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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/gfx/geometry/r_tree_base.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "base/logging.h" | |
10 | |
11 // Helpers -------------------------------------------------------------------- | |
12 | |
13 namespace { | |
14 | |
Peter Kasting
2014/05/16 01:41:05
Nit: Either eliminate this blank line, or add one
luken
2014/05/21 20:19:36
Done.
| |
15 // Returns a Vector2d to allow us to do arithmetic on the result such as | |
16 // computing distances between centers. | |
17 gfx::Vector2d CenterOfRect(const gfx::Rect& rect) { | |
18 return rect.OffsetFromOrigin() + | |
19 gfx::Vector2d(rect.width() / 2, rect.height() / 2); | |
Peter Kasting
2014/05/16 01:41:05
Nit: The Google style guide is unclear here, but C
luken
2014/05/21 20:19:36
Done.
| |
20 } | |
21 } | |
22 | |
23 namespace gfx { | |
24 | |
25 | |
26 // RTreeBase::NodeBase -------------------------------------------------------- | |
27 | |
28 RTreeBase::NodeBase::~NodeBase() { | |
29 } | |
30 | |
31 void RTreeBase::NodeBase::RecomputeBoundsUpToRoot() { | |
32 RecomputeLocalBounds(); | |
33 if (parent_) | |
34 parent_->RecomputeBoundsUpToRoot(); | |
35 } | |
36 | |
37 RTreeBase::NodeBase::NodeBase(const Rect& rect, NodeBase* parent) | |
38 : rect_(rect), parent_(parent) { | |
Peter Kasting
2014/05/16 01:41:05
Nit: Another unclear rule, but I read the style gu
luken
2014/05/21 20:19:36
Done.
| |
39 } | |
40 | |
41 | |
42 // RTreeBase::RecordBase ------------------------------------------------------ | |
43 | |
44 RTreeBase::RecordBase::RecordBase(const Rect& rect) : NodeBase(rect, NULL) { | |
45 } | |
46 | |
47 RTreeBase::RecordBase::~RecordBase() { | |
48 } | |
49 | |
50 void RTreeBase::RecordBase::SetRect(const Rect& rect) { | |
51 rect_ = rect; | |
Peter Kasting
2014/05/16 01:41:05
This should probably be inlined into the header as
luken
2014/05/21 20:19:36
Done.
| |
52 } | |
53 | |
54 void RTreeBase::RecordBase::Query(const Rect& query_rect, | |
55 Records* matches_out) const { | |
56 if (!rect_.Intersects(query_rect)) | |
Peter Kasting
2014/05/16 01:41:05
Nit: It seems to read more clearly to me to revers
luken
2014/05/21 20:19:36
Done.
| |
57 return; | |
58 | |
59 matches_out->push_back(this); | |
60 } | |
61 | |
62 scoped_ptr<RTreeBase::NodeBase> | |
63 RTreeBase::RecordBase::RemoveAndReturnLastChild() { | |
64 return scoped_ptr<NodeBase>(); | |
65 } | |
66 | |
67 const int RTreeBase::RecordBase::level() const { | |
68 return -1; | |
69 } | |
70 | |
71 void RTreeBase::RecordBase::RecomputeLocalBounds() { | |
72 } | |
Peter Kasting
2014/05/16 01:41:05
Perhaps the base class should define this empty im
luken
2014/05/21 20:19:36
Done.
| |
73 | |
74 void RTreeBase::RecordBase::GetAllValues(Records* matches_out) const { | |
75 matches_out->push_back(this); | |
76 } | |
77 | |
78 | |
79 // RTreeBase::Node ------------------------------------------------------------ | |
80 | |
81 RTreeBase::Node::Node() : Node(0) { | |
Peter Kasting
2014/05/16 01:41:05
Isn't calling one constructor from another C++11-o
luken
2014/05/21 20:19:36
Done.
| |
82 } | |
83 | |
84 RTreeBase::Node::~Node() { | |
85 } | |
86 | |
87 scoped_ptr<RTreeBase::Node> RTreeBase::Node::MakeParent() { | |
88 DCHECK(!parent_); | |
89 scoped_ptr<Node> new_parent(new Node(level_ + 1)); | |
90 new_parent->AddChild(scoped_ptr<NodeBase>(this)); | |
91 return new_parent.Pass(); | |
92 } | |
93 | |
94 scoped_ptr<RTreeBase::Node> RTreeBase::Node::MakeSibling() { | |
95 scoped_ptr<Node> new_sibling(new Node(level_)); | |
96 return new_sibling.Pass(); | |
97 } | |
98 | |
99 void RTreeBase::Node::Query(const Rect& query_rect, | |
100 Records* matches_out) const { | |
101 // Check own bounding box for intersection, can cull all children if no | |
102 // intersection. | |
103 if (!rect_.Intersects(query_rect)) | |
104 return; | |
105 | |
106 // Conversely if we are completely contained within the query rect we can | |
107 // confidently skip all bounds checks for ourselves and all our children. | |
108 if (query_rect.Contains(rect_)) { | |
109 GetAllValues(matches_out); | |
110 return; | |
111 } | |
112 | |
113 // We intersect the query rect but we are not are not contained within it. | |
114 // We must query each of our children in turn. | |
115 for (Nodes::const_iterator i = children_.begin(); i != children_.end(); ++i) { | |
Peter Kasting
2014/05/16 01:41:05
Nit: Avoid braces since the loop header and body a
luken
2014/05/21 20:19:36
Done.
| |
116 (*i)->Query(query_rect, matches_out); | |
117 } | |
118 } | |
119 | |
120 void RTreeBase::Node::RemoveNodesForReinsert(size_t number_to_remove, | |
121 Nodes* nodes) { | |
122 DCHECK_LE(number_to_remove, children_.size()); | |
123 | |
124 std::sort(children_.begin(), | |
Peter Kasting
2014/05/16 01:41:05
You can use partial_sort() instead of sort() here
luken
2014/05/21 20:19:36
Neat, didn't know about that. Done.
| |
125 children_.end(), | |
126 &RTreeBase::Node::CompareCenterDistanceFromParent); | |
127 | |
128 // Move the lowest-distance nodes to the returned vector. | |
129 nodes->insert( | |
130 nodes->end(), children_.begin(), children_.begin() + number_to_remove); | |
131 children_.weak_erase(children_.begin(), children_.begin() + number_to_remove); | |
132 } | |
133 | |
134 size_t RTreeBase::Node::RemoveChild(NodeBase* child_node, Nodes* orphans) { | |
135 DCHECK_EQ(child_node->parent(), this); | |
Peter Kasting
2014/05/16 01:41:05
Nit: (expected, actual)
luken
2014/05/21 20:19:36
Done.
| |
136 | |
137 scoped_ptr<NodeBase> orphan = child_node->RemoveAndReturnLastChild(); | |
Peter Kasting
2014/05/16 01:41:05
Nit: See previous comment suggesting constructor-s
luken
2014/05/21 20:19:36
Done.
| |
138 while (orphan) { | |
139 orphans->push_back(orphan.release()); | |
140 orphan = child_node->RemoveAndReturnLastChild(); | |
Peter Kasting
2014/05/16 01:41:05
Curiosity: This will push the children onto the ou
luken
2014/05/21 20:19:36
The nodes are sorted by 3 different criteria: lowe
Peter Kasting
2014/05/29 00:32:25
This is an excellent argument, consider adding it
| |
141 } | |
142 | |
143 for (Nodes::iterator i = children_.begin(); i != children_.end(); ++i) { | |
Peter Kasting
2014/05/16 01:41:05
How about using std::find? It ought to make this
luken
2014/05/21 20:19:36
Done.
| |
144 if (*i == child_node) { | |
145 children_.weak_erase(i); | |
146 break; | |
147 } | |
148 } | |
149 | |
150 return children_.size(); | |
151 } | |
152 | |
153 scoped_ptr<RTreeBase::NodeBase> RTreeBase::Node::RemoveAndReturnLastChild() { | |
154 if (children_.empty()) | |
155 return scoped_ptr<NodeBase>(); | |
156 | |
157 scoped_ptr<NodeBase> last_child(children_.back()); | |
158 children_.weak_erase(children_.end() - 1); | |
159 last_child->SetParent(NULL); | |
160 return last_child.Pass(); | |
161 } | |
162 | |
163 RTreeBase::Node* RTreeBase::Node::ChooseSubtree(NodeBase* node) { | |
164 DCHECK(node); | |
165 // Should never be called on a node at equal or lower level in the tree than | |
166 // the node to insert. | |
167 DCHECK_GT(level_, node->level()); | |
168 | |
169 // If we are a parent of nodes on the provided node level, we are done. | |
170 if (level_ == node->level() + 1) | |
171 return this; | |
172 | |
173 // Precompute a vector of expanded rects, used both by LeastOverlapIncrease | |
Peter Kasting
2014/05/16 01:41:05
Nit: both by -> by both
luken
2014/05/21 20:19:36
Done.
| |
174 // and LeastAreaEnlargement. | |
175 std::vector<Rect> expanded_rects; | |
Peter Kasting
2014/05/16 01:41:05
Use your Rects typedef (many places across the fil
luken
2014/05/21 20:19:36
Done.
| |
176 expanded_rects.reserve(children_.size()); | |
177 for (Nodes::iterator i = children_.begin(); i != children_.end(); ++i) { | |
178 expanded_rects.push_back(UnionRects(node->rect(), (*i)->rect())); | |
179 } | |
180 | |
181 Node* best_candidate = NULL; | |
182 // For parents of leaf nodes, we pick the node that will cause the least | |
183 // increase in overlap by the addition of this new node. This may detect a | |
184 // tie, in which case it will return NULL. | |
185 if (level_ == 1) | |
186 best_candidate = LeastOverlapIncrease(node->rect(), expanded_rects); | |
187 | |
188 // For non-parents of leaf nodes, or for parents of leaf nodes with ties in | |
189 // overlap increase, we choose the subtree with least area enlargement caused | |
190 // by the addition of the new node. | |
191 if (!best_candidate) | |
192 best_candidate = LeastAreaEnlargement(node->rect(), expanded_rects); | |
193 | |
194 DCHECK(best_candidate); | |
195 return best_candidate->ChooseSubtree(node); | |
196 } | |
197 | |
198 size_t RTreeBase::Node::AddChild(scoped_ptr<NodeBase> node) { | |
199 DCHECK(node); | |
200 // Sanity-check that the level of the child being added is one less than ours. | |
201 DCHECK_EQ(level_ - 1, node->level()); | |
202 node->SetParent(this); | |
203 rect_.Union(node->rect()); | |
204 children_.push_back(node.release()); | |
205 return children_.size(); | |
206 } | |
207 | |
208 RTreeBase::Node* RTreeBase::Node::Split(size_t min_children, | |
209 size_t max_children) { | |
210 // We should have too many children to begin with. | |
211 DCHECK_GT(children_.size(), max_children); | |
212 | |
213 // Determine if we should split along the horizontal or vertical axis. | |
214 std::vector<NodeBase*> vertical_sort(children_.get()); | |
Peter Kasting
2014/05/16 01:41:05
Random thought: scoped_vector.h really ought to de
luken
2014/05/21 20:19:36
It's a good idea. crbug.com/375480 filed. I'll tak
| |
215 std::vector<NodeBase*> horizontal_sort(children_.get()); | |
216 std::sort(vertical_sort.begin(), | |
217 vertical_sort.end(), | |
218 &RTreeBase::Node::CompareVertical); | |
219 std::sort(horizontal_sort.begin(), | |
220 horizontal_sort.end(), | |
221 &RTreeBase::Node::CompareHorizontal); | |
222 | |
223 std::vector<Rect> low_vertical_bounds; | |
224 std::vector<Rect> low_horizontal_bounds; | |
225 BuildLowBounds(vertical_sort, | |
226 horizontal_sort, | |
227 &low_vertical_bounds, | |
228 &low_horizontal_bounds); | |
229 | |
230 std::vector<Rect> high_vertical_bounds; | |
231 std::vector<Rect> high_horizontal_bounds; | |
232 BuildHighBounds(vertical_sort, | |
233 horizontal_sort, | |
234 &high_vertical_bounds, | |
235 &high_horizontal_bounds); | |
236 | |
237 size_t end_index = max_children - min_children; | |
Peter Kasting
2014/05/16 01:41:05
If we have more children than |max_children|, then
luken
2014/05/21 20:19:36
That's a good point. This code only ever gets call
| |
238 bool is_vertical_split = | |
239 SmallestMarginSum(min_children, | |
240 end_index, | |
241 low_horizontal_bounds, | |
242 high_horizontal_bounds) < | |
243 SmallestMarginSum( | |
244 min_children, end_index, low_vertical_bounds, high_vertical_bounds); | |
Peter Kasting
2014/05/16 01:41:05
Nit: Wrap and indent both calls the same way.
luken
2014/05/21 20:19:36
Done.
| |
245 | |
246 // Choose split index along chosen axis and perform the split. | |
247 const Rects& low_bounds(is_vertical_split ? low_vertical_bounds | |
248 : low_horizontal_bounds); | |
Peter Kasting
2014/05/16 01:41:05
Nit: This is a clang-format bug; wrap like this in
luken
2014/05/21 20:19:36
Done.
| |
249 const Rects& high_bounds(is_vertical_split ? high_vertical_bounds | |
250 : high_horizontal_bounds); | |
251 size_t split_index = | |
252 ChooseSplitIndex(min_children, max_children, low_bounds, high_bounds); | |
253 | |
254 const std::vector<NodeBase*>& sort(is_vertical_split ? vertical_sort | |
255 : horizontal_sort); | |
256 return DivideChildren(low_bounds, high_bounds, sort, split_index); | |
257 } | |
258 | |
259 const int RTreeBase::Node::level() const { | |
260 return level_; | |
261 } | |
262 | |
263 RTreeBase::Node::Node(int level) : NodeBase(Rect(), NULL), level_(level) { | |
264 } | |
265 | |
266 // static | |
267 bool RTreeBase::Node::CompareVertical(NodeBase* a, NodeBase* b) { | |
268 const Rect& a_rect = a->rect(); | |
269 const Rect& b_rect = b->rect(); | |
270 return (a_rect.y() < b_rect.y()) || | |
271 ((a_rect.y() == b_rect.y()) && (a_rect.height() < b_rect.height())); | |
272 } | |
273 | |
274 // static | |
275 bool RTreeBase::Node::CompareHorizontal(NodeBase* a, NodeBase* b) { | |
276 const Rect& a_rect = a->rect(); | |
277 const Rect& b_rect = b->rect(); | |
278 return (a_rect.x() < b_rect.x()) || | |
279 ((a_rect.x() == b_rect.x()) && (a_rect.width() < b_rect.width())); | |
280 } | |
281 | |
282 // static | |
283 bool RTreeBase::Node::CompareCenterDistanceFromParent(NodeBase* a, | |
284 NodeBase* b) { | |
285 DCHECK(a->parent()); | |
286 DCHECK_EQ(a->parent(), b->parent()); | |
287 | |
288 const NodeBase* p = a->parent(); | |
Peter Kasting
2014/05/16 01:41:05
Nit: You can put this above the DCHECKs and then u
luken
2014/05/21 20:19:36
Done.
| |
289 | |
290 Vector2d p_center = CenterOfRect(p->rect()); | |
291 Vector2d a_center = CenterOfRect(a->rect()); | |
292 Vector2d b_center = CenterOfRect(b->rect()); | |
293 | |
294 // We don't bother with square roots because we are only comparing the two | |
295 // values for sorting purposes. | |
296 return (a_center - p_center).LengthSquared() < | |
297 (b_center - p_center).LengthSquared(); | |
298 } | |
299 | |
300 // static | |
301 void RTreeBase::Node::BuildLowBounds( | |
302 const std::vector<NodeBase*>& vertical_sort, | |
303 const std::vector<NodeBase*>& horizontal_sort, | |
304 std::vector<Rect>* vertical_bounds, | |
305 std::vector<Rect>* horizontal_bounds) { | |
306 Rect vertical_bounds_rect; | |
307 vertical_bounds->reserve(vertical_sort.size()); | |
308 for (std::vector<NodeBase*>::const_iterator i = vertical_sort.begin(); | |
309 i != vertical_sort.end(); | |
310 ++i) { | |
311 vertical_bounds_rect.Union((*i)->rect()); | |
312 vertical_bounds->push_back(vertical_bounds_rect); | |
313 } | |
314 | |
315 Rect horizontal_bounds_rect; | |
316 horizontal_bounds->reserve(horizontal_sort.size()); | |
317 for (std::vector<NodeBase*>::const_iterator i = horizontal_sort.begin(); | |
318 i != horizontal_sort.end(); | |
319 ++i) { | |
320 horizontal_bounds_rect.Union((*i)->rect()); | |
321 horizontal_bounds->push_back(horizontal_bounds_rect); | |
322 } | |
323 } | |
324 | |
325 // static | |
326 void RTreeBase::Node::BuildHighBounds( | |
327 const std::vector<NodeBase*>& vertical_sort, | |
328 const std::vector<NodeBase*>& horizontal_sort, | |
329 std::vector<Rect>* vertical_bounds, | |
330 std::vector<Rect>* horizontal_bounds) { | |
331 Rect vertical_bounds_rect; | |
332 vertical_bounds->reserve(vertical_sort.size()); | |
333 for (std::vector<NodeBase*>::const_reverse_iterator i = | |
334 vertical_sort.rbegin(); | |
335 i != vertical_sort.rend(); | |
336 ++i) { | |
337 vertical_bounds_rect.Union((*i)->rect()); | |
338 vertical_bounds->push_back(vertical_bounds_rect); | |
339 } | |
340 std::reverse(vertical_bounds->begin(), vertical_bounds->end()); | |
341 | |
342 Rect horizontal_bounds_rect; | |
343 horizontal_bounds->reserve(horizontal_sort.size()); | |
344 for (std::vector<NodeBase*>::const_reverse_iterator i = | |
345 horizontal_sort.rbegin(); | |
346 i != horizontal_sort.rend(); | |
347 ++i) { | |
348 horizontal_bounds_rect.Union((*i)->rect()); | |
349 horizontal_bounds->push_back(horizontal_bounds_rect); | |
350 } | |
351 std::reverse(horizontal_bounds->begin(), horizontal_bounds->end()); | |
352 } | |
353 | |
354 size_t RTreeBase::Node::ChooseSplitIndex(size_t min_children, | |
355 size_t max_children, | |
Peter Kasting
2014/05/16 01:41:05
|max_children| is only used to compute the end ind
luken
2014/05/21 20:19:36
Done.
| |
356 const std::vector<Rect>& low_bounds, | |
357 const std::vector<Rect>& high_bounds) { | |
358 DCHECK_EQ(low_bounds.size(), high_bounds.size()); | |
359 DCHECK_LT(min_children, low_bounds.size()); | |
360 DCHECK_LT(min_children, max_children - min_children); | |
361 | |
362 int smallest_overlap_area = | |
363 UnionRects(low_bounds[min_children], high_bounds[min_children]) | |
364 .size() | |
365 .GetArea(); | |
Peter Kasting
2014/05/16 01:41:05
Nit: Personally, I'd wrap this as:
int smallest
luken
2014/05/21 20:19:36
Done.
| |
366 int smallest_combined_area = low_bounds[min_children].size().GetArea() + | |
367 high_bounds[min_children].size().GetArea(); | |
Peter Kasting
2014/05/16 01:41:05
Nit: Again, I'd indent this 4, not even.
luken
2014/05/21 20:19:36
Done.
| |
368 size_t optimal_split_index = min_children; | |
369 // We stop looking for indicides at max_children - min_children to prevent | |
370 // choosing an index that will result in the second node having less than | |
371 // |min_children| after the split. | |
372 for (size_t p = min_children + 1; p < max_children - min_children; ++p) { | |
373 const int overlap_area = | |
374 UnionRects(low_bounds[p], high_bounds[p]).size().GetArea(); | |
375 const int combined_area = | |
376 low_bounds[p].size().GetArea() + high_bounds[p].size().GetArea(); | |
377 if ((overlap_area < smallest_overlap_area) || | |
378 ((overlap_area == smallest_overlap_area) && | |
379 (combined_area < smallest_combined_area))) { | |
380 smallest_overlap_area = overlap_area; | |
381 smallest_combined_area = combined_area; | |
382 optimal_split_index = p; | |
383 } | |
384 } | |
385 | |
386 // optimal_split_index currently points at the last element in the first set, | |
387 // so advance it by 1 to point at the first element in the second set. | |
388 return optimal_split_index + 1; | |
389 } | |
390 | |
391 // static | |
392 int RTreeBase::Node::SmallestMarginSum(size_t start_index, | |
393 size_t end_index, | |
394 const Rects& low_bounds, | |
395 const Rects& high_bounds) { | |
396 DCHECK_EQ(low_bounds.size(), high_bounds.size()); | |
397 DCHECK_LT(start_index, low_bounds.size()); | |
398 DCHECK_LE(start_index, end_index); | |
399 DCHECK_LE(end_index, low_bounds.size()); | |
400 std::vector<Rect>::const_iterator i(low_bounds.begin() + start_index); | |
401 std::vector<Rect>::const_iterator j(high_bounds.begin() + start_index); | |
402 int smallest_sum = i->width() + i->height() + j->width() + j->height(); | |
403 for (; i != (low_bounds.begin() + end_index); ++i, ++j) { | |
404 smallest_sum = std::min( | |
405 smallest_sum, i->width() + i->height() + j->width() + j->height()); | |
406 } | |
407 return smallest_sum; | |
408 } | |
409 | |
410 void RTreeBase::Node::RecomputeLocalBounds() { | |
411 rect_.SetRect(0, 0, 0, 0); | |
412 for (size_t i = 0; i < children_.size(); ++i) { | |
413 rect_.Union(children_[i]->rect()); | |
414 } | |
415 } | |
416 | |
417 void RTreeBase::Node::GetAllValues(Records* matches_out) const { | |
418 for (Nodes::const_iterator i = children_.begin(); i != children_.end(); ++i) { | |
419 (*i)->GetAllValues(matches_out); | |
420 } | |
421 } | |
422 | |
423 int RTreeBase::Node::OverlapIncreaseToAdd(const Rect& rect, | |
424 size_t candidate, | |
425 const Rect& expanded_rect) const { | |
426 DCHECK_LT(candidate, children_.size()); | |
427 NodeBase* candidate_node = children_[candidate]; | |
Peter Kasting
2014/05/16 01:41:05
Seems like instead of passing in |candidate|, the
luken
2014/05/21 20:19:36
Done.
| |
428 | |
429 // Early-out option for when rect is contained completely within candidate. | |
Peter Kasting
2014/05/16 01:41:05
Nit: rect -> |rect|, candidate -> the candidate
luken
2014/05/21 20:19:36
Done.
| |
430 if (candidate_node->rect().Contains(rect)) { | |
431 return 0; | |
432 } | |
433 | |
434 int total_original_overlap = 0; | |
435 int total_expanded_overlap = 0; | |
436 | |
437 // Now calculate overlap with all other rects in this node. | |
438 for (size_t i = 0; i < children_.size(); ++i) { | |
439 // Skip calculating overlap with the candidate rect. | |
440 if (i == candidate) | |
441 continue; | |
442 NodeBase* overlap_node = children_[i]; | |
443 Rect overlap_rect = candidate_node->rect(); | |
Peter Kasting
2014/05/16 01:41:05
Nit: Use IntersectRects() in this loop to simplify
luken
2014/05/21 20:19:36
Done.
| |
444 overlap_rect.Intersect(overlap_node->rect()); | |
445 total_original_overlap += overlap_rect.size().GetArea(); | |
446 Rect expanded_overlap_rect = expanded_rect; | |
447 expanded_overlap_rect.Intersect(overlap_node->rect()); | |
448 total_expanded_overlap += expanded_overlap_rect.size().GetArea(); | |
449 } | |
450 | |
451 return total_expanded_overlap - total_original_overlap; | |
452 } | |
453 | |
454 RTreeBase::Node* RTreeBase::Node::DivideChildren( | |
455 const std::vector<Rect>& low_bounds, | |
456 const std::vector<Rect>& high_bounds, | |
457 const std::vector<NodeBase*>& sorted_children, | |
458 size_t split_index) { | |
459 DCHECK_EQ(low_bounds.size(), high_bounds.size()); | |
460 DCHECK_EQ(low_bounds.size(), sorted_children.size()); | |
461 DCHECK_LT(split_index, low_bounds.size()); | |
462 | |
463 Node* sibling = new Node(level_); | |
464 sibling->parent_ = parent_; | |
465 rect_ = low_bounds[split_index - 1]; | |
Peter Kasting
2014/05/16 01:41:05
Looks like this requires an assertion that split_i
luken
2014/05/21 20:19:36
Done.
| |
466 sibling->rect_ = high_bounds[split_index]; | |
467 | |
468 // Our own children_ vector is unsorted, so we wipe it out and divide the | |
469 // sorted bounds rects between ourselves and our sibling. | |
470 children_.weak_clear(); | |
471 children_.insert(children_.end(), | |
472 sorted_children.begin(), | |
473 sorted_children.begin() + split_index); | |
474 sibling->children_.insert(sibling->children_.end(), | |
475 sorted_children.begin() + split_index, | |
476 sorted_children.end()); | |
477 | |
478 for (size_t i = 0; i < sibling->children_.size(); ++i) { | |
479 sibling->children_[i]->SetParent(sibling); | |
480 } | |
481 | |
482 return sibling; | |
483 } | |
484 | |
485 RTreeBase::Node* RTreeBase::Node::LeastOverlapIncrease( | |
486 const Rect& node_rect, | |
487 const std::vector<Rect>& expanded_rects) { | |
488 NodeBase* best_node = children_.front(); | |
489 int least_overlap_increase = | |
490 OverlapIncreaseToAdd(node_rect, 0, expanded_rects[0]); | |
491 for (size_t i = 1; i < children_.size(); ++i) { | |
492 int overlap_increase = | |
493 OverlapIncreaseToAdd(node_rect, i, expanded_rects[i]); | |
494 if (overlap_increase < least_overlap_increase) { | |
495 least_overlap_increase = overlap_increase; | |
496 best_node = children_[i]; | |
497 } else if (overlap_increase == least_overlap_increase) { | |
498 // If we are tied at zero there is no possible better overlap increase, | |
499 // so we can report a tie early. | |
500 if (overlap_increase == 0) | |
501 return NULL; | |
502 | |
503 best_node = NULL; | |
504 } | |
505 } | |
506 | |
507 // Ensure that our children are always Nodes and not Records. | |
508 DCHECK_GE(level_, 1); | |
509 return static_cast<Node*>(best_node); | |
510 } | |
511 | |
512 RTreeBase::Node* RTreeBase::Node::LeastAreaEnlargement( | |
513 const Rect& node_rect, | |
514 const std::vector<Rect>& expanded_rects) { | |
515 DCHECK(!children_.empty()); | |
516 NodeBase* best_node = children_.front(); | |
517 int least_area_enlargement = | |
518 expanded_rects[0].size().GetArea() - best_node->rect().size().GetArea(); | |
Peter Kasting
2014/05/16 01:41:05
Seems like we also should have an assertion that |
luken
2014/05/21 20:19:36
Done.
| |
519 for (size_t i = 1; i < children_.size(); ++i) { | |
520 NodeBase* candidate_node = children_[i]; | |
521 int area_change = expanded_rects[i].size().GetArea() - | |
522 candidate_node->rect().size().GetArea(); | |
523 DCHECK_GE(area_change, 0); | |
524 if (area_change < least_area_enlargement) { | |
525 best_node = candidate_node; | |
526 least_area_enlargement = area_change; | |
527 } else if (area_change == least_area_enlargement) { | |
528 // Ties are broken by choosing the entry with the least area. | |
529 DCHECK(best_node); | |
Peter Kasting
2014/05/16 01:41:05
This DCHECK seems unnecessary since |best_node| ne
luken
2014/05/21 20:19:36
Done.
| |
530 if (candidate_node->rect().size().GetArea() < | |
531 best_node->rect().size().GetArea()) { | |
532 best_node = candidate_node; | |
533 } | |
534 } | |
535 } | |
536 | |
537 // Ensure that our children are always Nodes and not Records. | |
538 DCHECK_GE(level_, 1); | |
539 return static_cast<Node*>(best_node); | |
540 } | |
541 | |
Peter Kasting
2014/05/16 01:41:05
Nit: Two blank lines here, if you're using two bla
luken
2014/05/21 20:19:36
Done.
| |
542 // RTree ---------------------------------------------------------------------- | |
Peter Kasting
2014/05/16 01:41:05
RTreeBase
luken
2014/05/21 20:19:36
Done.
| |
543 | |
544 RTreeBase::RTreeBase(size_t min_children, size_t max_children) | |
545 : root_(new Node()), | |
546 min_children_(min_children), | |
547 max_children_(max_children) { | |
548 // R-Trees require min_children >= 2 | |
Peter Kasting
2014/05/16 01:41:05
These two comments merely duplicate the code; remo
luken
2014/05/21 20:19:36
Done.
| |
549 DCHECK_GE(min_children_, 2U); | |
550 // R-Trees also require min_children <= max_children / 2 | |
551 DCHECK_LE(min_children_, max_children_ / 2U); | |
552 } | |
553 | |
554 RTreeBase::~RTreeBase() { | |
555 } | |
556 | |
557 void RTreeBase::InsertNode(NodeBase* node, int* highest_reinsert_level) { | |
558 // Find the most appropriate parent to insert node into. | |
559 Node* parent = root_->ChooseSubtree(node); | |
560 DCHECK(parent); | |
561 // Verify ChooseSubtree returned a Node at the correct level. | |
562 DCHECK_EQ(parent->level(), node->level() + 1); | |
563 NodeBase* insert_node = node; | |
564 Node* insert_parent = static_cast<Node*>(parent); | |
565 NodeBase* needs_bounds_recomputed = insert_parent->parent(); | |
566 ScopedVector<NodeBase> reinserts; | |
Peter Kasting
2014/05/16 01:41:05
Use Node::Nodes as the type here to match the type
luken
2014/05/21 20:19:36
Done.
| |
567 // Attempt to insert the Node, if this overflows the Node we must handle it. | |
568 while (insert_parent && | |
569 insert_parent->AddChild(scoped_ptr<NodeBase>(insert_node)) > | |
Peter Kasting
2014/05/16 01:41:05
Nit: Consider using make_scoped_ptr(insert_node) t
luken
2014/05/21 20:19:36
Done.
| |
570 max_children_) { | |
571 // If we have yet to re-insert nodes at this level during this data insert, | |
572 // and we're not at the root, R*-Tree calls for re-insertion of some of the | |
573 // nodes, resulting in a better balance on the tree. | |
574 if (insert_parent->parent() && | |
575 insert_parent->level() > *highest_reinsert_level) { | |
576 insert_parent->RemoveNodesForReinsert(max_children_ / 3, &reinserts); | |
577 // Adjust highest_reinsert_level to this level. | |
578 *highest_reinsert_level = insert_parent->level(); | |
579 // We didn't create any new nodes so we have nothing new to insert. | |
580 insert_node = NULL; | |
581 // RemoveNodesForReinsert() does not recompute bounds, so mark it. | |
582 needs_bounds_recomputed = insert_parent; | |
583 break; | |
584 } | |
585 | |
586 // Split() will create a sibling to insert_parent both of which will have | |
587 // valid bounds, but this invalidates their parent's bounds. | |
588 insert_node = insert_parent->Split(min_children_, max_children_); | |
589 insert_parent = static_cast<Node*>(insert_parent->parent()); | |
590 needs_bounds_recomputed = insert_parent; | |
591 } | |
592 | |
593 // If we have a Node to insert, and we hit the root of the current tree, | |
594 // we create a new root which is the parent of the current root and the | |
595 // insert_node | |
Peter Kasting
2014/05/16 01:41:05
Nit: Trailing period.
luken
2014/05/21 20:19:36
Done.
| |
596 if (!insert_parent && insert_node) { | |
597 Node* old_root = root_.release(); | |
598 root_ = old_root->MakeParent(); | |
Peter Kasting
2014/05/16 01:41:05
Nit: Could just be
root_ = root_.release()->M
luken
2014/05/21 20:19:36
Done.
| |
599 root_->AddChild(scoped_ptr<NodeBase>(insert_node)); | |
600 } | |
601 | |
602 // Recompute bounds along insertion path. | |
603 if (needs_bounds_recomputed) { | |
604 needs_bounds_recomputed->RecomputeBoundsUpToRoot(); | |
605 } | |
606 | |
607 // Complete re-inserts, if any. | |
608 for (size_t i = 0; i < reinserts.size(); ++i) { | |
Peter Kasting
2014/05/16 01:41:05
Nit: Prefer iterators to indexes where possible.
luken
2014/05/21 20:19:36
Done.
| |
609 InsertNode(reinserts[i], highest_reinsert_level); | |
610 } | |
611 | |
612 // Clear out reinserts without deleting any of the children, as they have been | |
613 // re-inserted into the tree. | |
614 reinserts.weak_clear(); | |
615 } | |
616 | |
617 void RTreeBase::RemoveNode(NodeBase* node) { | |
618 // We need to remove this node from its parent. | |
619 Node* parent = static_cast<Node*>(node->parent()); | |
620 // Record nodes are never allowed as the root, so we should always have a | |
621 // parent. | |
622 DCHECK(parent); | |
623 // Should always be a leaf that had the record. | |
624 DCHECK_EQ(parent->level(), 0); | |
Peter Kasting
2014/05/16 01:41:05
Nit: (expected, actual)
luken
2014/05/21 20:19:36
Done.
| |
625 ScopedVector<NodeBase> orphans; | |
626 NodeBase* child = node; | |
627 | |
628 // Traverse up the tree, removing the child from each parent and deleting | |
629 // parent nodes, until we either encounter the root of the tree or a parent | |
630 // that still has sufficient children. | |
631 while (parent) { | |
632 size_t children_remaining = parent->RemoveChild(child, &orphans); | |
633 if (child != node) | |
634 delete child; | |
635 | |
636 if (children_remaining >= min_children_) | |
637 break; | |
638 | |
639 child = parent; | |
640 parent = static_cast<Node*>(parent->parent()); | |
641 } | |
642 | |
643 // If we stopped deleting nodes up the tree before encountering the root, | |
644 // we'll need to fix up the bounds from the first parent we didn't delete | |
645 // up to the root. | |
646 if (parent) { | |
647 parent->RecomputeBoundsUpToRoot(); | |
648 } | |
649 | |
650 // Now re-insert each of the orphaned nodes back into the tree. | |
651 for (size_t i = 0; i < orphans.size(); ++i) { | |
652 int starting_level = -1; | |
653 InsertNode(orphans[i], &starting_level); | |
654 } | |
655 | |
656 // Clear out the orphans list without deleting any of the children, as they | |
657 // have been re-inserted into the tree. | |
658 orphans.weak_clear(); | |
659 } | |
660 | |
661 } // namespace gfx | |
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