| Index: services/ui/demo/window_tree_data.cc
|
| diff --git a/services/ui/demo/window_tree_data.cc b/services/ui/demo/window_tree_data.cc
|
| deleted file mode 100644
|
| index fce77436e0d8d04ea2a9244ce5cd900e0d6ffa24..0000000000000000000000000000000000000000
|
| --- a/services/ui/demo/window_tree_data.cc
|
| +++ /dev/null
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| @@ -1,122 +0,0 @@
|
| -// Copyright 2017 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "services/ui/demo/window_tree_data.h"
|
| -
|
| -#include "base/time/time.h"
|
| -#include "third_party/skia/include/core/SkBitmap.h"
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| -#include "third_party/skia/include/core/SkCanvas.h"
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| -#include "third_party/skia/include/core/SkColor.h"
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| -#include "third_party/skia/include/core/SkImageInfo.h"
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| -#include "third_party/skia/include/core/SkPaint.h"
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| -#include "third_party/skia/include/core/SkRect.h"
|
| -#include "ui/aura/mus/window_tree_host_mus.h"
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| -#include "ui/aura/window.h"
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| -#include "ui/aura_extra/image_window_delegate.h"
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| -#include "ui/gfx/geometry/rect.h"
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| -#include "ui/gfx/image/image.h"
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| -
|
| -namespace ui {
|
| -namespace demo {
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| -
|
| -namespace {
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| -
|
| -// Milliseconds between frames.
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| -const int64_t kFrameDelay = 33;
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| -
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| -const SkColor kBgColor = SK_ColorRED;
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| -const SkColor kFgColor = SK_ColorYELLOW;
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| -
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| -void DrawSquare(const gfx::Rect& bounds,
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| - double angle,
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| - SkCanvas* canvas,
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| - unsigned size) {
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| - // Create SkRect to draw centered inside the bounds.
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| - gfx::Point top_left = bounds.CenterPoint();
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| - top_left.Offset(-size / 2, -size / 2);
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| - SkRect rect = SkRect::MakeXYWH(top_left.x(), top_left.y(), size, size);
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| -
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| - // Set SkPaint to fill solid color.
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| - SkPaint paint;
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| - paint.setStyle(SkPaint::kFill_Style);
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| - paint.setColor(kFgColor);
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| -
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| - // Rotate the canvas.
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| - const gfx::Size canvas_size = bounds.size();
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| - if (angle != 0.0) {
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| - canvas->translate(SkFloatToScalar(canvas_size.width() * 0.5f),
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| - SkFloatToScalar(canvas_size.height() * 0.5f));
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| - canvas->rotate(angle);
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| - canvas->translate(-SkFloatToScalar(canvas_size.width() * 0.5f),
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| - -SkFloatToScalar(canvas_size.height() * 0.5f));
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| - }
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| -
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| - canvas->drawRect(rect, paint);
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| -}
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| -
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| -} // namespace
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| -
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| -WindowTreeData::WindowTreeData(unsigned square_size)
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| - : square_size_(square_size) {}
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| -
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| -WindowTreeData::~WindowTreeData() {}
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| -
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| -aura::Window* WindowTreeData::bitmap_window() {
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| - DCHECK(!window_tree_host_->window()->children().empty());
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| - return window_tree_host_->window()->children()[0];
|
| -}
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| -
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| -void WindowTreeData::Init(
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| - std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) {
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| - window_tree_host->InitHost();
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| - window_tree_host->Show();
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| - // Take ownership of the WTH.
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| - window_tree_host_ = std::move(window_tree_host);
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| -
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| - // Initialize the window for the bitmap.
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| - window_delegate_ = new aura_extra::ImageWindowDelegate();
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| - aura::Window* root_window = window_tree_host_->window();
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| - aura::Window* bitmap_window = new aura::Window(window_delegate_);
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| - bitmap_window->Init(LAYER_TEXTURED);
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| - bitmap_window->SetBounds(gfx::Rect(root_window->bounds().size()));
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| - bitmap_window->Show();
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| - bitmap_window->SetName("Bitmap");
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| - root_window->AddChild(bitmap_window);
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| -
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| - // Draw initial frame and start the timer to regularly draw frames.
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| - DrawFrame();
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| - timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kFrameDelay),
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| - base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this)));
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| -}
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| -
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| -void WindowTreeData::DrawFrame() {
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| - angle_ += 2.0;
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| - if (angle_ >= 360.0)
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| - angle_ = 0.0;
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| -
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| - const gfx::Rect& bounds = bitmap_window()->bounds();
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| -
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| - // Allocate a bitmap of correct size.
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| - SkBitmap bitmap;
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| - SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
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| - kPremul_SkAlphaType);
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| - bitmap.allocPixels(image_info);
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| -
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| - // Draw the rotated square on background in bitmap.
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| - SkCanvas canvas(bitmap);
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| - canvas.clear(kBgColor);
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| - // TODO(kylechar): Add GL drawing instead of software rasterization in future.
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| - DrawSquare(bounds, angle_, &canvas, square_size_);
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| - canvas.flush();
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| -
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| - gfx::ImageSkiaRep image_skia_rep(bitmap, 1);
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| - gfx::ImageSkia image_skia(image_skia_rep);
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| - gfx::Image image(image_skia);
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| -
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| - window_delegate_->SetImage(image);
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| - bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size()));
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| -}
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| -
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| -} // namespace demo
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| -} // namespace ui
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|
|