Index: cc/output/direct_renderer.cc |
diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc |
index 0273c4b85e103e0af1066720229062426fc4f892..c0f06a9647bccda5eb5c5cf6c988a2158dac096e 100644 |
--- a/cc/output/direct_renderer.cc |
+++ b/cc/output/direct_renderer.cc |
@@ -310,7 +310,8 @@ void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, |
resource_provider_, root_render_pass, render_pass_filters_, |
render_pass_background_filters_, ¤t_frame()->overlay_list, |
¤t_frame()->ca_layer_overlay_list, |
- ¤t_frame()->root_damage_rect); |
+ ¤t_frame()->root_damage_rect, |
+ ¤t_frame()->root_content_bounds); |
// We can skip all drawing if the damage rect is now empty. |
bool skip_drawing_root_render_pass = |