; |
|
Peter Kasting
2014/05/16 01:41:05
If we have more children than |max_children|, then
luken
2014/05/21 20:19:36
That's a good point. This code only ever gets call
|
| + bool is_vertical_split = |
| + SmallestMarginSum(min_children, |
| + end_index, |
| + low_horizontal_bounds, |
| + high_horizontal_bounds) < |
| + SmallestMarginSum( |
| + min_children, end_index, low_vertical_bounds, high_vertical_bounds); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Wrap and indent both calls the same way.
luken
2014/05/21 20:19:36
Done.
|
| + |
| + // Choose split index along chosen axis and perform the split. |
| + const Rects& low_bounds(is_vertical_split ? low_vertical_bounds |
| + : low_horizontal_bounds); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: This is a clang-format bug; wrap like this in
luken
2014/05/21 20:19:36
Done.
|
| + const Rects& high_bounds(is_vertical_split ? high_vertical_bounds |
| + : high_horizontal_bounds); |
| + size_t split_index = |
| + ChooseSplitIndex(min_children, max_children, low_bounds, high_bounds); |
| + |
| + const std::vector<NodeBase*>& sort(is_vertical_split ? vertical_sort |
| + : horizontal_sort); |
| + return DivideChildren(low_bounds, high_bounds, sort, split_index); |
| +} |
| + |
| +const int RTreeBase::Node::level() const { |
| + return level_; |
| +} |
| + |
| +RTreeBase::Node::Node(int level) : NodeBase(Rect(), NULL), level_(level) { |
| +} |
| + |
| +// static |
| +bool RTreeBase::Node::CompareVertical(NodeBase* a, NodeBase* b) { |
| + const Rect& a_rect = a->rect(); |
| + const Rect& b_rect = b->rect(); |
| + return (a_rect.y() < b_rect.y()) || |
| + ((a_rect.y() == b_rect.y()) && (a_rect.height() < b_rect.height())); |
| +} |
| + |
| +// static |
| +bool RTreeBase::Node::CompareHorizontal(NodeBase* a, NodeBase* b) { |
| + const Rect& a_rect = a->rect(); |
| + const Rect& b_rect = b->rect(); |
| + return (a_rect.x() < b_rect.x()) || |
| + ((a_rect.x() == b_rect.x()) && (a_rect.width() < b_rect.width())); |
| +} |
| + |
| +// static |
| +bool RTreeBase::Node::CompareCenterDistanceFromParent(NodeBase* a, |
| + NodeBase* b) { |
| + DCHECK(a->parent()); |
| + DCHECK_EQ(a->parent(), b->parent()); |
| + |
| + const NodeBase* p = a->parent(); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: You can put this above the DCHECKs and then u
luken
2014/05/21 20:19:36
Done.
|
| + |
| + Vector2d p_center = CenterOfRect(p->rect()); |
| + Vector2d a_center = CenterOfRect(a->rect()); |
| + Vector2d b_center = CenterOfRect(b->rect()); |
| + |
| + // We don't bother with square roots because we are only comparing the two |
| + // values for sorting purposes. |
| + return (a_center - p_center).LengthSquared() < |
| + (b_center - p_center).LengthSquared(); |
| +} |
| + |
| +// static |
| +void RTreeBase::Node::BuildLowBounds( |
| + const std::vector<NodeBase*>& vertical_sort, |
| + const std::vector<NodeBase*>& horizontal_sort, |
| + std::vector<Rect>* vertical_bounds, |
| + std::vector<Rect>* horizontal_bounds) { |
| + Rect vertical_bounds_rect; |
| + vertical_bounds->reserve(vertical_sort.size()); |
| + for (std::vector<NodeBase*>::const_iterator i = vertical_sort.begin(); |
| + i != vertical_sort.end(); |
| + ++i) { |
| + vertical_bounds_rect.Union((*i)->rect()); |
| + vertical_bounds->push_back(vertical_bounds_rect); |
| + } |
| + |
| + Rect horizontal_bounds_rect; |
| + horizontal_bounds->reserve(horizontal_sort.size()); |
| + for (std::vector<NodeBase*>::const_iterator i = horizontal_sort.begin(); |
| + i != horizontal_sort.end(); |
| + ++i) { |
| + horizontal_bounds_rect.Union((*i)->rect()); |
| + horizontal_bounds->push_back(horizontal_bounds_rect); |
| + } |
| +} |
| + |
| +// static |
| +void RTreeBase::Node::BuildHighBounds( |
| + const std::vector<NodeBase*>& vertical_sort, |
| + const std::vector<NodeBase*>& horizontal_sort, |
| + std::vector<Rect>* vertical_bounds, |
| + std::vector<Rect>* horizontal_bounds) { |
| + Rect vertical_bounds_rect; |
| + vertical_bounds->reserve(vertical_sort.size()); |
| + for (std::vector<NodeBase*>::const_reverse_iterator i = |
| + vertical_sort.rbegin(); |
| + i != vertical_sort.rend(); |
| + ++i) { |
| + vertical_bounds_rect.Union((*i)->rect()); |
| + vertical_bounds->push_back(vertical_bounds_rect); |
| + } |
| + std::reverse(vertical_bounds->begin(), vertical_bounds->end()); |
| + |
| + Rect horizontal_bounds_rect; |
| + horizontal_bounds->reserve(horizontal_sort.size()); |
| + for (std::vector<NodeBase*>::const_reverse_iterator i = |
| + horizontal_sort.rbegin(); |
| + i != horizontal_sort.rend(); |
| + ++i) { |
| + horizontal_bounds_rect.Union((*i)->rect()); |
| + horizontal_bounds->push_back(horizontal_bounds_rect); |
| + } |
| + std::reverse(horizontal_bounds->begin(), horizontal_bounds->end()); |
| +} |
| + |
| +size_t RTreeBase::Node::ChooseSplitIndex(size_t min_children, |
| + size_t max_children, |
|
Peter Kasting
2014/05/16 01:41:05
|max_children| is only used to compute the end ind
luken
2014/05/21 20:19:36
Done.
|
| + const std::vector<Rect>& low_bounds, |
| + const std::vector<Rect>& high_bounds) { |
| + DCHECK_EQ(low_bounds.size(), high_bounds.size()); |
| + DCHECK_LT(min_children, low_bounds.size()); |
| + DCHECK_LT(min_children, max_children - min_children); |
| + |
| + int smallest_overlap_area = |
| + UnionRects(low_bounds[min_children], high_bounds[min_children]) |
| + .size() |
| + .GetArea(); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Personally, I'd wrap this as:
int smallest
luken
2014/05/21 20:19:36
Done.
|
| + int smallest_combined_area = low_bounds[min_children].size().GetArea() + |
| + high_bounds[min_children].size().GetArea(); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Again, I'd indent this 4, not even.
luken
2014/05/21 20:19:36
Done.
|
| + size_t optimal_split_index = min_children; |
| + // We stop looking for indicides at max_children - min_children to prevent |
| + // choosing an index that will result in the second node having less than |
| + // |min_children| after the split. |
| + for (size_t p = min_children + 1; p < max_children - min_children; ++p) { |
| + const int overlap_area = |
| + UnionRects(low_bounds[p], high_bounds[p]).size().GetArea(); |
| + const int combined_area = |
| + low_bounds[p].size().GetArea() + high_bounds[p].size().GetArea(); |
| + if ((overlap_area < smallest_overlap_area) || |
| + ((overlap_area == smallest_overlap_area) && |
| + (combined_area < smallest_combined_area))) { |
| + smallest_overlap_area = overlap_area; |
| + smallest_combined_area = combined_area; |
| + optimal_split_index = p; |
| + } |
| + } |
| + |
| + // optimal_split_index currently points at the last element in the first set, |
| + // so advance it by 1 to point at the first element in the second set. |
| + return optimal_split_index + 1; |
| +} |
| + |
| +// static |
| +int RTreeBase::Node::SmallestMarginSum(size_t start_index, |
| + size_t end_index, |
| + const Rects& low_bounds, |
| + const Rects& high_bounds) { |
| + DCHECK_EQ(low_bounds.size(), high_bounds.size()); |
| + DCHECK_LT(start_index, low_bounds.size()); |
| + DCHECK_LE(start_index, end_index); |
| + DCHECK_LE(end_index, low_bounds.size()); |
| + std::vector<Rect>::const_iterator i(low_bounds.begin() + start_index); |
| + std::vector<Rect>::const_iterator j(high_bounds.begin() + start_index); |
| + int smallest_sum = i->width() + i->height() + j->width() + j->height(); |
| + for (; i != (low_bounds.begin() + end_index); ++i, ++j) { |
| + smallest_sum = std::min( |
| + smallest_sum, i->width() + i->height() + j->width() + j->height()); |
| + } |
| + return smallest_sum; |
| +} |
| + |
| +void RTreeBase::Node::RecomputeLocalBounds() { |
| + rect_.SetRect(0, 0, 0, 0); |
| + for (size_t i = 0; i < children_.size(); ++i) { |
| + rect_.Union(children_[i]->rect()); |
| + } |
| +} |
| + |
| +void RTreeBase::Node::GetAllValues(Records* matches_out) const { |
| + for (Nodes::const_iterator i = children_.begin(); i != children_.end(); ++i) { |
| + (*i)->GetAllValues(matches_out); |
| + } |
| +} |
| + |
| +int RTreeBase::Node::OverlapIncreaseToAdd(const Rect& rect, |
| + size_t candidate, |
| + const Rect& expanded_rect) const { |
| + DCHECK_LT(candidate, children_.size()); |
| + NodeBase* candidate_node = children_[candidate]; |
|
Peter Kasting
2014/05/16 01:41:05
Seems like instead of passing in |candidate|, the
luken
2014/05/21 20:19:36
Done.
|
| + |
| + // Early-out option for when rect is contained completely within candidate. |
|
Peter Kasting
2014/05/16 01:41:05
Nit: rect -> |rect|, candidate -> the candidate
luken
2014/05/21 20:19:36
Done.
|
| + if (candidate_node->rect().Contains(rect)) { |
| + return 0; |
| + } |
| + |
| + int total_original_overlap = 0; |
| + int total_expanded_overlap = 0; |
| + |
| + // Now calculate overlap with all other rects in this node. |
| + for (size_t i = 0; i < children_.size(); ++i) { |
| + // Skip calculating overlap with the candidate rect. |
| + if (i == candidate) |
| + continue; |
| + NodeBase* overlap_node = children_[i]; |
| + Rect overlap_rect = candidate_node->rect(); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Use IntersectRects() in this loop to simplify
luken
2014/05/21 20:19:36
Done.
|
| + overlap_rect.Intersect(overlap_node->rect()); |
| + total_original_overlap += overlap_rect.size().GetArea(); |
| + Rect expanded_overlap_rect = expanded_rect; |
| + expanded_overlap_rect.Intersect(overlap_node->rect()); |
| + total_expanded_overlap += expanded_overlap_rect.size().GetArea(); |
| + } |
| + |
| + return total_expanded_overlap - total_original_overlap; |
| +} |
| + |
| +RTreeBase::Node* RTreeBase::Node::DivideChildren( |
| + const std::vector<Rect>& low_bounds, |
| + const std::vector<Rect>& high_bounds, |
| + const std::vector<NodeBase*>& sorted_children, |
| + size_t split_index) { |
| + DCHECK_EQ(low_bounds.size(), high_bounds.size()); |
| + DCHECK_EQ(low_bounds.size(), sorted_children.size()); |
| + DCHECK_LT(split_index, low_bounds.size()); |
| + |
| + Node* sibling = new Node(level_); |
| + sibling->parent_ = parent_; |
| + rect_ = low_bounds[split_index - 1]; |
|
Peter Kasting
2014/05/16 01:41:05
Looks like this requires an assertion that split_i
luken
2014/05/21 20:19:36
Done.
|
| + sibling->rect_ = high_bounds[split_index]; |
| + |
| + // Our own children_ vector is unsorted, so we wipe it out and divide the |
| + // sorted bounds rects between ourselves and our sibling. |
| + children_.weak_clear(); |
| + children_.insert(children_.end(), |
| + sorted_children.begin(), |
| + sorted_children.begin() + split_index); |
| + sibling->children_.insert(sibling->children_.end(), |
| + sorted_children.begin() + split_index, |
| + sorted_children.end()); |
| + |
| + for (size_t i = 0; i < sibling->children_.size(); ++i) { |
| + sibling->children_[i]->SetParent(sibling); |
| + } |
| + |
| + return sibling; |
| +} |
| + |
| +RTreeBase::Node* RTreeBase::Node::LeastOverlapIncrease( |
| + const Rect& node_rect, |
| + const std::vector<Rect>& expanded_rects) { |
| + NodeBase* best_node = children_.front(); |
| + int least_overlap_increase = |
| + OverlapIncreaseToAdd(node_rect, 0, expanded_rects[0]); |
| + for (size_t i = 1; i < children_.size(); ++i) { |
| + int overlap_increase = |
| + OverlapIncreaseToAdd(node_rect, i, expanded_rects[i]); |
| + if (overlap_increase < least_overlap_increase) { |
| + least_overlap_increase = overlap_increase; |
| + best_node = children_[i]; |
| + } else if (overlap_increase == least_overlap_increase) { |
| + // If we are tied at zero there is no possible better overlap increase, |
| + // so we can report a tie early. |
| + if (overlap_increase == 0) |
| + return NULL; |
| + |
| + best_node = NULL; |
| + } |
| + } |
| + |
| + // Ensure that our children are always Nodes and not Records. |
| + DCHECK_GE(level_, 1); |
| + return static_cast<Node*>(best_node); |
| +} |
| + |
| +RTreeBase::Node* RTreeBase::Node::LeastAreaEnlargement( |
| + const Rect& node_rect, |
| + const std::vector<Rect>& expanded_rects) { |
| + DCHECK(!children_.empty()); |
| + NodeBase* best_node = children_.front(); |
| + int least_area_enlargement = |
| + expanded_rects[0].size().GetArea() - best_node->rect().size().GetArea(); |
|
Peter Kasting
2014/05/16 01:41:05
Seems like we also should have an assertion that |
luken
2014/05/21 20:19:36
Done.
|
| + for (size_t i = 1; i < children_.size(); ++i) { |
| + NodeBase* candidate_node = children_[i]; |
| + int area_change = expanded_rects[i].size().GetArea() - |
| + candidate_node->rect().size().GetArea(); |
| + DCHECK_GE(area_change, 0); |
| + if (area_change < least_area_enlargement) { |
| + best_node = candidate_node; |
| + least_area_enlargement = area_change; |
| + } else if (area_change == least_area_enlargement) { |
| + // Ties are broken by choosing the entry with the least area. |
| + DCHECK(best_node); |
|
Peter Kasting
2014/05/16 01:41:05
This DCHECK seems unnecessary since |best_node| ne
luken
2014/05/21 20:19:36
Done.
|
| + if (candidate_node->rect().size().GetArea() < |
| + best_node->rect().size().GetArea()) { |
| + best_node = candidate_node; |
| + } |
| + } |
| + } |
| + |
| + // Ensure that our children are always Nodes and not Records. |
| + DCHECK_GE(level_, 1); |
| + return static_cast<Node*>(best_node); |
| +} |
| + |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Two blank lines here, if you're using two bla
luken
2014/05/21 20:19:36
Done.
|
| +// RTree ---------------------------------------------------------------------- |
|
Peter Kasting
2014/05/16 01:41:05
RTreeBase
luken
2014/05/21 20:19:36
Done.
|
| + |
| +RTreeBase::RTreeBase(size_t min_children, size_t max_children) |
| + : root_(new Node()), |
| + min_children_(min_children), |
| + max_children_(max_children) { |
| + // R-Trees require min_children >= 2 |
|
Peter Kasting
2014/05/16 01:41:05
These two comments merely duplicate the code; remo
luken
2014/05/21 20:19:36
Done.
|
| + DCHECK_GE(min_children_, 2U); |
| + // R-Trees also require min_children <= max_children / 2 |
| + DCHECK_LE(min_children_, max_children_ / 2U); |
| +} |
| + |
| +RTreeBase::~RTreeBase() { |
| +} |
| + |
| +void RTreeBase::InsertNode(NodeBase* node, int* highest_reinsert_level) { |
| + // Find the most appropriate parent to insert node into. |
| + Node* parent = root_->ChooseSubtree(node); |
| + DCHECK(parent); |
| + // Verify ChooseSubtree returned a Node at the correct level. |
| + DCHECK_EQ(parent->level(), node->level() + 1); |
| + NodeBase* insert_node = node; |
| + Node* insert_parent = static_cast<Node*>(parent); |
| + NodeBase* needs_bounds_recomputed = insert_parent->parent(); |
| + ScopedVector<NodeBase> reinserts; |
|
Peter Kasting
2014/05/16 01:41:05
Use Node::Nodes as the type here to match the type
luken
2014/05/21 20:19:36
Done.
|
| + // Attempt to insert the Node, if this overflows the Node we must handle it. |
| + while (insert_parent && |
| + insert_parent->AddChild(scoped_ptr<NodeBase>(insert_node)) > |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Consider using make_scoped_ptr(insert_node) t
luken
2014/05/21 20:19:36
Done.
|
| + max_children_) { |
| + // If we have yet to re-insert nodes at this level during this data insert, |
| + // and we're not at the root, R*-Tree calls for re-insertion of some of the |
| + // nodes, resulting in a better balance on the tree. |
| + if (insert_parent->parent() && |
| + insert_parent->level() > *highest_reinsert_level) { |
| + insert_parent->RemoveNodesForReinsert(max_children_ / 3, &reinserts); |
| + // Adjust highest_reinsert_level to this level. |
| + *highest_reinsert_level = insert_parent->level(); |
| + // We didn't create any new nodes so we have nothing new to insert. |
| + insert_node = NULL; |
| + // RemoveNodesForReinsert() does not recompute bounds, so mark it. |
| + needs_bounds_recomputed = insert_parent; |
| + break; |
| + } |
| + |
| + // Split() will create a sibling to insert_parent both of which will have |
| + // valid bounds, but this invalidates their parent's bounds. |
| + insert_node = insert_parent->Split(min_children_, max_children_); |
| + insert_parent = static_cast<Node*>(insert_parent->parent()); |
| + needs_bounds_recomputed = insert_parent; |
| + } |
| + |
| + // If we have a Node to insert, and we hit the root of the current tree, |
| + // we create a new root which is the parent of the current root and the |
| + // insert_node |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Trailing period.
luken
2014/05/21 20:19:36
Done.
|
| + if (!insert_parent && insert_node) { |
| + Node* old_root = root_.release(); |
| + root_ = old_root->MakeParent(); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Could just be
root_ = root_.release()->M
luken
2014/05/21 20:19:36
Done.
|
| + root_->AddChild(scoped_ptr<NodeBase>(insert_node)); |
| + } |
| + |
| + // Recompute bounds along insertion path. |
| + if (needs_bounds_recomputed) { |
| + needs_bounds_recomputed->RecomputeBoundsUpToRoot(); |
| + } |
| + |
| + // Complete re-inserts, if any. |
| + for (size_t i = 0; i < reinserts.size(); ++i) { |
|
Peter Kasting
2014/05/16 01:41:05
Nit: Prefer iterators to indexes where possible.
luken
2014/05/21 20:19:36
Done.
|
| + InsertNode(reinserts[i], highest_reinsert_level); |
| + } |
| + |
| + // Clear out reinserts without deleting any of the children, as they have been |
| + // re-inserted into the tree. |
| + reinserts.weak_clear(); |
| +} |
| + |
| +void RTreeBase::RemoveNode(NodeBase* node) { |
| + // We need to remove this node from its parent. |
| + Node* parent = static_cast<Node*>(node->parent()); |
| + // Record nodes are never allowed as the root, so we should always have a |
| + // parent. |
| + DCHECK(parent); |
| + // Should always be a leaf that had the record. |
| + DCHECK_EQ(parent->level(), 0); |
|
Peter Kasting
2014/05/16 01:41:05
Nit: (expected, actual)
luken
2014/05/21 20:19:36
Done.
|
| + ScopedVector<NodeBase> orphans; |
| + NodeBase* child = node; |
| + |
| + // Traverse up the tree, removing the child from each parent and deleting |
| + // parent nodes, until we either encounter the root of the tree or a parent |
| + // that still has sufficient children. |
| + while (parent) { |
| + size_t children_remaining = parent->RemoveChild(child, &orphans); |
| + if (child != node) |
| + delete child; |
| + |
| + if (children_remaining >= min_children_) |
| + break; |
| + |
| + child = parent; |
| + parent = static_cast<Node*>(parent->parent()); |
| + } |
| + |
| + // If we stopped deleting nodes up the tree before encountering the root, |
| + // we'll need to fix up the bounds from the first parent we didn't delete |
| + // up to the root. |
| + if (parent) { |
| + parent->RecomputeBoundsUpToRoot(); |
| + } |
| + |
| + // Now re-insert each of the orphaned nodes back into the tree. |
| + for (size_t i = 0; i < orphans.size(); ++i) { |
| + int starting_level = -1; |
| + InsertNode(orphans[i], &starting_level); |
| + } |
| + |
| + // Clear out the orphans list without deleting any of the children, as they |
| + // have been re-inserted into the tree. |
| + orphans.weak_clear(); |
| +} |
| + |
| +} // namespace gfx |