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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COLOR_ANALYSIS_H_ | 5 #ifndef UI_GFX_COLOR_ANALYSIS_H_ |
6 #define UI_GFX_COLOR_ANALYSIS_H_ | 6 #define UI_GFX_COLOR_ANALYSIS_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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101 // Returns an SkColor that represents the calculated dominant color in the | 101 // Returns an SkColor that represents the calculated dominant color in the |
102 // image. See CalculateKMeanColorOfPNG() for details. | 102 // image. See CalculateKMeanColorOfPNG() for details. |
103 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap, | 103 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap, |
104 const HSL& lower_bound, | 104 const HSL& lower_bound, |
105 const HSL& upper_bound, | 105 const HSL& upper_bound, |
106 KMeanImageSampler* sampler); | 106 KMeanImageSampler* sampler); |
107 // Computes a dominant color using the above algorithm and reasonable defaults | 107 // Computes a dominant color using the above algorithm and reasonable defaults |
108 // for |lower_bound|, |upper_bound| and |sampler|. | 108 // for |lower_bound|, |upper_bound| and |sampler|. |
109 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap); | 109 GFX_EXPORT SkColor CalculateKMeanColorOfBitmap(const SkBitmap& bitmap); |
110 | 110 |
111 // These enums specify general values to look for when calculating prominent | |
112 // colors from an image. | |
113 enum class LumaRange { | |
sky
2017/02/17 21:42:20
Without any context and looking at these enum valu
Evan Stade
2017/02/17 23:23:19
CalculateProminentColorOfBitmap() translates these
sky
2017/02/18 00:01:34
If you only intend to call with one value, I recom
Evan Stade
2017/02/18 00:05:00
There is no default. Each consumer of the API (i.e
| |
114 LIGHT, | |
115 NORMAL, | |
116 DARK, | |
117 }; | |
oshima
2017/02/14 02:18:08
nit: newline
Evan Stade
2017/02/17 23:23:19
Done.
| |
118 enum class SaturationRange { | |
119 VIBRANT, | |
120 MUTED, | |
121 }; | |
122 | |
123 // Returns a single RGB color that represents the bitmap. If a value is | |
124 // succesfully calculated, the return value is fully opaque. For failure, the | |
125 // return value is transparent. This currently calculates one color at a time. | |
Nico
2017/02/17 21:37:06
Maybe base::Optional<SkColor> or bool and SkColor
Evan Stade
2017/02/17 23:23:19
This function should only return fully opaque colo
| |
126 // We could save computation by calculating multiple colors at once, but there's | |
127 // currently no need to calculate multiple colors. | |
128 GFX_EXPORT SkColor CalculateProminentColorOfBitmap(const SkBitmap& bitmap, | |
129 LumaRange luma, | |
130 SaturationRange saturation); | |
131 | |
111 // Compute color covariance matrix for the input bitmap. | 132 // Compute color covariance matrix for the input bitmap. |
112 GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); | 133 GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); |
113 | 134 |
114 // Apply a color reduction transform defined by |color_transform| vector to | 135 // Apply a color reduction transform defined by |color_transform| vector to |
115 // |source_bitmap|. The result is put into |target_bitmap|, which is expected | 136 // |source_bitmap|. The result is put into |target_bitmap|, which is expected |
116 // to be initialized to the required size and type (SkBitmap::kA8_Config). | 137 // to be initialized to the required size and type (SkBitmap::kA8_Config). |
117 // If |fit_to_range|, result is transfored linearly to fit 0-0xFF range. | 138 // If |fit_to_range|, result is transfored linearly to fit 0-0xFF range. |
118 // Otherwise, data is clipped. | 139 // Otherwise, data is clipped. |
119 // Returns true if the target has been computed. | 140 // Returns true if the target has been computed. |
120 GFX_EXPORT bool ApplyColorReduction(const SkBitmap& source_bitmap, | 141 GFX_EXPORT bool ApplyColorReduction(const SkBitmap& source_bitmap, |
121 const gfx::Vector3dF& color_transform, | 142 const gfx::Vector3dF& color_transform, |
122 bool fit_to_range, | 143 bool fit_to_range, |
123 SkBitmap* target_bitmap); | 144 SkBitmap* target_bitmap); |
124 | 145 |
125 // Compute a monochrome image representing the principal color component of | 146 // Compute a monochrome image representing the principal color component of |
126 // the |source_bitmap|. The result is stored in |target_bitmap|, which must be | 147 // the |source_bitmap|. The result is stored in |target_bitmap|, which must be |
127 // initialized to the required size and type (SkBitmap::kA8_Config). | 148 // initialized to the required size and type (SkBitmap::kA8_Config). |
128 // Returns true if the conversion succeeded. Note that there might be legitimate | 149 // Returns true if the conversion succeeded. Note that there might be legitimate |
129 // reasons for the process to fail even if all input was correct. This is a | 150 // reasons for the process to fail even if all input was correct. This is a |
130 // condition the caller must be able to handle. | 151 // condition the caller must be able to handle. |
131 GFX_EXPORT bool ComputePrincipalComponentImage(const SkBitmap& source_bitmap, | 152 GFX_EXPORT bool ComputePrincipalComponentImage(const SkBitmap& source_bitmap, |
132 SkBitmap* target_bitmap); | 153 SkBitmap* target_bitmap); |
133 | 154 |
134 } // namespace color_utils | 155 } // namespace color_utils |
135 | 156 |
136 #endif // UI_GFX_COLOR_ANALYSIS_H_ | 157 #endif // UI_GFX_COLOR_ANALYSIS_H_ |
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