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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_SURFACES_FRAMESINK_MANAGER_H_ | |
| 6 #define CC_SURFACES_FRAMESINK_MANAGER_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include <list> | |
| 11 #include <memory> | |
| 12 #include <unordered_map> | |
| 13 #include <unordered_set> | |
| 14 #include <vector> | |
| 15 | |
| 16 #include "base/logging.h" | |
| 17 #include "base/macros.h" | |
| 18 #include "base/memory/weak_ptr.h" | |
| 19 #include "base/threading/thread_checker.h" | |
| 20 #include "cc/surfaces/frame_sink_id.h" | |
| 21 #include "cc/surfaces/surface_factory_client.h" | |
| 22 #include "cc/surfaces/surfaces_export.h" | |
| 23 | |
| 24 #if DCHECK_IS_ON() | |
| 25 #include <iosfwd> | |
| 26 #include <string> | |
| 27 #endif | |
| 28 | |
| 29 namespace cc { | |
| 30 class BeginFrameSource; | |
| 31 class SurfaceFactoryClient; | |
| 32 | |
| 33 class CC_SURFACES_EXPORT FrameSinkManager { | |
| 34 public: | |
| 35 FrameSinkManager(); | |
| 36 ~FrameSinkManager(); | |
| 37 | |
| 38 void RegisterFrameSinkId(const FrameSinkId& frame_sink_id); | |
|
Fady Samuel
2017/02/12 19:04:07
Ahh I see you've moved this here. I think you left
k.devara
2017/02/13 07:00:52
Yes, I will remove it from surface_manager.h, look
| |
| 39 | |
| 40 // Invalidate a frame_sink_id that might still have associated sequences, | |
| 41 // possibly because a renderer process has crashed. | |
| 42 void InvalidateFrameSinkId(const FrameSinkId& frame_sink_id); | |
| 43 | |
| 44 // SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered | |
| 45 // and unregistered in any order with respect to each other. | |
| 46 // | |
| 47 // This happens in practice, e.g. the relationship to between ui::Compositor / | |
| 48 // DelegatedFrameHost is known before ui::Compositor has a surface/client). | |
| 49 // However, DelegatedFrameHost can register itself as a client before its | |
| 50 // relationship with the ui::Compositor is known. | |
| 51 | |
| 52 // Associates a SurfaceFactoryClient with the surface id frame_sink_id it | |
| 53 // uses. | |
| 54 // SurfaceFactoryClient and surface namespaces/allocators have a 1:1 mapping. | |
| 55 // Caller guarantees the client is alive between register/unregister. | |
| 56 // Reregistering the same namespace when a previous client is active is not | |
| 57 // valid. | |
| 58 void RegisterSurfaceFactoryClient(const FrameSinkId& frame_sink_id, | |
| 59 SurfaceFactoryClient* client); | |
| 60 void UnregisterSurfaceFactoryClient(const FrameSinkId& frame_sink_id); | |
| 61 | |
| 62 // Associates a |source| with a particular namespace. That namespace and | |
| 63 // any children of that namespace with valid clients can potentially use | |
| 64 // that |source|. | |
| 65 void RegisterBeginFrameSource(BeginFrameSource* source, | |
| 66 const FrameSinkId& frame_sink_id); | |
| 67 void UnregisterBeginFrameSource(BeginFrameSource* source); | |
| 68 | |
| 69 // Register a relationship between two namespaces. This relationship means | |
| 70 // that surfaces from the child namespace will be displayed in the parent. | |
| 71 // Children are allowed to use any begin frame source that their parent can | |
| 72 // use. | |
| 73 void RegisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, | |
| 74 const FrameSinkId& child_frame_sink_id); | |
| 75 void UnregisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, | |
| 76 const FrameSinkId& child_frame_sink_id); | |
| 77 | |
| 78 private: | |
| 79 void RecursivelyAttachBeginFrameSource(const FrameSinkId& frame_sink_id, | |
| 80 BeginFrameSource* source); | |
| 81 void RecursivelyDetachBeginFrameSource(const FrameSinkId& frame_sink_id, | |
| 82 BeginFrameSource* source); | |
| 83 | |
| 84 // Returns true if |child namespace| is or has |search_frame_sink_id| as a | |
| 85 // child. | |
| 86 bool ChildContains(const FrameSinkId& child_frame_sink_id, | |
| 87 const FrameSinkId& search_frame_sink_id) const; | |
| 88 | |
| 89 // Set of valid surface ID namespaces. When a namespace is removed from | |
| 90 // this set, any remaining sequences with that namespace are considered | |
| 91 // satisfied. | |
| 92 std::unordered_set<FrameSinkId, FrameSinkIdHash> valid_frame_sink_ids_; | |
| 93 | |
| 94 // Begin frame source routing. Both BeginFrameSource and SurfaceFactoryClient | |
| 95 // pointers guaranteed alive by callers until unregistered. | |
| 96 struct FrameSinkSourceMapping { | |
| 97 FrameSinkSourceMapping(); | |
| 98 FrameSinkSourceMapping(const FrameSinkSourceMapping& other); | |
| 99 ~FrameSinkSourceMapping(); | |
| 100 bool is_empty() const { return !client && children.empty(); } | |
| 101 // The client that's responsible for creating this namespace. Never null. | |
| 102 SurfaceFactoryClient* client; | |
| 103 // The currently assigned begin frame source for this client. | |
| 104 BeginFrameSource* source; | |
| 105 // This represents a dag of parent -> children mapping. | |
| 106 std::vector<FrameSinkId> children; | |
| 107 }; | |
| 108 std::unordered_map<FrameSinkId, FrameSinkSourceMapping, FrameSinkIdHash> | |
| 109 frame_sink_source_map_; | |
| 110 | |
| 111 // Set of which sources are registered to which namespace. Any child | |
| 112 // that is implicitly using this namespace must be reachable by the | |
| 113 // parent in the dag. | |
| 114 std::unordered_map<BeginFrameSource*, FrameSinkId> registered_sources_; | |
| 115 | |
| 116 base::ThreadChecker thread_checker_; | |
| 117 | |
| 118 DISALLOW_COPY_AND_ASSIGN(FrameSinkManager); | |
| 119 }; | |
| 120 | |
| 121 } // namespace cc | |
| 122 | |
| 123 #endif // CC_SURFACES_FRAMESINK_MANAGER_H_ | |
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