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Side by Side Diff: cc/output/gl_renderer.h

Issue 2693023002: Use SwapBuffersWithBounds on Chromecast (Closed)
Patch Set: danakj nits Created 3 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
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330 ResourceFormat current_framebuffer_format_; 330 ResourceFormat current_framebuffer_format_;
331 331
332 class SyncQuery; 332 class SyncQuery;
333 std::deque<std::unique_ptr<SyncQuery>> pending_sync_queries_; 333 std::deque<std::unique_ptr<SyncQuery>> pending_sync_queries_;
334 std::deque<std::unique_ptr<SyncQuery>> available_sync_queries_; 334 std::deque<std::unique_ptr<SyncQuery>> available_sync_queries_;
335 std::unique_ptr<SyncQuery> current_sync_query_; 335 std::unique_ptr<SyncQuery> current_sync_query_;
336 bool use_discard_framebuffer_ = false; 336 bool use_discard_framebuffer_ = false;
337 bool use_sync_query_ = false; 337 bool use_sync_query_ = false;
338 bool use_blend_equation_advanced_ = false; 338 bool use_blend_equation_advanced_ = false;
339 bool use_blend_equation_advanced_coherent_ = false; 339 bool use_blend_equation_advanced_coherent_ = false;
340 bool use_occlusion_query_ = false;
341 bool use_swap_with_bounds_ = false;
340 342
341 // Some overlays require that content is copied from a render pass into an 343 // Some overlays require that content is copied from a render pass into an
342 // overlay resource. This means the GLRenderer needs its own ResourcePool. 344 // overlay resource. This means the GLRenderer needs its own ResourcePool.
343 std::unique_ptr<ResourcePool> overlay_resource_pool_; 345 std::unique_ptr<ResourcePool> overlay_resource_pool_;
344 346
345 // If true, draw a green border after compositing a texture quad using GL. 347 // If true, draw a green border after compositing a texture quad using GL.
346 bool gl_composited_texture_quad_border_; 348 bool gl_composited_texture_quad_border_;
347 349
348 // The method FlippedFramebuffer determines whether the framebuffer associated 350 // The method FlippedFramebuffer determines whether the framebuffer associated
349 // with a DrawingFrame is flipped. It makes the assumption that the 351 // with a DrawingFrame is flipped. It makes the assumption that the
350 // DrawingFrame is being used as part of a render pass. If a DrawingFrame is 352 // DrawingFrame is being used as part of a render pass. If a DrawingFrame is
351 // not being used as part of a render pass, setting it here forces 353 // not being used as part of a render pass, setting it here forces
352 // FlippedFramebuffer to return |true|. 354 // FlippedFramebuffer to return |true|.
353 bool force_drawing_frame_framebuffer_unflipped_ = false; 355 bool force_drawing_frame_framebuffer_unflipped_ = false;
354 356
355 BoundGeometry bound_geometry_; 357 BoundGeometry bound_geometry_;
356 ColorLUTCache color_lut_cache_; 358 ColorLUTCache color_lut_cache_;
357 359
358 bool use_occlusion_query_;
359 unsigned offscreen_stencil_renderbuffer_id_ = 0; 360 unsigned offscreen_stencil_renderbuffer_id_ = 0;
360 gfx::Size offscreen_stencil_renderbuffer_size_; 361 gfx::Size offscreen_stencil_renderbuffer_size_;
361 362
362 base::WeakPtrFactory<GLRenderer> weak_ptr_factory_; 363 base::WeakPtrFactory<GLRenderer> weak_ptr_factory_;
363 364
364 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 365 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
365 }; 366 };
366 367
367 } // namespace cc 368 } // namespace cc
368 369
369 #endif // CC_OUTPUT_GL_RENDERER_H_ 370 #endif // CC_OUTPUT_GL_RENDERER_H_
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