Index: media/base/android/android_overlay.h |
diff --git a/media/base/android/android_overlay.h b/media/base/android/android_overlay.h |
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+++ b/media/base/android/android_overlay.h |
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+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_ANDROID_ANDROID_OVERLAY_H_ |
+#define MEDIA_BASE_ANDROID_ANDROID_OVERLAY_H_ |
+ |
+#include "base/android/scoped_java_ref.h" |
+#include "base/callback.h" |
+#include "base/macros.h" |
+#include "media/base/media_export.h" |
+#include "ui/gfx/geometry/rect.h" |
+#include "ui/gl/android/scoped_java_surface.h" |
+ |
+namespace media { |
+ |
+// Client interface to an AndroidOverlay. Once constructed, you can expect to |
+// receive zero or one ReadyCallbacks, and one DestroyedCallback. |
+// Upon receiving ReadyCallback, you will have an Android Surface that you may |
+// use until DestroyedCallback. You may also move the surface (ScheduleLayout). |
+// When SurfaceDestroyed arrives, you should stop using the Android Surface and |
+// delete the AndroidOverlay instance. Note that these calls are synchronous |
+// in Android, so you should delete the AndroidOverlay surface as soon as |
+// possible. Other overlays might be blocked waiting. |
+class MEDIA_EXPORT AndroidOverlay { |
+ public: |
+ // Called when the overlay is ready for use. Use |j_surface()| to get it. |
+ using ReadyCallback = base::Callback<void()>; |
+ |
+ // Called when the overlay has been destroyed. This may be called before |
+ // ReadyCallback. It will be the last callback for the overlay. |
+ using DestroyedCallback = base::Callback<void()>; |
+ |
+ // Configuration used to create an overlay. |
+ struct Config { |
+ public: |
+ Config(); |
+ Config(const Config&); |
+ ~Config(); |
+ |
+ gfx::Rect rect; |
+ // TODO(liberato): add format, etc. here. |
+ |
+ ReadyCallback ready_cb; |
+ DestroyedCallback destroyed_cb; |
+ }; |
+ |
+ virtual ~AndroidOverlay(); |
+ |
+ // Schedule a relayout of this overlay. If called before the client is |
+ // notified that the surface is created, then the call will be ignored. |
+ virtual void ScheduleLayout(const gfx::Rect& rect) = 0; |
+ |
+ // Return the Java Surface object. |
+ const base::android::JavaRef<jobject>& j_surface() const { |
+ return surface_.j_surface(); |
+ } |
+ |
+ protected: |
+ AndroidOverlay(); |
+ |
+ // Set the java surface that we'll provide. Subclasses should provide this |
+ // before sending ReadyCallback. |
+ void SetJavaSurface(gl::ScopedJavaSurface); |
+ |
+ gl::ScopedJavaSurface surface_; |
+ DISALLOW_COPY_AND_ASSIGN(AndroidOverlay); |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_ANDROID_ANDROID_OVERLAY_H_ |