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Issue 2682943004: Revert of DirectCompositorFrameSink Uses CompositorFrameSinkSupport (Closed)
Patch Set: Created 3 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/surfaces/direct_compositor_frame_sink.h" 5 #include "cc/surfaces/direct_compositor_frame_sink.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "cc/output/compositor_frame.h" 8 #include "cc/output/compositor_frame.h"
9 #include "cc/output/compositor_frame_sink_client.h" 9 #include "cc/output/compositor_frame_sink_client.h"
10 #include "cc/surfaces/display.h" 10 #include "cc/surfaces/display.h"
(...skipping 11 matching lines...) Expand all
22 scoped_refptr<ContextProvider> context_provider, 22 scoped_refptr<ContextProvider> context_provider,
23 scoped_refptr<ContextProvider> worker_context_provider, 23 scoped_refptr<ContextProvider> worker_context_provider,
24 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 24 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
25 SharedBitmapManager* shared_bitmap_manager) 25 SharedBitmapManager* shared_bitmap_manager)
26 : CompositorFrameSink(std::move(context_provider), 26 : CompositorFrameSink(std::move(context_provider),
27 std::move(worker_context_provider), 27 std::move(worker_context_provider),
28 gpu_memory_buffer_manager, 28 gpu_memory_buffer_manager,
29 shared_bitmap_manager), 29 shared_bitmap_manager),
30 frame_sink_id_(frame_sink_id), 30 frame_sink_id_(frame_sink_id),
31 surface_manager_(surface_manager), 31 surface_manager_(surface_manager),
32 display_(display) { 32 display_(display),
33 factory_(frame_sink_id, surface_manager, this) {
33 DCHECK(thread_checker_.CalledOnValidThread()); 34 DCHECK(thread_checker_.CalledOnValidThread());
34 capabilities_.can_force_reclaim_resources = true; 35 capabilities_.can_force_reclaim_resources = true;
35 // Display and DirectCompositorFrameSink share a GL context, so sync 36 // Display and DirectCompositorFrameSink share a GL context, so sync
36 // points aren't needed when passing resources between them. 37 // points aren't needed when passing resources between them.
37 capabilities_.delegated_sync_points_required = false; 38 capabilities_.delegated_sync_points_required = false;
39 factory_.set_needs_sync_points(false);
38 } 40 }
39 41
40 DirectCompositorFrameSink::DirectCompositorFrameSink( 42 DirectCompositorFrameSink::DirectCompositorFrameSink(
41 const FrameSinkId& frame_sink_id, 43 const FrameSinkId& frame_sink_id,
42 SurfaceManager* surface_manager, 44 SurfaceManager* surface_manager,
43 Display* display, 45 Display* display,
44 scoped_refptr<VulkanContextProvider> vulkan_context_provider) 46 scoped_refptr<VulkanContextProvider> vulkan_context_provider)
45 : CompositorFrameSink(std::move(vulkan_context_provider)), 47 : CompositorFrameSink(std::move(vulkan_context_provider)),
46 frame_sink_id_(frame_sink_id), 48 frame_sink_id_(frame_sink_id),
47 surface_manager_(surface_manager), 49 surface_manager_(surface_manager),
48 display_(display) { 50 display_(display),
51 factory_(frame_sink_id_, surface_manager, this) {
49 DCHECK(thread_checker_.CalledOnValidThread()); 52 DCHECK(thread_checker_.CalledOnValidThread());
50 capabilities_.can_force_reclaim_resources = true; 53 capabilities_.can_force_reclaim_resources = true;
51 } 54 }
52 55
53 DirectCompositorFrameSink::~DirectCompositorFrameSink() { 56 DirectCompositorFrameSink::~DirectCompositorFrameSink() {
54 DCHECK(thread_checker_.CalledOnValidThread()); 57 DCHECK(thread_checker_.CalledOnValidThread());
55 } 58 }
56 59
57 bool DirectCompositorFrameSink::BindToClient( 60 bool DirectCompositorFrameSink::BindToClient(
58 CompositorFrameSinkClient* client) { 61 CompositorFrameSinkClient* client) {
59 DCHECK(thread_checker_.CalledOnValidThread()); 62 DCHECK(thread_checker_.CalledOnValidThread());
60 63
61 if (!CompositorFrameSink::BindToClient(client)) 64 if (!CompositorFrameSink::BindToClient(client))
62 return false; 65 return false;
63 66
67 surface_manager_->RegisterSurfaceFactoryClient(frame_sink_id_, this);
68
64 // We want the Display's output surface to hear about lost context, and since 69 // We want the Display's output surface to hear about lost context, and since
65 // this shares a context with it, we should not be listening for lost context 70 // this shares a context with it, we should not be listening for lost context
66 // callbacks on the context here. 71 // callbacks on the context here.
67 if (auto* cp = context_provider()) 72 if (auto* cp = context_provider())
68 cp->SetLostContextCallback(base::Closure()); 73 cp->SetLostContextCallback(base::Closure());
69 74
70 support_ = base::MakeUnique<CompositorFrameSinkSupport>(
71 this, surface_manager_, frame_sink_id_, display_, false,
72 capabilities_.delegated_sync_points_required);
73
74 begin_frame_source_ = base::MakeUnique<ExternalBeginFrameSource>(this);
75 client_->SetBeginFrameSource(begin_frame_source_.get());
76 // Avoid initializing GL context here, as this should be sharing the 75 // Avoid initializing GL context here, as this should be sharing the
77 // Display's context. 76 // Display's context.
78 77 display_->Initialize(this, surface_manager_);
79 return true; 78 return true;
80 } 79 }
81 80
82 void DirectCompositorFrameSink::DetachFromClient() { 81 void DirectCompositorFrameSink::DetachFromClient() {
83 client_->SetBeginFrameSource(nullptr); 82 // Unregister the SurfaceFactoryClient here instead of the dtor so that only
84 begin_frame_source_.reset(); 83 // one client is alive for this namespace at any given time.
85 support_.reset(); 84 surface_manager_->UnregisterSurfaceFactoryClient(frame_sink_id_);
85 factory_.EvictSurface();
86
86 CompositorFrameSink::DetachFromClient(); 87 CompositorFrameSink::DetachFromClient();
87 } 88 }
88 89
89 void DirectCompositorFrameSink::SubmitCompositorFrame(CompositorFrame frame) { 90 void DirectCompositorFrameSink::SubmitCompositorFrame(CompositorFrame frame) {
90 gfx::Size frame_size = frame.render_pass_list.back()->output_rect.size(); 91 gfx::Size frame_size = frame.render_pass_list.back()->output_rect.size();
91 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) { 92 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) {
92 delegated_local_surface_id_ = surface_id_allocator_.GenerateId(); 93 delegated_local_surface_id_ = surface_id_allocator_.GenerateId();
93 last_swap_frame_size_ = frame_size; 94 last_swap_frame_size_ = frame_size;
94 } 95 }
95 support_->SubmitCompositorFrame(delegated_local_surface_id_, 96 display_->SetLocalSurfaceId(delegated_local_surface_id_,
96 std::move(frame)); 97 frame.metadata.device_scale_factor);
98
99 factory_.SubmitCompositorFrame(
100 delegated_local_surface_id_, std::move(frame),
101 base::Bind(&DirectCompositorFrameSink::DidDrawCallback,
102 base::Unretained(this)));
97 } 103 }
98 104
99 void DirectCompositorFrameSink::ForceReclaimResources() { 105 void DirectCompositorFrameSink::ForceReclaimResources() {
100 support_->ForceReclaimResources(); 106 if (delegated_local_surface_id_.is_valid())
107 factory_.ClearSurface();
108 }
109
110 void DirectCompositorFrameSink::ReturnResources(
111 const ReturnedResourceArray& resources) {
112 if (client_)
113 client_->ReclaimResources(resources);
114 }
115
116 void DirectCompositorFrameSink::SetBeginFrameSource(
117 BeginFrameSource* begin_frame_source) {
118 DCHECK(client_);
119 client_->SetBeginFrameSource(begin_frame_source);
101 } 120 }
102 121
103 void DirectCompositorFrameSink::DisplayOutputSurfaceLost() { 122 void DirectCompositorFrameSink::DisplayOutputSurfaceLost() {
104 is_lost_ = true; 123 is_lost_ = true;
105 client_->DidLoseCompositorFrameSink(); 124 client_->DidLoseCompositorFrameSink();
106 } 125 }
107 126
108 void DirectCompositorFrameSink::DisplayWillDrawAndSwap( 127 void DirectCompositorFrameSink::DisplayWillDrawAndSwap(
109 bool will_draw_and_swap, 128 bool will_draw_and_swap,
110 const RenderPassList& render_passes) { 129 const RenderPassList& render_passes) {
111 // This notification is not relevant to our client outside of tests. 130 // This notification is not relevant to our client outside of tests.
112 } 131 }
113 132
114 void DirectCompositorFrameSink::DisplayDidDrawAndSwap() { 133 void DirectCompositorFrameSink::DisplayDidDrawAndSwap() {
115 // This notification is not relevant to our client outside of tests. We 134 // This notification is not relevant to our client outside of tests. We
116 // unblock the client from DidDrawCallback() when the surface is going to 135 // unblock the client from DidDrawCallback() when the surface is going to
117 // be drawn. 136 // be drawn.
118 } 137 }
119 138
120 void DirectCompositorFrameSink::DidReceiveCompositorFrameAck() {
121 client_->DidReceiveCompositorFrameAck();
122 }
123
124 void DirectCompositorFrameSink::OnBeginFrame(const BeginFrameArgs& args) {
125 begin_frame_source_->OnBeginFrame(args);
126 }
127
128 void DirectCompositorFrameSink::ReclaimResources(
129 const ReturnedResourceArray& resources) {
130 client_->ReclaimResources(resources);
131 }
132
133 void DirectCompositorFrameSink::WillDrawSurface() {
134 // TODO(staraz): Implement this.
135 }
136
137 void DirectCompositorFrameSink::DidDrawCallback() { 139 void DirectCompositorFrameSink::DidDrawCallback() {
138 client_->DidReceiveCompositorFrameAck(); 140 client_->DidReceiveCompositorFrameAck();
139 } 141 }
140 142
141 void DirectCompositorFrameSink::OnNeedsBeginFrames(bool needs_begin_frame) {
142 support_->SetNeedsBeginFrame(needs_begin_frame);
143 }
144
145 } // namespace cc 143 } // namespace cc
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