Chromium Code Reviews| Index: cc/surfaces/framesink_manager.h |
| diff --git a/cc/surfaces/framesink_manager.h b/cc/surfaces/framesink_manager.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..308bc0cca6f01e6dd88b696908b67f562458e11c |
| --- /dev/null |
| +++ b/cc/surfaces/framesink_manager.h |
| @@ -0,0 +1,123 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CC_SURFACES_FRAMESINK_MANAGER_H_ |
| +#define CC_SURFACES_FRAMESINK_MANAGER_H_ |
| + |
| +#include <stdint.h> |
| + |
| +#include <list> |
| +#include <memory> |
| +#include <unordered_map> |
| +#include <unordered_set> |
| +#include <vector> |
| + |
| +#include "base/logging.h" |
| +#include "base/macros.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "base/threading/thread_checker.h" |
| +#include "cc/surfaces/frame_sink_id.h" |
| +#include "cc/surfaces/surface_factory_client.h" |
| +#include "cc/surfaces/surfaces_export.h" |
| + |
| +#if DCHECK_IS_ON() |
| +#include <iosfwd> |
| +#include <string> |
| +#endif |
| + |
| +namespace cc { |
| +class BeginFrameSource; |
| +class SurfaceFactoryClient; |
| + |
| +class CC_SURFACES_EXPORT FrameSinkManager { |
| + public: |
| + FrameSinkManager(); |
| + ~FrameSinkManager(); |
| + |
| + void RegisterFrameSinkId(const FrameSinkId& frame_sink_id); |
|
Fady Samuel
2017/02/12 19:04:07
Ahh I see you've moved this here. I think you left
k.devara
2017/02/13 07:00:52
Yes, I will remove it from surface_manager.h, look
|
| + |
| + // Invalidate a frame_sink_id that might still have associated sequences, |
| + // possibly because a renderer process has crashed. |
| + void InvalidateFrameSinkId(const FrameSinkId& frame_sink_id); |
| + |
| + // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered |
| + // and unregistered in any order with respect to each other. |
| + // |
| + // This happens in practice, e.g. the relationship to between ui::Compositor / |
| + // DelegatedFrameHost is known before ui::Compositor has a surface/client). |
| + // However, DelegatedFrameHost can register itself as a client before its |
| + // relationship with the ui::Compositor is known. |
| + |
| + // Associates a SurfaceFactoryClient with the surface id frame_sink_id it |
| + // uses. |
| + // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping. |
| + // Caller guarantees the client is alive between register/unregister. |
| + // Reregistering the same namespace when a previous client is active is not |
| + // valid. |
| + void RegisterSurfaceFactoryClient(const FrameSinkId& frame_sink_id, |
| + SurfaceFactoryClient* client); |
| + void UnregisterSurfaceFactoryClient(const FrameSinkId& frame_sink_id); |
| + |
| + // Associates a |source| with a particular namespace. That namespace and |
| + // any children of that namespace with valid clients can potentially use |
| + // that |source|. |
| + void RegisterBeginFrameSource(BeginFrameSource* source, |
| + const FrameSinkId& frame_sink_id); |
| + void UnregisterBeginFrameSource(BeginFrameSource* source); |
| + |
| + // Register a relationship between two namespaces. This relationship means |
| + // that surfaces from the child namespace will be displayed in the parent. |
| + // Children are allowed to use any begin frame source that their parent can |
| + // use. |
| + void RegisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, |
| + const FrameSinkId& child_frame_sink_id); |
| + void UnregisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, |
| + const FrameSinkId& child_frame_sink_id); |
| + |
| + private: |
| + void RecursivelyAttachBeginFrameSource(const FrameSinkId& frame_sink_id, |
| + BeginFrameSource* source); |
| + void RecursivelyDetachBeginFrameSource(const FrameSinkId& frame_sink_id, |
| + BeginFrameSource* source); |
| + |
| + // Returns true if |child namespace| is or has |search_frame_sink_id| as a |
| + // child. |
| + bool ChildContains(const FrameSinkId& child_frame_sink_id, |
| + const FrameSinkId& search_frame_sink_id) const; |
| + |
| + // Set of valid surface ID namespaces. When a namespace is removed from |
| + // this set, any remaining sequences with that namespace are considered |
| + // satisfied. |
| + std::unordered_set<FrameSinkId, FrameSinkIdHash> valid_frame_sink_ids_; |
| + |
| + // Begin frame source routing. Both BeginFrameSource and SurfaceFactoryClient |
| + // pointers guaranteed alive by callers until unregistered. |
| + struct FrameSinkSourceMapping { |
| + FrameSinkSourceMapping(); |
| + FrameSinkSourceMapping(const FrameSinkSourceMapping& other); |
| + ~FrameSinkSourceMapping(); |
| + bool is_empty() const { return !client && children.empty(); } |
| + // The client that's responsible for creating this namespace. Never null. |
| + SurfaceFactoryClient* client; |
| + // The currently assigned begin frame source for this client. |
| + BeginFrameSource* source; |
| + // This represents a dag of parent -> children mapping. |
| + std::vector<FrameSinkId> children; |
| + }; |
| + std::unordered_map<FrameSinkId, FrameSinkSourceMapping, FrameSinkIdHash> |
| + frame_sink_source_map_; |
| + |
| + // Set of which sources are registered to which namespace. Any child |
| + // that is implicitly using this namespace must be reachable by the |
| + // parent in the dag. |
| + std::unordered_map<BeginFrameSource*, FrameSinkId> registered_sources_; |
| + |
| + base::ThreadChecker thread_checker_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(FrameSinkManager); |
| +}; |
| + |
| +} // namespace cc |
| + |
| +#endif // CC_SURFACES_FRAMESINK_MANAGER_H_ |