Index: cc/layers/heads_up_display_layer_impl.cc |
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc |
index b7437bff1c9bc5384b7cbd11accb5e1d31e313ee..750e79ca01e0c55f7909fb5b13a7c8fc1eb8615e 100644 |
--- a/cc/layers/heads_up_display_layer_impl.cc |
+++ b/cc/layers/heads_up_display_layer_impl.cc |
@@ -188,9 +188,9 @@ void HeadsUpDisplayLayerImpl::UpdateHudContents() { |
const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); |
// Don't update numbers every frame so text is readable. |
- base::TimeTicks now = layer_tree_impl()->CurrentFrameTimeTicks(); |
- if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { |
- time_of_last_graph_update_ = now; |
+ gfx::FrameTime frame_time = layer_tree_impl()->CurrentFrameTimeTicks(); |
+ if ((frame_time - time_of_last_graph_update_).InSecondsF() > 0.25f) { |
+ time_of_last_graph_update_ = frame_time; |
if (debug_state.show_fps_counter) { |
FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); |