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Unified Diff: ui/gfx/color_analysis.h

Issue 2690513002: Port Android palette API for deriving a prominent color from an image. (Closed)
Patch Set: git cl try Created 3 years, 10 months ago
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Index: ui/gfx/color_analysis.h
diff --git a/ui/gfx/color_analysis.h b/ui/gfx/color_analysis.h
index 7ac91464e1890b06b8c2c955d7fbb29b28e7ecc3..74e7bcc74c164ea56c5206b2f40b670dd80398af 100644
--- a/ui/gfx/color_analysis.h
+++ b/ui/gfx/color_analysis.h
@@ -108,6 +108,27 @@ GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap,
// for |lower_bound|, |upper_bound| and |sampler|.
GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap);
+// These enums specify general values to look for when calculating prominent
+// colors from an image.
+enum class LumaRange {
sky 2017/02/17 21:42:20 Without any context and looking at these enum valu
Evan Stade 2017/02/17 23:23:19 CalculateProminentColorOfBitmap() translates these
sky 2017/02/18 00:01:34 If you only intend to call with one value, I recom
Evan Stade 2017/02/18 00:05:00 There is no default. Each consumer of the API (i.e
+ LIGHT,
+ NORMAL,
+ DARK,
+};
oshima 2017/02/14 02:18:08 nit: newline
Evan Stade 2017/02/17 23:23:19 Done.
+enum class SaturationRange {
+ VIBRANT,
+ MUTED,
+};
+
+// Returns a single RGB color that represents the bitmap. If a value is
+// succesfully calculated, the return value is fully opaque. For failure, the
+// return value is transparent. This currently calculates one color at a time.
Nico 2017/02/17 21:37:06 Maybe base::Optional<SkColor> or bool and SkColor
Evan Stade 2017/02/17 23:23:19 This function should only return fully opaque colo
+// We could save computation by calculating multiple colors at once, but there's
+// currently no need to calculate multiple colors.
+GFX_EXPORT SkColor CalculateProminentColorOfBitmap(const SkBitmap& bitmap,
+ LumaRange luma,
+ SaturationRange saturation);
+
// Compute color covariance matrix for the input bitmap.
GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap);
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