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Unified Diff: services/ui/demo/mus_demo.cc

Issue 2694413003: Revert of Mus Demo: Move definition of WindowTreeData into separate files. (Closed)
Patch Set: Created 3 years, 10 months ago
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Index: services/ui/demo/mus_demo.cc
diff --git a/services/ui/demo/mus_demo.cc b/services/ui/demo/mus_demo.cc
index 97ffa68e1178a7b68a5a6d959f8797a3dbdbfcb7..cf797498503f58fde7633245c47f00fca51012f8 100644
--- a/services/ui/demo/mus_demo.cc
+++ b/services/ui/demo/mus_demo.cc
@@ -5,17 +5,25 @@
#include "services/ui/demo/mus_demo.h"
#include "base/memory/ptr_util.h"
+#include "base/time/time.h"
#include "services/service_manager/public/cpp/connector.h"
#include "services/service_manager/public/cpp/service_context.h"
-#include "services/ui/demo/window_tree_data.h"
#include "services/ui/public/cpp/gpu/gpu.h"
+#include "third_party/skia/include/core/SkBitmap.h"
+#include "third_party/skia/include/core/SkCanvas.h"
+#include "third_party/skia/include/core/SkColor.h"
+#include "third_party/skia/include/core/SkImageInfo.h"
+#include "third_party/skia/include/core/SkPaint.h"
+#include "third_party/skia/include/core/SkRect.h"
#include "ui/aura/client/default_capture_client.h"
#include "ui/aura/env.h"
#include "ui/aura/mus/property_converter.h"
#include "ui/aura/mus/window_tree_client.h"
#include "ui/aura/mus/window_tree_host_mus.h"
#include "ui/aura/window.h"
+#include "ui/aura_extra/image_window_delegate.h"
#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/image/image.h"
#include "ui/wm/core/wm_state.h"
namespace ui {
@@ -23,8 +31,105 @@
namespace {
+// Milliseconds between frames.
+const int64_t kFrameDelay = 33;
+
// Size of square in pixels to draw.
-const unsigned kSquareSize = 300;
+const int kSquareSize = 300;
+
+const SkColor kBgColor = SK_ColorRED;
+const SkColor kFgColor = SK_ColorYELLOW;
+
+void DrawSquare(const gfx::Rect& bounds,
+ double angle,
+ SkCanvas* canvas,
+ int size) {
+ // Create SkRect to draw centered inside the bounds.
+ gfx::Point top_left = bounds.CenterPoint();
+ top_left.Offset(-size / 2, -size / 2);
+ SkRect rect = SkRect::MakeXYWH(top_left.x(), top_left.y(), size, size);
+
+ // Set SkPaint to fill solid color.
+ SkPaint paint;
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(kFgColor);
+
+ // Rotate the canvas.
+ const gfx::Size canvas_size = bounds.size();
+ if (angle != 0.0) {
+ canvas->translate(SkFloatToScalar(canvas_size.width() * 0.5f),
+ SkFloatToScalar(canvas_size.height() * 0.5f));
+ canvas->rotate(angle);
+ canvas->translate(-SkFloatToScalar(canvas_size.width() * 0.5f),
+ -SkFloatToScalar(canvas_size.height() * 0.5f));
+ }
+
+ canvas->drawRect(rect, paint);
+}
+
+} // namespace
+
+class MusDemo::WindowTreeData {
+ public:
+ explicit WindowTreeData(
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
+ int square_size)
+ : square_size_(square_size) {
+ Init(std::move(window_tree_host));
+ }
+
+ private:
+ // Initializes the window tree host and start drawing frames.
+ void Init(std::unique_ptr<aura::WindowTreeHostMus> window_tree_host);
+
+ // Draws one frame, incrementing the rotation angle.
+ void DrawFrame();
+
+ // Helper function to retrieve the window to which we draw the bitmap.
+ aura::Window* bitmap_window() {
+ DCHECK(!window_tree_host_->window()->children().empty());
+ return window_tree_host_->window()->children()[0];
+ }
+
+ // The Window tree host corresponding to this data.
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host_;
+
+ // Destroys itself when the window gets destroyed.
+ aura_extra::ImageWindowDelegate* window_delegate_ = nullptr;
+
+ // Timer for calling DrawFrame().
+ base::RepeatingTimer timer_;
+
+ // Current rotation angle for drawing.
+ double angle_ = 0.0;
+
+ // Size in pixels of the square to draw.
+ const int square_size_;
+
+ DISALLOW_COPY_AND_ASSIGN(WindowTreeData);
+};
+
+void MusDemo::WindowTreeData::Init(
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) {
+ window_tree_host->InitHost();
+ window_tree_host->Show();
+ // Take ownership of the WTH.
+ window_tree_host_ = std::move(window_tree_host);
+
+ // Initialize the window for the bitmap.
+ window_delegate_ = new aura_extra::ImageWindowDelegate();
+ aura::Window* root_window = window_tree_host_->window();
+ aura::Window* bitmap_window = new aura::Window(window_delegate_);
+ bitmap_window->Init(LAYER_TEXTURED);
+ bitmap_window->SetBounds(gfx::Rect(root_window->bounds().size()));
+ bitmap_window->Show();
+ bitmap_window->SetName("Bitmap");
+ root_window->AddChild(bitmap_window);
+
+ // Draw initial frame and start the timer to regularly draw frames.
+ DrawFrame();
+ timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kFrameDelay),
+ base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this)));
}
MusDemo::MusDemo() {}
@@ -46,8 +151,6 @@
context()->connector(), this, this);
window_tree_client_->ConnectAsWindowManager();
- window_tree_data_ = base::MakeUnique<WindowTreeData>(kSquareSize);
-
env_->SetWindowTreeClient(window_tree_client_.get());
}
@@ -118,8 +221,9 @@
void MusDemo::OnWmNewDisplay(
std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
const display::Display& display) {
- DCHECK(!window_tree_data_->IsInitialized()); // Only support one display.
- window_tree_data_->Init(std::move(window_tree_host));
+ DCHECK(!window_tree_data_); // Only support one display.
+ window_tree_data_ = base::MakeUnique<WindowTreeData>(
+ std::move(window_tree_host), kSquareSize);
}
void MusDemo::OnWmDisplayRemoved(aura::WindowTreeHostMus* window_tree_host) {
@@ -150,5 +254,33 @@
void MusDemo::OnWmDeactivateWindow(aura::Window* window) {}
+void MusDemo::WindowTreeData::DrawFrame() {
+ angle_ += 2.0;
+ if (angle_ >= 360.0)
+ angle_ = 0.0;
+
+ const gfx::Rect& bounds = bitmap_window()->bounds();
+
+ // Allocate a bitmap of correct size.
+ SkBitmap bitmap;
+ SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
+ kPremul_SkAlphaType);
+ bitmap.allocPixels(image_info);
+
+ // Draw the rotated square on background in bitmap.
+ SkCanvas canvas(bitmap);
+ canvas.clear(kBgColor);
+ // TODO(kylechar): Add GL drawing instead of software rasterization in future.
+ DrawSquare(bounds, angle_, &canvas, square_size_);
+ canvas.flush();
+
+ gfx::ImageSkiaRep image_skia_rep(bitmap, 1);
+ gfx::ImageSkia image_skia(image_skia_rep);
+ gfx::Image image(image_skia);
+
+ window_delegate_->SetImage(image);
+ bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size()));
+}
+
} // namespace demo
} // namespace aura
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