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Side by Side Diff: cc/surfaces/compositor_frame_sink_support.h

Issue 2682943004: Revert of DirectCompositorFrameSink Uses CompositorFrameSinkSupport (Closed)
Patch Set: Created 3 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_H_ 5 #ifndef CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_H_
6 #define CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_H_ 6 #define CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "cc/output/compositor_frame.h" 10 #include "cc/output/compositor_frame.h"
11 #include "cc/scheduler/begin_frame_source.h" 11 #include "cc/scheduler/begin_frame_source.h"
12 #include "cc/surfaces/display.h" 12 #include "cc/surfaces/display.h"
13 #include "cc/surfaces/display_client.h" 13 #include "cc/surfaces/display_client.h"
14 #include "cc/surfaces/surface_factory.h" 14 #include "cc/surfaces/surface_factory.h"
15 #include "cc/surfaces/surface_factory_client.h" 15 #include "cc/surfaces/surface_factory_client.h"
16 #include "cc/surfaces/surfaces_export.h" 16 #include "cc/surfaces/surfaces_export.h"
17 17
18 namespace cc { 18 namespace cc {
19 19
20 class CompositorFrameSinkSupportClient; 20 class CompositorFrameSinkSupportClient;
21 class Display; 21 class Display;
22 class SurfaceManager; 22 class SurfaceManager;
23 23
24 class CC_SURFACES_EXPORT CompositorFrameSinkSupport 24 class CC_SURFACES_EXPORT CompositorFrameSinkSupport
25 : public NON_EXPORTED_BASE(DisplayClient), 25 : public NON_EXPORTED_BASE(DisplayClient),
26 public SurfaceFactoryClient, 26 public SurfaceFactoryClient,
27 public BeginFrameObserver { 27 public BeginFrameObserver {
28 public: 28 public:
29 // |display| is nullptr if the CompositorFrameSinkSupport submits 29 CompositorFrameSinkSupport(
30 // CompositorFrames to a offscreen texutre/bitmap instead of a 30 CompositorFrameSinkSupportClient* client,
31 // DisplayCompositor. e.g. OffscreenCanvasCompositorFrameSink and 31 SurfaceManager* surface_manager,
32 // GpuOffscreenCompositorFrameSink. 32 const FrameSinkId& frame_sink_id,
33 CompositorFrameSinkSupport(CompositorFrameSinkSupportClient* client, 33 std::unique_ptr<Display> display,
34 SurfaceManager* surface_manager, 34 std::unique_ptr<BeginFrameSource> display_begin_frame_source);
35 const FrameSinkId& frame_sink_id,
36 Display* display,
37 bool handles_frame_sink_id_invalidation,
38 bool needs_sync_points);
39 35
40 ~CompositorFrameSinkSupport() override; 36 ~CompositorFrameSinkSupport() override;
41 37
42 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } 38 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; }
43 39
44 void EvictFrame(); 40 void EvictFrame();
45 void SetNeedsBeginFrame(bool needs_begin_frame); 41 void SetNeedsBeginFrame(bool needs_begin_frame);
46 void SubmitCompositorFrame(const LocalSurfaceId& local_surface_id, 42 void SubmitCompositorFrame(const LocalSurfaceId& local_surface_id,
47 CompositorFrame frame); 43 CompositorFrame frame);
48 void Require(const LocalSurfaceId& local_surface_id, 44 void Require(const LocalSurfaceId& local_surface_id,
49 const SurfaceSequence& sequence); 45 const SurfaceSequence& sequence);
50 void Satisfy(const SurfaceSequence& sequence); 46 void Satisfy(const SurfaceSequence& sequence);
51 void AddChildFrameSink(const FrameSinkId& child_frame_sink_id); 47 void AddChildFrameSink(const FrameSinkId& child_frame_sink_id);
52 void RemoveChildFrameSink(const FrameSinkId& child_frame_sink_id); 48 void RemoveChildFrameSink(const FrameSinkId& child_frame_sink_id);
53 void ForceReclaimResources();
54 49
55 Display* display() { return display_; } 50 Display* display() { return display_.get(); }
56 51
57 private: 52 private:
58 void DidReceiveCompositorFrameAck(); 53 void DidReceiveCompositorFrameAck();
59 54
60 // DisplayClient implementation. 55 // DisplayClient implementation.
61 void DisplayOutputSurfaceLost() override; 56 void DisplayOutputSurfaceLost() override;
62 void DisplayWillDrawAndSwap(bool will_draw_and_swap, 57 void DisplayWillDrawAndSwap(bool will_draw_and_swap,
63 const RenderPassList& render_passes) override; 58 const RenderPassList& render_passes) override;
64 void DisplayDidDrawAndSwap() override; 59 void DisplayDidDrawAndSwap() override;
65 60
66 // SurfaceFactoryClient implementation. 61 // SurfaceFactoryClient implementation.
67 void ReturnResources(const ReturnedResourceArray& resources) override; 62 void ReturnResources(const ReturnedResourceArray& resources) override;
68 void SetBeginFrameSource(BeginFrameSource* begin_frame_source) override; 63 void SetBeginFrameSource(BeginFrameSource* begin_frame_source) override;
69 void WillDrawSurface(const LocalSurfaceId& local_surface_id, 64 void WillDrawSurface(const LocalSurfaceId& local_surface_id,
70 const gfx::Rect& damage_rect) override; 65 const gfx::Rect& damage_rect) override;
71 66
72 // BeginFrameObserver implementation. 67 // BeginFrameObserver implementation.
73 void OnBeginFrame(const BeginFrameArgs& args) override; 68 void OnBeginFrame(const BeginFrameArgs& args) override;
74 const BeginFrameArgs& LastUsedBeginFrameArgs() const override; 69 const BeginFrameArgs& LastUsedBeginFrameArgs() const override;
75 void OnBeginFrameSourcePausedChanged(bool paused) override; 70 void OnBeginFrameSourcePausedChanged(bool paused) override;
76 71
77 void UpdateNeedsBeginFramesInternal(); 72 void UpdateNeedsBeginFramesInternal();
78 73
79 CompositorFrameSinkSupportClient* const client_; 74 CompositorFrameSinkSupportClient* const client_;
80 75
81 SurfaceManager* const surface_manager_; 76 SurfaceManager* const surface_manager_;
77
82 const FrameSinkId frame_sink_id_; 78 const FrameSinkId frame_sink_id_;
83 Display* const display_; 79
80 // GpuCompositorFrameSink holds a Display and its BeginFrameSource if it
81 // created with non-null gpu::SurfaceHandle. In the window server, the display
82 // root window's CompositorFrameSink will have a valid gpu::SurfaceHandle.
83 std::unique_ptr<BeginFrameSource> display_begin_frame_source_;
84 std::unique_ptr<Display> display_;
84 85
85 SurfaceFactory surface_factory_; 86 SurfaceFactory surface_factory_;
86 // Counts the number of CompositorFrames that have been submitted and have not 87 // Counts the number of CompositorFrames that have been submitted and have not
87 // yet received an ACK. 88 // yet received an ACK.
88 int ack_pending_count_ = 0; 89 int ack_pending_count_ = 0;
89 ReturnedResourceArray surface_returned_resources_; 90 ReturnedResourceArray surface_returned_resources_;
90 91
91 // The begin frame source being observered. Null if none. 92 // The begin frame source being observered. Null if none.
92 BeginFrameSource* begin_frame_source_ = nullptr; 93 BeginFrameSource* begin_frame_source_ = nullptr;
93 94
94 // The last begin frame args generated by the begin frame source. 95 // The last begin frame args generated by the begin frame source.
95 BeginFrameArgs last_begin_frame_args_; 96 BeginFrameArgs last_begin_frame_args_;
96 97
97 // Whether a request for begin frames has been issued. 98 // Whether a request for begin frames has been issued.
98 bool needs_begin_frame_ = false; 99 bool needs_begin_frame_ = false;
99 100
100 // Whether or not a frame observer has been added. 101 // Whether or not a frame observer has been added.
101 bool added_frame_observer_ = false; 102 bool added_frame_observer_ = false;
102 103
103 // TODO(staraz): Remove this flag once ui::Compositor no longer needs
104 // RegisterFrameSinkId().
105 // A SurfaceSequence's validity is bound to the lifetime of the parent
106 // FrameSink that created it. We track the lifetime of FrameSink's through
107 // RegisterFrameSinkId and InvalidateFrameSink. During startup and GPU
108 // restart, a SurfaceSequence created by the top most layer compositor may be
109 // used prior to the creation of the associated CompositorFrameSinkSupport.
110 // CompositorFrameSinkSupport is created asynchronously when a new GPU channel
111 // is established. Once we switch to SurfaceReferences, this ordering concern
112 // goes away and we can remove this bool.
113 const bool handles_frame_sink_id_invalidation_;
114
115 // The set of BeginFrame children of this CompositorFrameSink. 104 // The set of BeginFrame children of this CompositorFrameSink.
116 std::unordered_set<FrameSinkId, FrameSinkIdHash> child_frame_sinks_; 105 std::unordered_set<FrameSinkId, FrameSinkIdHash> child_frame_sinks_;
117 106
118 base::WeakPtrFactory<CompositorFrameSinkSupport> weak_factory_; 107 base::WeakPtrFactory<CompositorFrameSinkSupport> weak_factory_;
119 108
120 DISALLOW_COPY_AND_ASSIGN(CompositorFrameSinkSupport); 109 DISALLOW_COPY_AND_ASSIGN(CompositorFrameSinkSupport);
121 }; 110 };
122 111
123 } // namespace cc 112 } // namespace cc
124 113
125 #endif // CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_H_ 114 #endif // CC_SURFACES_COMPOSITOR_FRAME_SINK_SUPPORT_H_
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