| Index: cc/layers/heads_up_display_layer_impl.cc
|
| diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc
|
| index b7437bff1c9bc5384b7cbd11accb5e1d31e313ee..750e79ca01e0c55f7909fb5b13a7c8fc1eb8615e 100644
|
| --- a/cc/layers/heads_up_display_layer_impl.cc
|
| +++ b/cc/layers/heads_up_display_layer_impl.cc
|
| @@ -188,9 +188,9 @@ void HeadsUpDisplayLayerImpl::UpdateHudContents() {
|
| const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
|
|
|
| // Don't update numbers every frame so text is readable.
|
| - base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks();
|
| - if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) {
|
| - time_of_last_graph_update_ = now;
|
| + gfx::FrameTime frame_time = layer_tree_impl()->CurrentFrameTimeTicks();
|
| + if ((frame_time - time_of_last_graph_update_).InSecondsF() > 0.25f) {
|
| + time_of_last_graph_update_ = frame_time;
|
|
|
| if (debug_state.show_fps_counter) {
|
| FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter();
|
|
|