Index: cc/output/gl_renderer.h |
diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h |
index 2a0ce1c5e849757b6c803628ba52b1f4102a4f7d..36130768a548eec5b4db7fe59fbf2a210e5c110b 100644 |
--- a/cc/output/gl_renderer.h |
+++ b/cc/output/gl_renderer.h |
@@ -337,6 +337,8 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
bool use_sync_query_ = false; |
bool use_blend_equation_advanced_ = false; |
bool use_blend_equation_advanced_coherent_ = false; |
+ bool use_occlusion_query_ = false; |
+ bool use_swap_with_bounds_ = false; |
// Some overlays require that content is copied from a render pass into an |
// overlay resource. This means the GLRenderer needs its own ResourcePool. |
@@ -355,7 +357,6 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
BoundGeometry bound_geometry_; |
ColorLUTCache color_lut_cache_; |
- bool use_occlusion_query_; |
unsigned offscreen_stencil_renderbuffer_id_ = 0; |
gfx::Size offscreen_stencil_renderbuffer_size_; |